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diff --git a/engines/sherlock/tattoo/tattoo_fixed_text.cpp b/engines/sherlock/tattoo/tattoo_fixed_text.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "sherlock/tattoo/tattoo_fixed_text.h"
+#include "sherlock/sherlock.h"
+
+namespace Sherlock {
+
+namespace Tattoo {
+
+static const char *const FIXED_TEXT_ENGLISH[] = {
+ "Money",
+ "Card",
+ "Tobacco",
+ "Timetable",
+ "Summons",
+ "Foolscap",
+ "Damp Paper",
+ "Bull's Eye",
+
+ "Money",
+ "Card",
+ "Tobacco",
+ "Timetable",
+ "Summons",
+ "Foolscap",
+ "Foolscap",
+ "Bull's Eye Lantern",
+
+ "Open",
+ "Look",
+ "Talk",
+ "Use",
+ "Journal",
+ "Inventory",
+ "Options",
+ "Solve",
+ "with",
+ "No effect...",
+ "This person has nothing to say at the moment",
+
+ "Close Journal",
+ "Search Journal",
+ "Save Journal",
+ "Abort Search",
+ "Search Backwards",
+ "Search Forwards",
+ "Text Not Found !",
+
+ "Holmes",
+ "Jock",
+ "Bull",
+ "Round",
+ "Turn Total",
+ "Dart",
+ "to start",
+ "Hit a key",
+ "Press a key",
+ "bullseye",
+ "GAME OVER",
+ "BUSTED",
+ "Wins",
+ "Scored",
+ "points",
+ "Hit",
+ "Double",
+ "Triple",
+
+ "Apply",
+ "Water",
+ "Heat"
+};
+
+TattooFixedText::TattooFixedText(SherlockEngine *vm) : FixedText(vm) {
+}
+
+const char *TattooFixedText::getText(int fixedTextId) {
+ return FIXED_TEXT_ENGLISH[fixedTextId];
+}
+
+const Common::String TattooFixedText::getActionMessage(FixedTextActionId actionId, int messageIndex) {
+ return Common::String();
+}
+
+
+} // End of namespace Tattoo
+
+} // End of namespace Sherlock