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-rw-r--r--engines/sherlock/tattoo/tattoo_people.h8
1 files changed, 3 insertions, 5 deletions
diff --git a/engines/sherlock/tattoo/tattoo_people.h b/engines/sherlock/tattoo/tattoo_people.h
index 085e078411..481ce7804a 100644
--- a/engines/sherlock/tattoo/tattoo_people.h
+++ b/engines/sherlock/tattoo/tattoo_people.h
@@ -87,13 +87,11 @@ public:
*/
void setListenSequence(int speaker, int sequenceNum);
+
/**
- * If the specified speaker is a background object, this will set it so that it uses
- * the Talk Sequence specified. If the current sequence has an Allow Talk Code in it,
- * _gotoSeq will be set so that the object begins talking as soon as it hits the
- * Allow Talk Code. If there is no Abort Code, the Talk Sequence will begin immediately.
+ * Change the sequence of the scene background object associated with the specified speaker.
*/
- void setTalkSequence(int speaker, int sequenceNum);
+ virtual void setTalkSequence(int speaker, int sequenceNum = 1);
};
} // End of namespace Scalpel