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-rw-r--r--engines/sherlock/tattoo/tattoo_people.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/sherlock/tattoo/tattoo_people.h b/engines/sherlock/tattoo/tattoo_people.h
index 79794c2dae..4b35998cb4 100644
--- a/engines/sherlock/tattoo/tattoo_people.h
+++ b/engines/sherlock/tattoo/tattoo_people.h
@@ -173,6 +173,11 @@ public:
void checkWalkGraphics();
/**
+ * Synchronize the data for a savegame
+ */
+ void synchronize(Serializer &s);
+
+ /**
* This adjusts the sprites position, as well as it's animation sequence:
*/
virtual void adjustSprite();