diff options
Diffstat (limited to 'engines/sherlock/tattoo/tattoo_people.h')
-rw-r--r-- | engines/sherlock/tattoo/tattoo_people.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/sherlock/tattoo/tattoo_people.h b/engines/sherlock/tattoo/tattoo_people.h index c844d86e19..1517084c1c 100644 --- a/engines/sherlock/tattoo/tattoo_people.h +++ b/engines/sherlock/tattoo/tattoo_people.h @@ -64,7 +64,7 @@ enum TattooSequences { TALK_UPLEFT = 21, // NPC Listen Sequence Numbers - LISTEN_UPRIGHT = 22, + LISTEN_UPRIGHT = 22, LISTEN_RIGHT = 23, LISTEN_DOWNRIGHT = 24, LISTEN_DOWNLEFT = 25, @@ -160,7 +160,7 @@ public: * This means that the index must be decremented by 3 * 2) The NPC was in route to a position * He must be set to walk to that position again. This is done by moving the path index - * so that it points to the code that set the NPC walking there in the first place. + * so that it points to the code that set the NPC walking there in the first place. * The regular calls to updateNPC will handle the rest */ void pullNPCPath(); @@ -262,10 +262,10 @@ public: virtual const Common::Point restrictToZone(int zoneId, const Common::Point &destPos); /** - * If the specified speaker is a background object, it will set it so that it uses - * the Listen Sequence (specified by the sequence number). If the current sequence - * has an Allow Talk Code in it, the _gotoSeq field will be set so that the object - * begins listening as soon as it hits the Allow Talk Code. If there is no Abort Code, + * If the specified speaker is a background object, it will set it so that it uses + * the Listen Sequence (specified by the sequence number). If the current sequence + * has an Allow Talk Code in it, the _gotoSeq field will be set so that the object + * begins listening as soon as it hits the Allow Talk Code. If there is no Abort Code, * the Listen Sequence will begin immediately. * @param speaker Who is speaking * @param sequenceNum Which listen sequence to use |