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-rw-r--r--engines/sherlock/tattoo/tattoo_people.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/engines/sherlock/tattoo/tattoo_people.h b/engines/sherlock/tattoo/tattoo_people.h
index c4f0bfd3ed..e4216d080e 100644
--- a/engines/sherlock/tattoo/tattoo_people.h
+++ b/engines/sherlock/tattoo/tattoo_people.h
@@ -96,6 +96,12 @@ public:
* Change the sequence of the scene background object associated with the specified speaker.
*/
virtual void setTalkSequence(int speaker, int sequenceNum = 1);
+
+ /**
+ * Bring a moving character to a standing position. If the Scalpel chessboard
+ * is being displayed, then the chraracter will always face down.
+ */
+ virtual void gotoStand(Sprite &sprite);
};
} // End of namespace Scalpel