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-rw-r--r--engines/sherlock/tattoo/widget_files.cpp73
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diff --git a/engines/sherlock/tattoo/widget_files.cpp b/engines/sherlock/tattoo/widget_files.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "sherlock/tattoo/widget_files.h"
+#include "sherlock/tattoo/tattoo.h"
+#include "sherlock/tattoo/tattoo_fixed_text.h"
+#include "sherlock/tattoo/tattoo_scene.h"
+#include "sherlock/tattoo/tattoo_user_interface.h"
+
+namespace Sherlock {
+
+namespace Tattoo {
+
+WidgetFiles::WidgetFiles(SherlockEngine *vm) : WidgetBase(vm) {
+}
+
+void WidgetFiles::show(SaveMode mode) {
+ Events &events = *_vm->_events;
+ TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui;
+ Common::Point mousePos = events.mousePos();
+
+ _fileMode = mode;
+
+ // Set up the display area
+ _bounds = Common::Rect(_surface.stringWidth(FIXED(AreYouSureYou)) + _surface.widestChar() * 2,
+ (_surface.fontHeight() + 7) * 4);
+ _bounds.moveTo(mousePos.x - _bounds.width() / 2, mousePos.y - _bounds.height() / 2);
+
+ // Create the surface
+ _surface.create(_bounds.width(), _bounds.height());
+ _surface.fill(TRANSPARENCY);
+ makeInfoArea();
+
+
+ ui._menuMode = FILES_MODE;
+ summonWindow();
+}
+
+void WidgetFiles::handleEvents() {
+ //Events &events = *_vm->_events;
+
+}
+
+void WidgetFiles::close() {
+ TattooScene &scene = *(TattooScene *)_vm->_scene;
+ TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui;
+
+ banishWindow();
+ ui._menuMode = scene._labTableScene ? LAB_MODE : STD_MODE;
+}
+
+} // End of namespace Tattoo
+
+} // End of namespace Sherlock