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-rw-r--r--engines/sherlock/tattoo/widget_password.cpp210
1 files changed, 210 insertions, 0 deletions
diff --git a/engines/sherlock/tattoo/widget_password.cpp b/engines/sherlock/tattoo/widget_password.cpp
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+++ b/engines/sherlock/tattoo/widget_password.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "sherlock/tattoo/widget_password.h"
+#include "sherlock/tattoo/tattoo.h"
+#include "sherlock/tattoo/tattoo_fixed_text.h"
+#include "sherlock/tattoo/tattoo_user_interface.h"
+
+namespace Sherlock {
+
+namespace Tattoo {
+
+WidgetPassword::WidgetPassword(SherlockEngine *vm) : WidgetBase(vm) {
+ _blinkFlag = false;
+ _blinkCounter = 0;
+ _index = 0;
+ _cursorColor = 192;
+ _insert = true;
+}
+
+void WidgetPassword::show() {
+ TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui;
+ ImageFile &images = *ui._interfaceImages;
+
+ // Set the up window to be centered on the screen
+ _bounds = Common::Rect(_surface.widestChar() * 20 + 6, (_surface.fontHeight() + 7) * 2 + 3);
+ _bounds.moveTo(SHERLOCK_SCREEN_WIDTH / 2 - _bounds.width() / 2, SHERLOCK_SCREEN_HEIGHT / 2 - _bounds.height() / 2);
+
+ // Create the surface
+ _surface.create(_bounds.width(), _bounds.height());
+ _surface.fill(TRANSPARENCY);
+ makeInfoArea();
+
+ // Draw the header area
+ _surface.writeString(FIXED(EnterPassword), Common::Point((_bounds.width() - _surface.stringWidth(FIXED(EnterPassword))) / 2, 5), INFO_TOP);
+ _surface.hLine(3, _surface.fontHeight() + 7, _bounds.width() - 4, INFO_TOP);
+ _surface.hLine(3, _surface.fontHeight() + 8, _bounds.width() - 4, INFO_MIDDLE);
+ _surface.hLine(3, _surface.fontHeight() + 9, _bounds.width() - 4, INFO_BOTTOM);
+ _surface.transBlitFrom(images[4], Common::Point(0, _surface.fontHeight() + 7 - 1));
+ _surface.transBlitFrom(images[5], Common::Point(_bounds.width() - images[5]._width, _surface.fontHeight() + 7 - 1));
+
+ // Set the password entry data
+ _cursorPos = Common::Point(_surface.widestChar(), _surface.fontHeight() + 12);
+ _password = "";
+ _index = 0;
+ _cursorColor = 192;
+ _insert = true;
+
+ // Show the dialog
+ ui._menuMode = PASSWORD_MODE;
+ summonWindow();
+}
+
+void WidgetPassword::handleEvents() {
+ Events &events = *_vm->_events;
+ TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui;
+ Common::Point mousePos = events.mousePos();
+ const Common::KeyCode &keycode = ui._keyState.keycode;
+ char currentChar = (_index == (int)_password.size()) ? ' ' : _password[_index];
+ int width = _surface.charWidth(currentChar);
+
+ if (!keycode) {
+ // Nothing entered, so keep blinking the cursor
+ if (--_blinkCounter < 0) {
+ _blinkCounter = 3;
+ _blinkFlag = !_blinkFlag;
+
+ byte color, textColor;
+ if (_blinkFlag) {
+ textColor = 236;
+ color = _cursorColor;
+ } else {
+ textColor = COMMAND_HIGHLIGHTED;
+ color = TRANSPARENCY;
+ }
+
+ // Draw the cursor and the character it's over
+ _surface.fillRect(Common::Rect(_cursorPos.x, _cursorPos.y, _cursorPos.x + width, _cursorPos.y + _surface.fontHeight()), color);
+ if (currentChar != ' ')
+ _surface.writeString(Common::String::format("%c", _password[_index]), _cursorPos, textColor);
+ }
+ } else if (keycode == Common::KEYCODE_BACKSPACE && _index) {
+ _cursorPos.x -= _surface.charWidth(_password[_index - 1]);
+
+ if (_insert)
+ _password.deleteChar(_index - 1);
+ else
+ _password.setChar(' ', _index - 1);
+
+ // Redraw the text
+ --_index;
+ _surface.fillRect(Common::Rect(_cursorPos.x, _cursorPos.y, _bounds.width() - 9, _cursorPos.y +
+ _surface.fontHeight() - 1), TRANSPARENCY);
+ _surface.writeString(_password.c_str() + _index, _cursorPos, COMMAND_HIGHLIGHTED);
+ } else if ((keycode == Common::KEYCODE_LEFT && _index > 0)
+ || (keycode == Common::KEYCODE_RIGHT && _index < (int)_password.size() && _cursorPos.x < (_bounds.width() - _surface.widestChar() - 3))
+ || (keycode == Common::KEYCODE_HOME && _index > 0)
+ || (keycode == Common::KEYCODE_END)) {
+ // Restore character the cursor was previously over
+ _surface.fillRect(Common::Rect(_cursorPos.x, _cursorPos.y, _cursorPos.x + width, _cursorPos.y + _surface.fontHeight()), TRANSPARENCY);
+ if (currentChar != ' ')
+ _surface.writeString(Common::String::format("%c", _password[_index]), _cursorPos, COMMAND_HIGHLIGHTED);
+
+ switch (keycode) {
+ case Common::KEYCODE_LEFT:
+ _cursorPos.x -= _surface.charWidth(_password[_index - 1]);
+ --_index;
+ break;
+ case Common::KEYCODE_RIGHT:
+ _cursorPos.x += _surface.charWidth(_password[_index]);
+ ++_index;
+ break;
+ case Common::KEYCODE_HOME:
+ _cursorPos.x = _surface.widestChar();
+ _index = 0;
+ break;
+ case Common::KEYCODE_END:
+ _cursorPos.x = _surface.stringWidth(_password) + _surface.widestChar();
+ _index = _password.size();
+
+ while (_index > 0 && _password[_index - 1] == ' ') {
+ _cursorPos.x -= _surface.charWidth(_password[_index - 1]);
+ --_index;
+ }
+ break;
+ default:
+ break;
+ }
+ } else if (keycode == Common::KEYCODE_INSERT) {
+ _insert = !_insert;
+ _cursorColor = _insert ? 192 : 200;
+ } else if (keycode == Common::KEYCODE_DELETE) {
+ if (_index < (int)_password.size())
+ _password.deleteChar(_index);
+
+ // Redraw the text
+ _surface.fillRect(Common::Rect(_cursorPos.x, _cursorPos.y, _bounds.width() - 9, _cursorPos.y +
+ _surface.fontHeight() - 1), TRANSPARENCY);
+ _surface.writeString(_password.c_str() + _index, _cursorPos, COMMAND_HIGHLIGHTED);
+ } else if (keycode == Common::KEYCODE_RETURN || keycode == Common::KEYCODE_ESCAPE) {
+ close();
+ return;
+ } else if (((ui._keyState.ascii >= ' ' && ui._keyState.ascii < 169) || ui._keyState.ascii == 225)) {
+ if (_cursorPos.x + _surface.charWidth(ui._keyState.ascii) < _bounds.width() - _surface.widestChar() - 3) {
+ if (_insert)
+ _password.insertChar(ui._keyState.ascii, _index);
+ else
+ _password.setChar(ui._keyState.ascii, _index);
+
+ // Redraw the text
+ _surface.fillRect(Common::Rect(_cursorPos.x, _cursorPos.y, _bounds.width() - 9, _cursorPos.y +
+ _surface.fontHeight() - 1), TRANSPARENCY);
+ _surface.writeString(_password.c_str() + _index, _cursorPos, COMMAND_HIGHLIGHTED);
+
+ _cursorPos.x += _surface.charWidth(ui._keyState.ascii);
+ ++_index;
+ }
+ }
+
+ // Also handle clicking outside the window to abort
+ if (events._firstPress && !_bounds.contains(mousePos))
+ _outsideMenu = true;
+
+ if ((events._released || events._rightReleased) && _outsideMenu && !_bounds.contains(mousePos)) {
+ close();
+ }
+}
+
+void WidgetPassword::close() {
+ Talk &talk = *_vm->_talk;
+
+ banishWindow();
+ if (talk._talkToAbort)
+ return;
+
+ // See if they entered the correct password
+ Common::String correct1 = FIXED(CorrectPassword);
+ Common::String correct2 = Common::String::format("%s?", FIXED(CorrectPassword));
+ Common::String correct3 = Common::String::format("%s ?", FIXED(CorrectPassword));
+
+ if (!_password.compareToIgnoreCase(correct1) || !_password.compareToIgnoreCase(correct2)
+ || !_password.compareToIgnoreCase(correct3))
+ // They got it correct
+ _vm->setFlags(149);
+
+ talk.talkTo("LASC52P");
+}
+
+} // End of namespace Tattoo
+
+} // End of namespace Sherlock