diff options
Diffstat (limited to 'engines/sherlock/tattoo/widget_password.cpp')
-rw-r--r-- | engines/sherlock/tattoo/widget_password.cpp | 210 |
1 files changed, 210 insertions, 0 deletions
diff --git a/engines/sherlock/tattoo/widget_password.cpp b/engines/sherlock/tattoo/widget_password.cpp new file mode 100644 index 0000000000..3dd0e308ff --- /dev/null +++ b/engines/sherlock/tattoo/widget_password.cpp @@ -0,0 +1,210 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "sherlock/tattoo/widget_password.h" +#include "sherlock/tattoo/tattoo.h" +#include "sherlock/tattoo/tattoo_fixed_text.h" +#include "sherlock/tattoo/tattoo_user_interface.h" + +namespace Sherlock { + +namespace Tattoo { + +WidgetPassword::WidgetPassword(SherlockEngine *vm) : WidgetBase(vm) { + _blinkFlag = false; + _blinkCounter = 0; + _index = 0; + _cursorColor = 192; + _insert = true; +} + +void WidgetPassword::show() { + TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui; + ImageFile &images = *ui._interfaceImages; + + // Set the up window to be centered on the screen + _bounds = Common::Rect(_surface.widestChar() * 20 + 6, (_surface.fontHeight() + 7) * 2 + 3); + _bounds.moveTo(SHERLOCK_SCREEN_WIDTH / 2 - _bounds.width() / 2, SHERLOCK_SCREEN_HEIGHT / 2 - _bounds.height() / 2); + + // Create the surface + _surface.create(_bounds.width(), _bounds.height()); + _surface.fill(TRANSPARENCY); + makeInfoArea(); + + // Draw the header area + _surface.writeString(FIXED(EnterPassword), Common::Point((_bounds.width() - _surface.stringWidth(FIXED(EnterPassword))) / 2, 5), INFO_TOP); + _surface.hLine(3, _surface.fontHeight() + 7, _bounds.width() - 4, INFO_TOP); + _surface.hLine(3, _surface.fontHeight() + 8, _bounds.width() - 4, INFO_MIDDLE); + _surface.hLine(3, _surface.fontHeight() + 9, _bounds.width() - 4, INFO_BOTTOM); + _surface.transBlitFrom(images[4], Common::Point(0, _surface.fontHeight() + 7 - 1)); + _surface.transBlitFrom(images[5], Common::Point(_bounds.width() - images[5]._width, _surface.fontHeight() + 7 - 1)); + + // Set the password entry data + _cursorPos = Common::Point(_surface.widestChar(), _surface.fontHeight() + 12); + _password = ""; + _index = 0; + _cursorColor = 192; + _insert = true; + + // Show the dialog + ui._menuMode = PASSWORD_MODE; + summonWindow(); +} + +void WidgetPassword::handleEvents() { + Events &events = *_vm->_events; + TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui; + Common::Point mousePos = events.mousePos(); + const Common::KeyCode &keycode = ui._keyState.keycode; + char currentChar = (_index == (int)_password.size()) ? ' ' : _password[_index]; + int width = _surface.charWidth(currentChar); + + if (!keycode) { + // Nothing entered, so keep blinking the cursor + if (--_blinkCounter < 0) { + _blinkCounter = 3; + _blinkFlag = !_blinkFlag; + + byte color, textColor; + if (_blinkFlag) { + textColor = 236; + color = _cursorColor; + } else { + textColor = COMMAND_HIGHLIGHTED; + color = TRANSPARENCY; + } + + // Draw the cursor and the character it's over + _surface.fillRect(Common::Rect(_cursorPos.x, _cursorPos.y, _cursorPos.x + width, _cursorPos.y + _surface.fontHeight()), color); + if (currentChar != ' ') + _surface.writeString(Common::String::format("%c", _password[_index]), _cursorPos, textColor); + } + } else if (keycode == Common::KEYCODE_BACKSPACE && _index) { + _cursorPos.x -= _surface.charWidth(_password[_index - 1]); + + if (_insert) + _password.deleteChar(_index - 1); + else + _password.setChar(' ', _index - 1); + + // Redraw the text + --_index; + _surface.fillRect(Common::Rect(_cursorPos.x, _cursorPos.y, _bounds.width() - 9, _cursorPos.y + + _surface.fontHeight() - 1), TRANSPARENCY); + _surface.writeString(_password.c_str() + _index, _cursorPos, COMMAND_HIGHLIGHTED); + } else if ((keycode == Common::KEYCODE_LEFT && _index > 0) + || (keycode == Common::KEYCODE_RIGHT && _index < (int)_password.size() && _cursorPos.x < (_bounds.width() - _surface.widestChar() - 3)) + || (keycode == Common::KEYCODE_HOME && _index > 0) + || (keycode == Common::KEYCODE_END)) { + // Restore character the cursor was previously over + _surface.fillRect(Common::Rect(_cursorPos.x, _cursorPos.y, _cursorPos.x + width, _cursorPos.y + _surface.fontHeight()), TRANSPARENCY); + if (currentChar != ' ') + _surface.writeString(Common::String::format("%c", _password[_index]), _cursorPos, COMMAND_HIGHLIGHTED); + + switch (keycode) { + case Common::KEYCODE_LEFT: + _cursorPos.x -= _surface.charWidth(_password[_index - 1]); + --_index; + break; + case Common::KEYCODE_RIGHT: + _cursorPos.x += _surface.charWidth(_password[_index]); + ++_index; + break; + case Common::KEYCODE_HOME: + _cursorPos.x = _surface.widestChar(); + _index = 0; + break; + case Common::KEYCODE_END: + _cursorPos.x = _surface.stringWidth(_password) + _surface.widestChar(); + _index = _password.size(); + + while (_index > 0 && _password[_index - 1] == ' ') { + _cursorPos.x -= _surface.charWidth(_password[_index - 1]); + --_index; + } + break; + default: + break; + } + } else if (keycode == Common::KEYCODE_INSERT) { + _insert = !_insert; + _cursorColor = _insert ? 192 : 200; + } else if (keycode == Common::KEYCODE_DELETE) { + if (_index < (int)_password.size()) + _password.deleteChar(_index); + + // Redraw the text + _surface.fillRect(Common::Rect(_cursorPos.x, _cursorPos.y, _bounds.width() - 9, _cursorPos.y + + _surface.fontHeight() - 1), TRANSPARENCY); + _surface.writeString(_password.c_str() + _index, _cursorPos, COMMAND_HIGHLIGHTED); + } else if (keycode == Common::KEYCODE_RETURN || keycode == Common::KEYCODE_ESCAPE) { + close(); + return; + } else if (((ui._keyState.ascii >= ' ' && ui._keyState.ascii < 169) || ui._keyState.ascii == 225)) { + if (_cursorPos.x + _surface.charWidth(ui._keyState.ascii) < _bounds.width() - _surface.widestChar() - 3) { + if (_insert) + _password.insertChar(ui._keyState.ascii, _index); + else + _password.setChar(ui._keyState.ascii, _index); + + // Redraw the text + _surface.fillRect(Common::Rect(_cursorPos.x, _cursorPos.y, _bounds.width() - 9, _cursorPos.y + + _surface.fontHeight() - 1), TRANSPARENCY); + _surface.writeString(_password.c_str() + _index, _cursorPos, COMMAND_HIGHLIGHTED); + + _cursorPos.x += _surface.charWidth(ui._keyState.ascii); + ++_index; + } + } + + // Also handle clicking outside the window to abort + if (events._firstPress && !_bounds.contains(mousePos)) + _outsideMenu = true; + + if ((events._released || events._rightReleased) && _outsideMenu && !_bounds.contains(mousePos)) { + close(); + } +} + +void WidgetPassword::close() { + Talk &talk = *_vm->_talk; + + banishWindow(); + if (talk._talkToAbort) + return; + + // See if they entered the correct password + Common::String correct1 = FIXED(CorrectPassword); + Common::String correct2 = Common::String::format("%s?", FIXED(CorrectPassword)); + Common::String correct3 = Common::String::format("%s ?", FIXED(CorrectPassword)); + + if (!_password.compareToIgnoreCase(correct1) || !_password.compareToIgnoreCase(correct2) + || !_password.compareToIgnoreCase(correct3)) + // They got it correct + _vm->setFlags(149); + + talk.talkTo("LASC52P"); +} + +} // End of namespace Tattoo + +} // End of namespace Sherlock |