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-rw-r--r--engines/sherlock/tattoo/widget_quit.cpp155
1 files changed, 155 insertions, 0 deletions
diff --git a/engines/sherlock/tattoo/widget_quit.cpp b/engines/sherlock/tattoo/widget_quit.cpp
new file mode 100644
index 0000000000..f853e7f47f
--- /dev/null
+++ b/engines/sherlock/tattoo/widget_quit.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "sherlock/tattoo/widget_quit.h"
+#include "sherlock/tattoo/tattoo.h"
+#include "sherlock/tattoo/tattoo_fixed_text.h"
+#include "sherlock/tattoo/tattoo_user_interface.h"
+
+namespace Sherlock {
+
+namespace Tattoo {
+
+WidgetQuit::WidgetQuit(SherlockEngine *vm) : WidgetBase(vm) {
+ _select = _oldSelect = -1;
+}
+
+void WidgetQuit::show() {
+ Events &events = *_vm->_events;
+ TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui;
+ ImageFile &images = *ui._interfaceImages;
+ Common::Point mousePos = events.mousePos();
+ const char *YES = FIXED(Yes);
+ const char *NO = FIXED(No);
+
+ // Set up the display area
+ _bounds = Common::Rect(_surface.stringWidth(FIXED(AreYouSureYou)) + _surface.widestChar() * 2,
+ (_surface.fontHeight() + 7) * 4);
+ _bounds.moveTo(mousePos.x - _bounds.width() / 2, mousePos.y - _bounds.height() / 2);
+
+ // Create the surface
+ _surface.create(_bounds.width(), _bounds.height());
+ _surface.fill(TRANSPARENCY);
+ makeInfoArea();
+
+ // Draw the message text
+ _surface.writeString(FIXED(AreYouSureYou), Common::Point((_surface.w() - _surface.stringWidth(FIXED(AreYouSureYou))) / 2, 5), INFO_TOP);
+ _surface.writeString(FIXED(WishToQuit), Common::Point((_surface.w() - _surface.stringWidth(FIXED(WishToQuit))) / 2,
+ _surface.fontHeight() + 9), INFO_TOP);
+
+ // Draw the horizontal bars seperating the commands and the message
+ int yp = (_surface.fontHeight() + 4) * 2 + 3;
+ for (int idx = 0; idx < 2; ++idx) {
+ _surface.transBlitFrom(images[4], Common::Point(0, yp - 1));
+ _surface.transBlitFrom(images[5], Common::Point(_surface.w() - images[5]._width, yp - 1));
+ _surface.hLine(3, yp, _surface.w() - 4, INFO_TOP);
+ _surface.hLine(3, yp + 1, _surface.w() - 4, INFO_MIDDLE);
+ _surface.hLine(3, yp + 2, _surface.w() - 4, INFO_BOTTOM);
+
+ const char *btn = (idx == 0) ? YES : NO;
+ _surface.writeString(btn, Common::Point((_bounds.width() - _surface.stringWidth(btn)) / 2, yp + 5), INFO_TOP);
+ yp += _surface.fontHeight() + 7;
+ }
+
+ ui._menuMode = QUIT_MODE;
+ summonWindow();
+}
+
+void WidgetQuit::handleEvents() {
+ Events &events = *_vm->_events;
+ Talk &talk = *_vm->_talk;
+ Common::Point mousePos = events.mousePos();
+ Common::Rect yesRect(_bounds.left, _bounds.top + (_surface.fontHeight() + 4) * 2 + 3, _bounds.right,
+ _bounds.top + (_surface.fontHeight() + 4) * 2 + 3 + _surface.fontHeight() + 7);
+ Common::Rect noRect(_bounds.left, _bounds.top + (_surface.fontHeight() + 4) * 2 + _surface.fontHeight() + 10,
+ _bounds.right, _bounds.top + (_surface.fontHeight() + 4) * 2 + 10 + _surface.fontHeight() * 2 + 7);
+
+ if (talk._talkToAbort)
+ return;
+
+ // Determine the highlighted item
+ _select = -1;
+ if (yesRect.contains(mousePos))
+ _select = 1;
+ else if (noRect.contains(mousePos))
+ _select = 0;
+
+ if (events.kbHit()) {
+ Common::KeyState keyState = events.getKey();
+
+ switch (keyState.keycode) {
+ case Common::KEYCODE_TAB:
+ // If the mouse is not over any of the options, move the mouse so that it points to the first option
+ if (_select == -1)
+ events.warpMouse(Common::Point(_bounds.right - 10, _bounds.top + (_surface.fontHeight() + 4) * 2
+ + 3 + _surface.fontHeight() + 1));
+ else if (_select == 1)
+ events.warpMouse(Common::Point(mousePos.x, _bounds.top + (_surface.fontHeight() + 4) * 2
+ + 3 + _surface.fontHeight() * 2 + 11));
+ else
+ events.warpMouse(Common::Point(mousePos.x, _bounds.top + (_surface.fontHeight() + 4) * 2
+ + 3 + _surface.fontHeight() + 1));
+ break;
+
+ case Common::KEYCODE_ESCAPE:
+ case Common::KEYCODE_n:
+ close();
+ return;
+
+ case Common::KEYCODE_y:
+ close();
+ _vm->quitGame();
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ // Check for change of the highlighted item
+ if (_select != _oldSelect) {
+ byte color = (_select == 1) ? COMMAND_HIGHLIGHTED : INFO_TOP;
+ int yp = (_surface.fontHeight() + 4) * 2 + 8;
+ _surface.writeString(FIXED(Yes), Common::Point((_surface.w() - _surface.stringWidth(FIXED(Yes))) / 2, yp), color);
+
+ color = (_select == 0) ? COMMAND_HIGHLIGHTED : INFO_TOP;
+ yp += (_surface.fontHeight() + 7);
+ _surface.writeString(FIXED(No), Common::Point((_surface.w() - _surface.stringWidth(FIXED(No))) / 2, yp), color);
+ }
+ _oldSelect = _select;
+
+ // Flag is they started pressing outside of the menu
+ if (events._firstPress && !_bounds.contains(mousePos))
+ _outsideMenu = true;
+
+ if (events._released || events._rightReleased) {
+ events.clearEvents();
+ close();
+ if (_select == 1)
+ // Yes selected
+ _vm->quitGame();
+ }
+}
+
+} // End of namespace Tattoo
+
+} // End of namespace Sherlock