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Diffstat (limited to 'engines/sherlock/tattoo/widget_talk.h')
-rw-r--r-- | engines/sherlock/tattoo/widget_talk.h | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/engines/sherlock/tattoo/widget_talk.h b/engines/sherlock/tattoo/widget_talk.h new file mode 100644 index 0000000000..1dbbc22a69 --- /dev/null +++ b/engines/sherlock/tattoo/widget_talk.h @@ -0,0 +1,92 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef SHERLOCK_TATTOO_WIDGET_TALK_H +#define SHERLOCK_TATTOO_WIDGET_TALK_H + +#include "common/scummsys.h" +#include "sherlock/tattoo/widget_base.h" + +namespace Sherlock { + +class SherlockEngine; + +namespace Tattoo { + +enum Highlight { HL_NO_HIGHLIGHTING, HL_CHANGED_HIGHLIGHTS, HL_SCROLLBAR_ONLY }; + +/** + * Handles displaying a dialog with conversation options the player can select from + */ +class WidgetTalk: public WidgetBase { + struct StatementLine { + Common::String _line; + int _num; + + StatementLine() : _num(0) {} + StatementLine(const Common::String &line, int num) : _line(line), _num(num) {} + }; +private: + int _talkScrollIndex; + Common::Array<StatementLine> _statementLines; + int _selector, _oldSelector; + int _talkTextX; + uint32 _dialogTimer; + + void getTalkWindowSize(); + + /** + * Re-renders the contenst of the window to the widget's surface + */ + void render(Highlight highlightMode); + + /** + * This initializes the _statementLines array, which contains the talk options split up line + * by line, as well as which statement a particular line is part of. + */ + void setStatementLines(); +public: + WidgetTalk(SherlockEngine *vm); + virtual ~WidgetTalk() {} + + /** + * Figures out how many lines the available talk lines will take up, and opens a text window + * of appropriate size + */ + void load(); + + /** + * Refresh the talk display + */ + void refresh(); + + /** + * Handle event processing + */ + virtual void handleEvents(); +}; + +} // End of namespace Tattoo + +} // End of namespace Sherlock + +#endif |