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diff --git a/engines/sherlock/tattoo/widget_text.cpp b/engines/sherlock/tattoo/widget_text.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "sherlock/tattoo/widget_text.h"
+#include "sherlock/tattoo/tattoo_people.h"
+#include "sherlock/tattoo/tattoo_scene.h"
+#include "sherlock/tattoo/tattoo_user_interface.h"
+#include "sherlock/tattoo/tattoo.h"
+
+namespace Sherlock {
+
+namespace Tattoo {
+
+WidgetText::WidgetText(SherlockEngine *vm) : WidgetBase(vm) {
+}
+
+void WidgetText::load(const Common::String &str, int speaker) {
+ Screen &screen = *_vm->_screen;
+ Talk &talk = *_vm->_talk;
+ TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui;
+ Common::StringArray lines;
+
+ int width = SHERLOCK_SCREEN_WIDTH / 3;
+ int height;
+
+ for (;;) {
+ splitLines(str, lines, width - _surface.widestChar() * 2, 100);
+ height = (screen.fontHeight() + 1) * lines.size() + 9;
+
+ if ((width - _surface.widestChar() * 2 > height * 3 / 2) || (width - _surface.widestChar() * 2
+ > SHERLOCK_SCREEN_WIDTH * 3 / 4))
+ break;
+
+ width += (width / 4);
+ }
+
+ // See if it's only a single line long
+ if (height == _surface.fontHeight() + 10) {
+ width = _surface.widestChar() * 2 + 6;
+
+ const char *strP = str.c_str();
+ while (*strP && (*strP < talk._opcodes[OP_SWITCH_SPEAKER] || *strP == talk._opcodes[OP_NULL]))
+ width += _surface.charWidth(*strP++);
+ }
+
+ _bounds = Common::Rect(width, height);
+
+ if (speaker == -1) {
+ // No speaker specified, so center window on look position
+ _bounds.translate(ui._lookPos.x - width / 2, ui._lookPos.y - height / 2);
+ } else {
+ // Speaker specified, so center the window above them
+ centerWindowOnSpeaker(speaker);
+ }
+
+ render(str);
+}
+
+void WidgetText::centerWindowOnSpeaker(int speaker) {
+ TattooPeople &people = *(TattooPeople *)_vm->_people;
+ TattooScene &scene = *(TattooScene *)_vm->_scene;
+ Common::Point pt;
+
+ bool flag = _vm->readFlags(FLAG_PLAYER_IS_HOLMES);
+ if (people[HOLMES]._type == CHARACTER && ((speaker == HOLMES && flag) || (speaker == WATSON && !flag))) {
+ // Place the window centered above the player
+ pt.x = people[HOLMES]._position.x / FIXED_INT_MULTIPLIER - _bounds.width() / 2;
+
+ int scaleVal = scene.getScaleVal(people[HOLMES]._position);
+ if (scaleVal == SCALE_THRESHOLD) {
+ pt.x += people[HOLMES].frameWidth() / 2;
+ pt.y = people[HOLMES]._position.y / FIXED_INT_MULTIPLIER - people[HOLMES].frameHeight()
+ - _bounds.height() - _surface.fontHeight();
+ } else {
+ pt.x += people[HOLMES]._imageFrame->sDrawXSize(scaleVal) / 2;
+ pt.y = people[HOLMES]._position.y / FIXED_INT_MULTIPLIER - people[HOLMES]._imageFrame->sDrawYSize(scaleVal)
+ - _bounds.height() - _surface.fontHeight();
+ }
+ } else {
+ pt.y = -1;
+
+ // Check each NPC to see if they are the one that is talking
+ for (int idx = 1; idx < MAX_CHARACTERS; ++idx) {
+ if (people[idx]._type == CHARACTER) {
+ if (!scumm_strnicmp(people[idx]._npcName.c_str(), people._characters[speaker]._portrait, 4)) {
+ // Place the window above the player
+ pt.x = people[idx]._position.x / FIXED_INT_MULTIPLIER - _bounds.width() / 2;
+
+ int scaleVal = scene.getScaleVal(people[idx]._position);
+ if (scaleVal == SCALE_THRESHOLD) {
+ pt.x += people[idx].frameWidth() / 2;
+ pt.y = people[idx]._position.y / FIXED_INT_MULTIPLIER - people[idx].frameHeight()
+ - _bounds.height() - _surface.fontHeight();
+ }
+ else {
+ pt.x += people[idx]._imageFrame->sDrawXSize(scaleVal) / 2;
+ pt.y = people[idx]._position.y / FIXED_INT_MULTIPLIER - people[idx]._imageFrame->sDrawYSize(scaleVal)
+ - _bounds.height() - _surface.fontHeight();
+ }
+
+ if (pt.y < 0)
+ pt.y = 0;
+ break;
+ }
+ }
+ }
+
+ if (pt.y == -1) {
+ for (uint idx = 0; idx < scene._bgShapes.size(); ++idx) {
+ Object &obj = scene._bgShapes[idx];
+
+ if (obj._type == ACTIVE_BG_SHAPE && !scumm_strnicmp(obj._name.c_str(), people._characters[speaker]._portrait, 4)) {
+ // Place the window centered above the character
+ pt.x = obj._position.x - _bounds.width() / 2;
+ pt.y = obj._position.y - _bounds.height() - _surface.fontHeight();
+ if (pt.y < 0)
+ pt.y = 0;
+ if (obj._scaleVal == SCALE_THRESHOLD)
+ pt.x += obj.frameWidth() / 2;
+ else
+ pt.x += obj._imageFrame->sDrawXSize(obj._scaleVal) / 2;
+
+ break;
+ }
+ }
+ }
+
+ if (pt.y == -1) {
+ pt.x = SHERLOCK_SCREEN_WIDTH / 2 - _bounds.width() / 2;
+ pt.y = SHERLOCK_SCREEN_HEIGHT / 2 - _bounds.height() / 2;
+ }
+ }
+
+ _bounds.moveTo(pt);
+}
+
+void WidgetText::render(const Common::String &str) {
+ Common::StringArray lines;
+ _remainingText = splitLines(str, lines, _bounds.width() - _surface.widestChar() * 2,
+ _bounds.height() / (_surface.fontHeight() + 1));
+
+ // Allocate a surface for the window
+ _surface.create(_bounds.width(), _bounds.height());
+ _surface.fill(TRANSPARENCY);
+
+ // Form the background for the new window
+ makeInfoArea();
+
+ int yp = 5;
+ for (int lineNum = 0; yp < (_bounds.height() - _surface.fontHeight() / 2); ++lineNum) {
+ _surface.writeString(lines[lineNum], Common::Point(_surface.widestChar(), yp), INFO_TOP);
+ yp += _surface.fontHeight() + 1;
+ }
+}
+
+/*----------------------------------------------------------------*/
+
+WidgetMessage::WidgetMessage(SherlockEngine *vm) : WidgetBase(vm) {
+ _menuCounter = 0;
+}
+
+void WidgetMessage::load(const Common::String &str, int time) {
+ Events &events = *_vm->_events;
+ Common::Point mousePos = events.mousePos();
+ _menuCounter = time;
+
+ // Set up the bounds for the dialog to be a single line
+ _bounds = Common::Rect(_surface.stringWidth(str) + _surface.widestChar() * 2 + 6, _surface.fontHeight() + 10);
+ _bounds.moveTo(mousePos.x - _bounds.width() / 2, mousePos.y - _bounds.height() / 2);
+
+ // Allocate a surface for the window
+ _surface.create(_bounds.width(), _bounds.height());
+ _surface.fill(TRANSPARENCY);
+
+ // Form the background for the new window and write the line of text
+ makeInfoArea();
+ _surface.writeString(str, Common::Point(_surface.widestChar() + 3, 5), INFO_TOP);
+}
+
+void WidgetMessage::handleEvents() {
+ Events &events = *_vm->_events;
+ TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui;
+ WidgetBase::handleEvents();
+
+ --_menuCounter;
+
+ // Check if a mouse or keypress has occurred, or the display counter has expired
+ if (events._pressed || events._released || events._rightPressed || events._rightReleased ||
+ ui._keyState.keycode || !_menuCounter) {
+ // Close the window
+ banishWindow();
+
+ // Reset cursor and switch back to standard mode
+ events.setCursor(ARROW);
+ events.clearEvents();
+ ui._key = -1;
+ ui._oldBgFound = -1;
+ ui._menuMode = STD_MODE;
+ }
+}
+
+} // End of namespace Tattoo
+
+} // End of namespace Sherlock