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-rw-r--r--engines/sherlock/tattoo/widget_inventory.cpp2
-rw-r--r--engines/sherlock/tattoo/widget_lab.cpp6
2 files changed, 6 insertions, 2 deletions
diff --git a/engines/sherlock/tattoo/widget_inventory.cpp b/engines/sherlock/tattoo/widget_inventory.cpp
index 170fb02481..c2de61fda8 100644
--- a/engines/sherlock/tattoo/widget_inventory.cpp
+++ b/engines/sherlock/tattoo/widget_inventory.cpp
@@ -428,7 +428,7 @@ void WidgetInventoryVerbs::handleEvents() {
if (ui._menuMode == INV_MODE) {
// Add the inventory item to the cursor
ImageFrame &imgFrame = (*inv._invShapes[_owner->_invSelect - inv._invIndex])[0];
- events.setCursor(ARROW, imgFrame._frame);
+ events.setCursor(ARROW, Common::Point(-100, imgFrame._height), imgFrame._frame);
// Close the inventory dialog without banishing it, so it can keep getting events
// to handle tooltips and actually making the selection of what object to use them item on
diff --git a/engines/sherlock/tattoo/widget_lab.cpp b/engines/sherlock/tattoo/widget_lab.cpp
index 5824977e04..2572b7a693 100644
--- a/engines/sherlock/tattoo/widget_lab.cpp
+++ b/engines/sherlock/tattoo/widget_lab.cpp
@@ -42,6 +42,8 @@ void WidgetLab::handleEvents() {
Events &events = *_vm->_events;
Scene &scene = *_vm->_scene;
TattooUserInterface &ui = *(TattooUserInterface *)_vm->_ui;
+ Common::Point mousePos = events.mousePos();
+
WidgetBase::handleEvents();
bool noDesc = false;
@@ -146,7 +148,9 @@ void WidgetLab::handleEvents() {
// Set the mouse cursor to the object
Graphics::Surface &img = _labObject->_imageFrame->_frame;
- events.setCursor(img, img.w / 2, img.h / 2);
+ Common::Point cursorOffset = mousePos - _labObject->_position;
+ events.setCursor(ARROW, cursorOffset, img);
+ warning("%d,%d", cursorOffset.x, cursorOffset.y);//**DEBUG****
// Hide this object until they are done with it (releasing it)
_labObject->toggleHidden();