diff options
Diffstat (limited to 'engines/sherlock/user_interface.cpp')
| -rw-r--r-- | engines/sherlock/user_interface.cpp | 186 |
1 files changed, 1 insertions, 185 deletions
diff --git a/engines/sherlock/user_interface.cpp b/engines/sherlock/user_interface.cpp index 21a53c32ff..313f035bd5 100644 --- a/engines/sherlock/user_interface.cpp +++ b/engines/sherlock/user_interface.cpp @@ -22,6 +22,7 @@ #include "sherlock/user_interface.h" #include "sherlock/sherlock.h" +#include "sherlock/settings.h" namespace Sherlock { @@ -53,23 +54,6 @@ const int INVENTORY_POINTS[8][3] = { { 285, 315, 294 } }; -const int SETUP_POINTS[12][4] = { - { 4, 154, 101, 53 }, // Exit - { 4, 165, 101, 53 }, // Music Toggle - { 219, 165, 316, 268 }, // Voice Toggle - { 103, 165, 217, 160 }, // Sound Effects Toggle - { 219, 154, 316, 268 }, // Help Button Left/Right - { 103, 154, 217, 160 }, // New Font Style - { 4, 187, 101, 53 }, // Joystick Toggle - { 103, 187, 217, 160 }, // Calibrate Joystick - { 219, 176, 316, 268 }, // Fade Style - { 103, 176, 217, 160 }, // Window Open Style - { 4, 176, 101, 53 }, // Portraits Toggle - { 219, 187, 316, 268 } // _key Pad Accel. Toggle -}; - - - const char COMMANDS[13] = "LMTPOCIUGJFS"; const char INVENTORY_COMMANDS[9] = { "ELUG-+,." }; const char *const PRESS_KEY_FOR_MORE = "Press any Key for More."; @@ -94,174 +78,6 @@ const char *const MUSE[] = { "Doors don't smoke" }; -const char *const SETUP_STRS0[2] = { "off", "on" }; -const char *const SETUP_STRS1[2] = { "Directly", "by Pixel" }; -const char *const SETUP_STRS2[2] = { "Left", "Right" }; -const char *const SETUP_STRS3[2] = { "Appear", "Slide" }; -const char *const SETUP_STRS4[2] = { "Slow", "Fast" }; -const char *const SETUP_STRS5[2] = { "Left", "Right" }; -const char *const SETUP_NAMES[12] = { - "Exit", "M", "V", "S", "B", "New Font Style", "J", "Calibrate Joystick", "F", "W", "P", "K" -}; - -/*----------------------------------------------------------------*/ - -/** - * Draws the interface for the settings window - */ -void Settings::drawInteface(bool flag) { - People &people = *_vm->_people; - Screen &screen = *_vm->_screen; - Sound &sound = *_vm->_sound; - UserInterface &ui = *_vm->_ui; - Common::String tempStr; - - if (!flag) { - screen._backBuffer1.fillRect(Common::Rect(0, CONTROLS_Y1, SHERLOCK_SCREEN_WIDTH, CONTROLS_Y1 + 1), BORDER_COLOR); - screen._backBuffer1.fillRect(Common::Rect(0, CONTROLS_Y1 + 1, 2, SHERLOCK_SCREEN_HEIGHT), BORDER_COLOR); - screen._backBuffer1.fillRect(Common::Rect(SHERLOCK_SCREEN_WIDTH - 2, CONTROLS_Y1 + 1, SHERLOCK_SCREEN_WIDTH, - SHERLOCK_SCREEN_HEIGHT), BORDER_COLOR); - screen._backBuffer1.hLine(0, SHERLOCK_SCREEN_HEIGHT - 1, SHERLOCK_SCREEN_WIDTH - 1, BORDER_COLOR); - screen._backBuffer1.fillRect(Common::Rect(2, CONTROLS_Y1 + 1, SHERLOCK_SCREEN_WIDTH - 2, - SHERLOCK_SCREEN_HEIGHT - 2), INV_BACKGROUND); - } - - screen.makeButton(Common::Rect(SETUP_POINTS[0][0], SETUP_POINTS[0][1], SETUP_POINTS[0][2], SETUP_POINTS[0][1] + 10), - SETUP_POINTS[0][3] - screen.stringWidth("Exit") / 2, "Exit"); - - tempStr = Common::String::format("Music %s", SETUP_STRS0[sound._music]); - screen.makeButton(Common::Rect(SETUP_POINTS[1][0], SETUP_POINTS[1][1], SETUP_POINTS[1][2], SETUP_POINTS[1][1] + 10), - SETUP_POINTS[1][3] - screen.stringWidth(tempStr) / 2, tempStr); - - tempStr = Common::String::format("Voices %s", SETUP_STRS0[sound._voices]); - screen.makeButton(Common::Rect(SETUP_POINTS[2][0], SETUP_POINTS[2][1], SETUP_POINTS[2][2], SETUP_POINTS[2][1] + 10), - SETUP_POINTS[2][3] - screen.stringWidth(tempStr) / 2, tempStr); - - tempStr = Common::String::format("Sound Effects %s", SETUP_STRS0[sound._digitized]); - screen.makeButton(Common::Rect(SETUP_POINTS[3][0], SETUP_POINTS[3][1], SETUP_POINTS[3][2], SETUP_POINTS[3][1] + 10), - SETUP_POINTS[3][3] - screen.stringWidth(tempStr) / 2, tempStr); - - tempStr = Common::String::format("Auto Help %s", SETUP_STRS5[ui._helpStyle]); - screen.makeButton(Common::Rect(SETUP_POINTS[4][0], SETUP_POINTS[4][1], SETUP_POINTS[4][2], SETUP_POINTS[4][1] + 10), - SETUP_POINTS[4][3] - screen.stringWidth(tempStr) / 2, tempStr); - screen.makeButton(Common::Rect(SETUP_POINTS[5][0], SETUP_POINTS[5][1], SETUP_POINTS[5][2], SETUP_POINTS[5][1] + 10), - SETUP_POINTS[5][3] - screen.stringWidth("New Font Style") / 2, "New Font Style"); - - // WORKAROUND: We don't support the joystick in ScummVM, so draw the next two buttons as disabled - tempStr = "Joystick Off"; - screen.makeButton(Common::Rect(SETUP_POINTS[6][0], SETUP_POINTS[6][1], SETUP_POINTS[6][2], SETUP_POINTS[6][1] + 10), - SETUP_POINTS[6][3] - screen.stringWidth(tempStr) / 2, tempStr); - screen.buttonPrint(Common::Point(SETUP_POINTS[6][3], SETUP_POINTS[6][1]), COMMAND_NULL, false, tempStr); - - tempStr = "Calibrate Joystick"; - screen.makeButton(Common::Rect(SETUP_POINTS[7][0], SETUP_POINTS[7][1], SETUP_POINTS[7][2], SETUP_POINTS[7][1] + 10), - SETUP_POINTS[7][3] - screen.stringWidth(tempStr) / 2, tempStr); - screen.buttonPrint(Common::Point(SETUP_POINTS[7][3], SETUP_POINTS[7][1]), COMMAND_NULL, false, tempStr); - - tempStr = Common::String::format("Fade %s", screen._fadeStyle ? "by Pixel" : "Directly"); - screen.makeButton(Common::Rect(SETUP_POINTS[8][0], SETUP_POINTS[8][1], SETUP_POINTS[8][2], SETUP_POINTS[8][1] + 10), - SETUP_POINTS[8][3] - screen.stringWidth(tempStr) / 2, tempStr); - - tempStr = Common::String::format("Windows %s", ui._windowStyle ? "Slide" : "Appear"); - screen.makeButton(Common::Rect(SETUP_POINTS[9][0], SETUP_POINTS[9][1], SETUP_POINTS[9][2], SETUP_POINTS[9][1] + 10), - SETUP_POINTS[9][3] - screen.stringWidth(tempStr) / 2, tempStr); - - tempStr = Common::String::format("Portraits %s", SETUP_STRS0[people._portraitsOn]); - screen.makeButton(Common::Rect(SETUP_POINTS[10][0], SETUP_POINTS[10][1], SETUP_POINTS[10][2], SETUP_POINTS[10][1] + 10), - SETUP_POINTS[10][3] - screen.stringWidth(tempStr) / 2, tempStr); - tempStr = Common::String::format("Key Pad %s", _vm->_keyPadSpeed ? "Fast" : "Slow"); - - screen.makeButton(Common::Rect(SETUP_POINTS[11][0], SETUP_POINTS[11][1], SETUP_POINTS[11][2], SETUP_POINTS[11][1] + 10), - SETUP_POINTS[11][3] - screen.stringWidth(tempStr) / 2, tempStr); - - // Show the window immediately, or slide it on-screen - if (!flag) { - if (!ui._windowStyle) { - screen.slamRect(Common::Rect(0, CONTROLS_Y1, SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT)); - } else { - ui.summonWindow(true, CONTROLS_Y1); - } - - ui._windowOpen = true; - } else { - screen.slamRect(Common::Rect(0, CONTROLS_Y1, SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT)); - } -} - -/** - * Draws the buttons for the settings dialog - */ -int Settings::drawButtons(const Common::Point &pt, int _key) { - Events &events = *_vm->_events; - People &people = *_vm->_people; - Screen &screen = *_vm->_screen; - Sound &sound = *_vm->_sound; - UserInterface &ui = *_vm->_ui; - int found = -1; - byte color; - Common::String tempStr; - - for (int idx = 0; idx < 12; ++idx) { - if ((pt.x > SETUP_POINTS[idx][0] && pt.x < SETUP_POINTS[idx][2] && pt.y > SETUP_POINTS[idx][1] - && pt.y < (SETUP_POINTS[idx][1] + 10) && (events._released || events._released)) - || (_key == SETUP_NAMES[idx][0])) { - found = idx; - color = COMMAND_HIGHLIGHTED; - } else { - color = COMMAND_FOREGROUND; - } - - // Print the button text - switch (idx) { - case 1: - tempStr = Common::String::format("Music %s", SETUP_STRS0[sound._music]); - screen.buttonPrint(Common::Point(SETUP_POINTS[idx][3], SETUP_POINTS[idx][1]), color, true, tempStr); - break; - case 2: - tempStr = Common::String::format("Voices %s", SETUP_STRS0[sound._voices]); - screen.buttonPrint(Common::Point(SETUP_POINTS[idx][3], SETUP_POINTS[idx][1]), color, true, tempStr); - break; - case 3: - tempStr = Common::String::format("Sound Effects %s", SETUP_STRS0[sound._digitized]); - screen.buttonPrint(Common::Point(SETUP_POINTS[idx][3], SETUP_POINTS[idx][1]), color, true, tempStr); - break; - case 4: - tempStr = Common::String::format("Auto Help %s", SETUP_STRS2[ui._helpStyle]); - screen.buttonPrint(Common::Point(SETUP_POINTS[idx][3], SETUP_POINTS[idx][1]), color, true, tempStr); - break; - case 6: - tempStr = "Joystick Off"; - screen.buttonPrint(Common::Point(SETUP_POINTS[idx][3], SETUP_POINTS[idx][1]), COMMAND_NULL, true, tempStr); - break; - case 7: - tempStr = "Calibrate Joystick"; - screen.buttonPrint(Common::Point(SETUP_POINTS[idx][3], SETUP_POINTS[idx][1]), COMMAND_NULL, true, tempStr); - break; - case 8: - tempStr = Common::String::format("Fade %s", SETUP_STRS1[screen._fadeStyle]); - screen.buttonPrint(Common::Point(SETUP_POINTS[idx][3], SETUP_POINTS[idx][1]), color, true, tempStr); - break; - case 9: - tempStr = Common::String::format("Windows %s", SETUP_STRS3[ui._windowStyle]); - screen.buttonPrint(Common::Point(SETUP_POINTS[idx][3], SETUP_POINTS[idx][1]), color, true, tempStr); - break; - case 10: - tempStr = Common::String::format("Portraits %s", SETUP_STRS0[people._portraitsOn]); - screen.buttonPrint(Common::Point(SETUP_POINTS[idx][3], SETUP_POINTS[idx][1]), color, true, tempStr); - break; - case 11: - tempStr = Common::String::format("Key Pad %s", SETUP_STRS4[_vm->_keyPadSpeed]); - screen.buttonPrint(Common::Point(SETUP_POINTS[idx][3], SETUP_POINTS[idx][1]), color, true, tempStr); - break; - default: - screen.buttonPrint(Common::Point(SETUP_POINTS[idx][3], SETUP_POINTS[idx][1]), color, true, SETUP_NAMES[idx]); - break; - } - } - - return found; -} - /*----------------------------------------------------------------*/ UserInterface::UserInterface(SherlockEngine *vm) : _vm(vm) { |
