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-rw-r--r--engines/simon/rooms.cpp114
1 files changed, 0 insertions, 114 deletions
diff --git a/engines/simon/rooms.cpp b/engines/simon/rooms.cpp
deleted file mode 100644
index ca2b84e9f9..0000000000
--- a/engines/simon/rooms.cpp
+++ /dev/null
@@ -1,114 +0,0 @@
-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2001 Ludvig Strigeus
- * Copyright (C) 2001-2006 The ScummVM project
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "common/stdafx.h"
-
-#include "agos/agos.h"
-#include "agos/intern.h"
-
-using Common::File;
-
-namespace Simon {
-
-uint16 SimonEngine::getDoorState(Item *item, uint16 d) {
- uint16 mask = 3;
- uint16 n;
-
- SubRoom *subRoom = (SubRoom *)findChildOfType(item, 1);
- if (subRoom == NULL)
- return 0;
-
- d <<= 1;
- mask <<= d;
- n = subRoom->roomExitStates & mask;
- n >>= d;
-
- return n;
-}
-
-uint16 SimonEngine::getExitOf(Item *item, uint16 d) {
- uint16 x;
- uint16 y = 0;
-
- SubRoom *subRoom = (SubRoom *)findChildOfType(item, 1);
- if (subRoom == NULL)
- return 0;
- x = d;
- while (x > y) {
- if (getDoorState(item, y) == 0)
- d--;
- y++;
- }
- return subRoom->roomExit[d];
-}
-
-bool SimonEngine::loadRoomItems(uint item) {
- byte *p;
- uint i, min_num, max_num;
- char filename[30];
- File in;
-
- p = _roomsList;
- if (p == NULL)
- return 0;
-
- while (*p) {
- for (i = 0; *p; p++, i++)
- filename[i] = *p;
- filename[i] = 0;
- p++;
-
- for (;;) {
- min_num = (p[0] * 256) | p[1];
- p += 2;
-
- if (min_num == 0)
- break;
-
- max_num = (p[0] * 256) | p[1];
- p += 2;
-
- if (item >= min_num && item <= max_num) {
-
- in.open(filename);
- if (in.isOpen() == false) {
- error("loadRoomItems: Can't load rooms file '%s'", filename);
- }
-
- for (i = min_num; i <= max_num; i++) {
- _itemArrayPtr[i] = (Item *)allocateItem(sizeof(Item));
- in.readUint16BE();
- readItemFromGamePc(&in, _itemArrayPtr[i]);
- }
- in.close();
-
- return 1;
- }
- }
- }
-
- debug(1,"loadRoomItems: didn't find %d", item);
- return 0;
-}
-
-} // End of namespace Simon