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-rw-r--r--engines/simon/simon.cpp77
1 files changed, 14 insertions, 63 deletions
diff --git a/engines/simon/simon.cpp b/engines/simon/simon.cpp
index fc634e723d..21af9481a8 100644
--- a/engines/simon/simon.cpp
+++ b/engines/simon/simon.cpp
@@ -64,99 +64,50 @@ static const GameSpecificSettings *feeblefiles_settings;
#define PTR(a) &a
static const GameSpecificSettings simon1_settings = {
"SIMON.GME", // gme_filename
- "SIMON.WAV", // wav_filename
- "SIMON.VOC", // voc_filename
- "SIMON.MP3", // mp3_filename
- "SIMON.OGG", // vorbis_filename
- "SIMON.FLA", // flac_filename
- "EFFECTS.VOC", // voc_effects_filename
- "EFFECTS.MP3", // mp3_effects_filename
- "EFFECTS.OGG", // vorbis_effects_filename
- "EFFECTS.FLA", // flac_effects_filename
+ "EFFECTS", // effects_filename
+ "SIMON", // speech_filename
"GAMEPC", // gamepc_filename
};
static const GameSpecificSettings simon1acorn_settings = {
"DATA", // gme_filename
- "", // wav_filename
- "SIMON", // voc_filename
- "SIMON.MP3", // mp3_filename
- "SIMON.OGG", // vorbis_filename
- "SIMON.FLA", // flac_filename
- "EFFECTS", // voc_effects_filename
- "EFFECTS.MP3", // mp3_effects_filename
- "EFFECTS.OGG", // vorbis_effects_filename
- "EFFECTS.FLA", // flac_effects_filename
+ "EFFECTS", // effects_filename
+ "SIMON", // speech_filename
"GAMEBASE", // gamepc_filename
};
static const GameSpecificSettings simon1amiga_settings = {
"", // gme_filename
- "", // wav_filename
- "", // voc_filename
- "SIMON.MP3", // mp3_filename
- "SIMON.OGG", // vorbis_filename
- "SIMON.FLA", // flac_filename
- "", // voc_effects_filename
- "", // mp3_effects_filename
- "", // vorbis_effects_filename
- "", // flac_effects_filename
+ "", // effects_filename
+ "", // speech_filename
"gameamiga", // gamepc_filename
};
static const GameSpecificSettings simon1demo_settings = {
"", // gme_filename
- "", // wav_filename
- "", // voc_filename
- "", // mp3_filename
- "", // vorbis_filename
- "", // flac_filename
- "", // voc_effects_filename
- "", // mp3_effects_filename
- "", // vorbis_effects_filename
- "", // flac_effects_filename
+ "", // effects_filename
+ "", // speech_filename
"GDEMO", // gamepc_filename
};
static const GameSpecificSettings simon2win_settings = {
"SIMON2.GME", // gme_filename
- "SIMON2.WAV", // wav_filename
- "SIMON2.VOC", // voc_filename
- "SIMON2.MP3", // mp3_filename
- "SIMON2.OGG", // vorbis_filename
- "SIMON2.FLA", // flac_filename
- "", // voc_effects_filename
- "", // mp3_effects_filename
- "", // vorbis_effects_filename
- "", // flac_effects_filename
+ "", // effects_filename
+ "SIMON2", // speech_filename
"GSPTR30", // gamepc_filename
};
static const GameSpecificSettings simon2dos_settings = {
"SIMON2.GME", // gme_filename
- "", // wav_filename
- "", // voc_filename
- "", // mp3_filename
- "", // vorbis_filename
- "", // flac_filename
- "", // voc_effects_filename
- "", // mp3_effects_filename
- "", // vorbis_effects_filename
- "", // flac_effects_filename
+ "", // effects_filename
+ "", // speech_filename
"GAME32", // gamepc_filename
};
static const GameSpecificSettings feeblefiles_settings = {
"", // gme_filename
- "VOICES.WAV", // wav_filename
- "VOICES.VOC", // voc_filename
- "VOICES.MP3", // mp3_filename
- "VOICES.OGG", // vorbis_filename
- "VOICES.FLA", // flac_filename
- "", // voc_effects_filename
- "", // mp3_effects_filename
- "", // vorbis_effects_filename
- "", // flac_effects_filename
+ "", // effects_filename
+ "VOICES", // speech_filename
"GAME22", // gamepc_filename
};
#endif