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Diffstat (limited to 'engines/simon/vga.cpp')
-rw-r--r--engines/simon/vga.cpp16
1 files changed, 13 insertions, 3 deletions
diff --git a/engines/simon/vga.cpp b/engines/simon/vga.cpp
index 9e85f7ae48..b302f8563d 100644
--- a/engines/simon/vga.cpp
+++ b/engines/simon/vga.cpp
@@ -367,7 +367,7 @@ void SimonEngine::vc2_call() {
void SimonEngine::vc3_loadSprite() {
uint16 windowNum, zoneNum, palette, x, y, vgaSpriteId;
- uint16 res;
+ uint16 count, res;
VgaSprite *vsp;
VgaPointersEntry *vpe;
byte *p, *pp;
@@ -423,16 +423,26 @@ void SimonEngine::vc3_loadSprite() {
pp = _curVgaFile1;
if (getGameType() == GType_FF) {
p = pp + READ_LE_UINT16(&((VgaFileHeader_Feeble *) pp)->hdr2_start);
+ count = READ_LE_UINT16(&((VgaFileHeader2_Feeble *) p)->animationCount);
p = pp + READ_LE_UINT16(&((VgaFileHeader2_Feeble *) p)->animationTable);
- while (READ_LE_UINT16(&((AnimationHeader_Feeble *) p)->id) != vgaSpriteId)
+ while (count--) {
+ if (READ_LE_UINT16(&((AnimationHeader_Feeble *) p)->id) == vgaSpriteId)
+ break;
p += sizeof(AnimationHeader_Feeble);
+ }
+ assert(READ_LE_UINT16(&((AnimationHeader_Feeble *) p)->id) == vgaSpriteId);
} else {
p = pp + READ_BE_UINT16(&((VgaFileHeader_Simon *) pp)->hdr2_start);
+ count = READ_BE_UINT16(&((VgaFileHeader2_Simon *) p)->animationCount);
p = pp + READ_BE_UINT16(&((VgaFileHeader2_Simon *) p)->animationTable);
- while (READ_BE_UINT16(&((AnimationHeader_Simon *) p)->id) != vgaSpriteId)
+ while (count--) {
+ if (READ_BE_UINT16(&((AnimationHeader_Simon *) p)->id) == vgaSpriteId)
+ break;
p += sizeof(AnimationHeader_Simon);
+ }
+ assert(READ_BE_UINT16(&((AnimationHeader_Simon *) p)->id) == vgaSpriteId);
}
#ifdef DUMP_FILE_NR