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-rw-r--r--engines/simon/vga.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/simon/vga.cpp b/engines/simon/vga.cpp
index 7fc08d047d..b2991c0ba5 100644
--- a/engines/simon/vga.cpp
+++ b/engines/simon/vga.cpp
@@ -497,7 +497,6 @@ get_out:;
}
void vc10_skip_cols(VC10_state *vs) {
- vs->depack_cont = -0x80;
while (vs->x_skip) {
vc10_depack_column(vs);
vs->x_skip--;
@@ -704,7 +703,7 @@ void SimonEngine::vc10_draw() {
return;
if (_dumpImages)
- dump_single_bitmap(_vgaCurFileId, state.image, state.depack_src, width * 16, height,
+ dump_single_bitmap(_vgaCurFileId, state.image, state.depack_src, width, height,
state.palette);
// Check if image is compressed
if (getGameType() == GType_FF) {
@@ -770,6 +769,8 @@ void SimonEngine::vc10_draw() {
state.width = state.draw_width = width; /* cl */
state.height = state.draw_height = height; /* ch */
+ state.depack_cont = -0x80;
+
state.x_skip = 0; /* colums to skip = bh */
state.y_skip = 0; /* rows to skip = bl */