diff options
Diffstat (limited to 'engines/sky/detection.cpp')
-rw-r--r-- | engines/sky/detection.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/sky/detection.cpp b/engines/sky/detection.cpp index 8feffab6e6..e72875fa4e 100644 --- a/engines/sky/detection.cpp +++ b/engines/sky/detection.cpp @@ -178,7 +178,7 @@ SaveStateList SkyMetaEngine::listSaves(const char *target) const { SaveStateList saveList; // Load the descriptions - Common::StringList savenames; + Common::StringArray savenames; savenames.resize(MAX_SAVE_GAMES+1); Common::InSaveFile *inf; @@ -196,7 +196,7 @@ SaveStateList SkyMetaEngine::listSaves(const char *target) const { } // Find all saves - Common::StringList filenames; + Common::StringArray filenames; filenames = saveFileMan->listSavefiles("SKY-VM.???"); sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..) @@ -206,7 +206,7 @@ SaveStateList SkyMetaEngine::listSaves(const char *target) const { saveList.insert_at(0, SaveStateDescriptor(0, "*AUTOSAVE*")); // Prepare the list of savestates by looping over all matching savefiles - for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { + for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { // Extract the extension Common::String ext = file->c_str() + file->size() - 3; ext.toUppercase(); @@ -235,7 +235,7 @@ void SkyMetaEngine::removeSaveState(const char *target, int slot) const { saveFileMan->removeSavefile(fName); // Load current save game descriptions - Common::StringList savenames; + Common::StringArray savenames; savenames.resize(MAX_SAVE_GAMES+1); Common::InSaveFile *inf; inf = saveFileMan->openForLoading("SKY-VM.SAV"); @@ -294,7 +294,7 @@ Common::Error SkyEngine::saveGameState(int slot, const char *desc) { return Common::kWritePermissionDenied; // Load current save game descriptions - Common::StringList saveGameTexts; + Common::StringArray saveGameTexts; saveGameTexts.resize(MAX_SAVE_GAMES+1); _skyControl->loadDescriptions(saveGameTexts); |