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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2003-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef SKYDISK_H
+#define SKYDISK_H
+
+#include "common/stdafx.h"
+#include "common/scummsys.h"
+#include "common/str.h"
+#include "sky/rnc_deco.h"
+
+#define MAX_FILES_IN_LIST 60
+
+namespace Common {
+ class File;
+}
+
+namespace Sky {
+
+class Disk {
+public:
+ Disk(const Common::String &gameDataPath);
+ ~Disk(void);
+
+ uint8 *loadFile(uint16 fileNr);
+ uint16 *loadScriptFile(uint16 fileNr);
+ bool fileExists(uint16 fileNr);
+
+ uint32 determineGameVersion();
+
+ uint32 _lastLoadedFileSize;
+
+ void fnMiniLoad(uint16 fileNum);
+ void fnCacheFast(uint16 *fList);
+ void fnCacheChip(uint16 *fList);
+ void fnCacheFiles(void);
+ void fnFlushBuffers(void);
+ uint32 *giveLoadedFilesList(void) { return _loadedFilesList; };
+ void refreshFilesList(uint32 *list);
+
+protected:
+ uint8 *getFileInfo(uint16 fileNr);
+ void dumpFile(uint16 fileNr);
+
+ uint32 _dinnerTableEntries;
+ uint8 *_dinnerTableArea;
+ Common::File *_dataDiskHandle;
+ Common::File *_dnrHandle;
+ RncDecoder _rncDecoder;
+
+ uint16 _buildList[MAX_FILES_IN_LIST];
+ uint32 _loadedFilesList[MAX_FILES_IN_LIST];
+};
+
+} // End of namespace Sky
+
+#endif