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-rw-r--r--engines/sky/logic.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/sky/logic.cpp b/engines/sky/logic.cpp
index 4f7f1fc774..ed7e419f64 100644
--- a/engines/sky/logic.cpp
+++ b/engines/sky/logic.cpp
@@ -1230,8 +1230,8 @@ uint16 Logic::mouseScript(uint32 scrNum, Compact *scriptComp) {
* This is the actual script engine. It interprets script \a scriptNo starting at \a offset
*
* @param scriptNo The script to interpret.
- * @arg Bits 0-11 - Script number
- * @arg Bits 12-15 - Module number
+ * @arg Bits 0-11 - Script number
+ * @arg Bits 12-15 - Module number
* @param offset At which offset to start interpreting the script.
*
* @return 0 if script finished. Else offset where to continue.
@@ -1559,7 +1559,7 @@ bool Logic::fnCloseHand(uint32 a, uint32 b, uint32 c) {
}
bool Logic::fnGetTo(uint32 targetPlaceId, uint32 mode, uint32 c) {
- _compact->upFlag = (uint16)mode; // save mode for action script
+ _compact->upFlag = (uint16)mode; // save mode for action script
_compact->mode += 4; // next level up
Compact *cpt = _skyCompact->fetchCpt(_compact->place);
if (!cpt) {
@@ -1702,7 +1702,7 @@ bool Logic::fnQuit(uint32 a, uint32 b, uint32 c) {
bool Logic::fnSpeakMe(uint32 targetId, uint32 mesgNum, uint32 animNum) {
stdSpeak(_skyCompact->fetchCpt(targetId), mesgNum, animNum, 0);
- return false; //drop out of script
+ return false; //drop out of script
}
bool Logic::fnSpeakMeDir(uint32 targetId, uint32 mesgNum, uint32 animNum) {
@@ -2578,7 +2578,7 @@ void Logic::stdSpeak(Compact *target, uint32 textNum, uint32 animNum, uint32 bas
} else {
//talking off-screen
- target->spTextId = 0; //don't kill any text 'cos none was made
+ target->spTextId = 0; //don't kill any text 'cos none was made
textCompact->status = 0; //don't display text
}
// In CD version, we're doing the timing by checking when the VOC has stopped playing.