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-rw-r--r--engines/sky/intro.cpp8
-rw-r--r--engines/sky/music/adlibmusic.cpp2
-rw-r--r--engines/sky/sound.cpp8
3 files changed, 9 insertions, 9 deletions
diff --git a/engines/sky/intro.cpp b/engines/sky/intro.cpp
index 5114162a61..68e84d616d 100644
--- a/engines/sky/intro.cpp
+++ b/engines/sky/intro.cpp
@@ -735,12 +735,12 @@ bool Intro::nextPart(uint16 *&data) {
return false;
vData = _skyDisk->loadFile(*data++);
// HACK: Fill the header with silence. We should
- // probably use _skySound instead of calling playInputStream()
+ // probably use _skySound instead of calling playStream()
// directly, but this will have to do for now.
memset(vData, 127, sizeof(DataFileHeader));
stream = Audio::makeRawStream(vData, _skyDisk->_lastLoadedFileSize, 11025, Audio::FLAG_UNSIGNED);
- _mixer->playInputStream(Audio::Mixer::kSpeechSoundType, &_voice, stream, SOUND_VOICE);
+ _mixer->playStream(Audio::Mixer::kSpeechSoundType, &_voice, stream, SOUND_VOICE);
return true;
case WAITVOICE:
while (_mixer->isSoundHandleActive(_voice))
@@ -756,12 +756,12 @@ bool Intro::nextPart(uint16 *&data) {
case LOOPBG:
_mixer->stopID(SOUND_BG);
stream = Audio::makeRawStream(_bgBuf + 256, _bgSize - 768, 11025, Audio::FLAG_UNSIGNED, DisposeAfterUse::NO);
- _mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_bgSfx, Audio::makeLoopingAudioStream(stream, 0), SOUND_BG);
+ _mixer->playStream(Audio::Mixer::kSFXSoundType, &_bgSfx, Audio::makeLoopingAudioStream(stream, 0), SOUND_BG);
return true;
case PLAYBG:
_mixer->stopID(SOUND_BG);
stream = Audio::makeRawStream(_bgBuf + 256, _bgSize - 768, 11025, Audio::FLAG_UNSIGNED, DisposeAfterUse::NO);
- _mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_bgSfx, stream, SOUND_BG);
+ _mixer->playStream(Audio::Mixer::kSFXSoundType, &_bgSfx, stream, SOUND_BG);
return true;
case STOPBG:
_mixer->stopID(SOUND_BG);
diff --git a/engines/sky/music/adlibmusic.cpp b/engines/sky/music/adlibmusic.cpp
index f8b3cb480c..0b593f555b 100644
--- a/engines/sky/music/adlibmusic.cpp
+++ b/engines/sky/music/adlibmusic.cpp
@@ -40,7 +40,7 @@ AdLibMusic::AdLibMusic(Audio::Mixer *pMixer, Disk *pDisk) : MusicBase(pDisk) {
_opl = makeAdLibOPL(_sampleRate);
- _mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
+ _mixer->playStream(Audio::Mixer::kMusicSoundType, &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
}
AdLibMusic::~AdLibMusic() {
diff --git a/engines/sky/sound.cpp b/engines/sky/sound.cpp
index 179bb5e37a..dc76cb8f0d 100644
--- a/engines/sky/sound.cpp
+++ b/engines/sky/sound.cpp
@@ -1046,7 +1046,7 @@ void Sound::playSound(uint32 id, byte *sound, uint32 size, Audio::SoundHandle *h
_mixer->stopID(id);
Audio::AudioStream *stream = Audio::makeRawStream(buffer, size, 11025, flags);
- _mixer->playInputStream(Audio::Mixer::kSFXSoundType, handle, stream, id);
+ _mixer->playStream(Audio::Mixer::kSFXSoundType, handle, stream, id);
}
void Sound::loadSection(uint8 pSection) {
@@ -1126,9 +1126,9 @@ void Sound::playSound(uint16 sound, uint16 volume, uint8 channel) {
}
if (channel == 0)
- _mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_ingameSound0, output, SOUND_CH0, volume, 0);
+ _mixer->playStream(Audio::Mixer::kSFXSoundType, &_ingameSound0, output, SOUND_CH0, volume, 0);
else
- _mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_ingameSound1, output, SOUND_CH1, volume, 0);
+ _mixer->playStream(Audio::Mixer::kSFXSoundType, &_ingameSound1, output, SOUND_CH1, volume, 0);
}
void Sound::fnStartFx(uint32 sound, uint8 channel) {
@@ -1252,7 +1252,7 @@ bool Sound::startSpeech(uint16 textNum) {
_mixer->stopID(SOUND_SPEECH);
Audio::AudioStream *stream = Audio::makeRawStream(playBuffer, speechSize, rate, Audio::FLAG_UNSIGNED);
- _mixer->playInputStream(Audio::Mixer::kSpeechSoundType, &_ingameSpeech, stream, SOUND_SPEECH);
+ _mixer->playStream(Audio::Mixer::kSpeechSoundType, &_ingameSpeech, stream, SOUND_SPEECH);
return true;
}