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-rw-r--r--engines/sludge/errors.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/sludge/errors.h b/engines/sludge/errors.h
index f706bad83f..388d4a0694 100644
--- a/engines/sludge/errors.h
+++ b/engines/sludge/errors.h
@@ -56,9 +56,9 @@ namespace Sludge {
#define ERROR_MUSIC_MEMORY_LOW "Your computer doesn't have enough memory available to load a music resource that needs playing." _NO_MEMORY_GENERAL_
#define ERROR_SOUND_MEMORY_LOW "Your computer doesn't have enough memory available to load a sound resource that needs playing." _NO_MEMORY_GENERAL_
#define ERROR_MUSIC_UNKNOWN "I can't understand a piece of music which I've been told to play!\n\n" \
- "Maybe it's stored in a format that SLUDGE doesn't know about... " \
- "make sure you've got a recent version of the SLUDGE engine from http://opensludge.github.io/. " \
- "Failing that, maybe the resource in question isn't a valid music format at all... in which case, contact the game's author and tell them what's happened."
+ "Maybe it's stored in a format that SLUDGE doesn't know about... " \
+ "make sure you've got a recent version of the SLUDGE engine from http://opensludge.github.io/. " \
+ "Failing that, maybe the resource in question isn't a valid music format at all... in which case, contact the game's author and tell them what's happened."
#define ERROR_SOUND_UNKNOWN "I can't understand a sample which I've been told to play!\nMake sure you've got the latest SLUDGE engine from http://opensludge.github.io/. Failing that, maybe the resource in question isn't a valid sound at all... in which case, contact the game's author and tell them what's happened."
#define ERROR_MUSIC_ODDNESS "I can't load a music resource I've been told to play. Sorry."
#define ERROR_SOUND_ODDNESS "I can't load a sound resource I've been told to play. Sorry."