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Diffstat (limited to 'engines/sludge/floor.h')
-rw-r--r-- | engines/sludge/floor.h | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/engines/sludge/floor.h b/engines/sludge/floor.h new file mode 100644 index 0000000000..5c0d050b0c --- /dev/null +++ b/engines/sludge/floor.h @@ -0,0 +1,57 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ +#ifndef SLUDGE_FLOOR_H +#define SLUDGE_FLOOR_H + +#ifdef _WIN32 +#include "windef.h" +#endif + +struct floorPolygon { + int numVertices; + int *vertexID; +}; + +#ifndef _WIN32 +struct POINT { + int x; + int y; +}; +#endif + +struct flor { + int originalNum; + POINT *vertex; + int numPolygons; + floorPolygon *polygon; + int * *matrix; +}; + +bool initFloor(); +void setFloorNull(); +bool setFloor(int fileNum); +void drawFloor(); +int inFloor(int x, int y); +bool getMatchingCorners(floorPolygon &, floorPolygon &, int &, int &); +bool closestPointOnLine(int &closestX, int &closestY, int x1, int y1, int x2, int y2, int xP, int yP); + +#endif |