diff options
Diffstat (limited to 'engines/sludge/graphics.h')
-rw-r--r-- | engines/sludge/graphics.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/sludge/graphics.h b/engines/sludge/graphics.h index df8fa69c25..1914ea741e 100644 --- a/engines/sludge/graphics.h +++ b/engines/sludge/graphics.h @@ -32,9 +32,9 @@ class Parallax; class SludgeEngine; class SpritePalette; -struct stackHandler; +struct StackHandler; struct FrozenStuffStruct; -struct onScreenPerson; +struct OnScreenPerson; struct SpriteBank; struct Sprite; struct SpriteLayers; @@ -81,7 +81,7 @@ public: void drawHorizontalLine(uint, uint, uint); void drawVerticalLine(uint, uint, uint); void hardScroll(int distance); - bool getRGBIntoStack(uint x, uint y, stackHandler *sH); + bool getRGBIntoStack(uint x, uint y, StackHandler *sH); // Lightmap int _lightMapMode; @@ -126,10 +126,10 @@ public: void fontSprite(int x1, int y1, Sprite &single, const SpritePalette &fontPal); void flipFontSprite(int x1, int y1, Sprite &single, const SpritePalette &fontPal); - bool scaleSprite(Sprite &single, const SpritePalette &fontPal, onScreenPerson *thisPerson, bool mirror); + bool scaleSprite(Sprite &single, const SpritePalette &fontPal, OnScreenPerson *thisPerson, bool mirror); void pasteSpriteToBackDrop(int x1, int y1, Sprite &single, const SpritePalette &fontPal); bool reserveSpritePal(SpritePalette &sP, int n); - void fixScaleSprite(int x1, int y1, Sprite &single, const SpritePalette &fontPal, onScreenPerson *thisPerson, const int camX, const int camY, bool); + void fixScaleSprite(int x1, int y1, Sprite &single, const SpritePalette &fontPal, OnScreenPerson *thisPerson, const int camX, const int camY, bool); void burnSpriteToBackDrop(int x1, int y1, Sprite &single, const SpritePalette &fontPal); void resetSpriteLayers(ZBufferData *ptrZBuffer, int x, int y, bool upsidedown); @@ -191,7 +191,7 @@ private: // Sprites SpriteLayers *_spriteLayers; void fontSprite(bool flip, int x, int y, Sprite &single, const SpritePalette &fontPal); - uint32 getDrawColor(onScreenPerson *thisPerson); + uint32 getDrawColor(OnScreenPerson *thisPerson); // ZBuffer ZBufferData *_zBuffer; |