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-rw-r--r--engines/sludge/imgloader.cpp138
1 files changed, 138 insertions, 0 deletions
diff --git a/engines/sludge/imgloader.cpp b/engines/sludge/imgloader.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/debug.h"
+#include "common/stream.h"
+#include "image/png.h"
+#include "graphics/surface.h"
+
+#include "allfiles.h"
+#include "imgloader.h"
+#include "colours.h"
+#include "sludge.h"
+
+namespace Sludge {
+
+bool ImgLoader::loadImage(Common::SeekableReadStream *stream, Graphics::Surface *dest, bool reserve) {
+ debug("Loading image at position: %i", stream->pos());
+ int32 start_ptr = stream->pos();
+ if (!loadPNGImage(stream, dest)) {
+ stream->seek(start_ptr);
+ if (!loadReserveImage(stream, dest, reserve)) {
+ return false;
+ }
+ }
+ return true;
+}
+
+bool ImgLoader::loadImage(Common::SeekableReadStream *stream, Graphics::Surface *dest) {
+ debug("Loading image at position: %i", stream->pos());
+ int32 start_ptr = stream->pos();
+ if (!loadPNGImage(stream, dest)) {
+ stream->seek(start_ptr);
+ if (!loadOtherImage(stream, dest)) {
+ return false;
+ }
+ }
+ return true;
+}
+
+bool ImgLoader::loadPNGImage(Common::SeekableReadStream *stream, Graphics::Surface *dest) {
+ ::Image::PNGDecoder png;
+ if (!png.loadStream(*stream))
+ return false;
+ const Graphics::Surface *sourceSurface = png.getSurface();
+ Graphics::Surface *pngSurface = sourceSurface->convertTo(Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0), png.getPalette());
+ dest->copyFrom(*pngSurface);
+ pngSurface->free();
+ delete pngSurface;
+ return true;
+}
+
+bool ImgLoader::loadReserveImage(Common::SeekableReadStream *stream, Graphics::Surface *dest, int reserve) {
+ debug("Loading image at position: %i", stream->pos());
+ int32_t transCol = reserve ? -1 : 63519;
+ int n;
+ uint16 width = stream->readUint16BE();
+ uint16 height = stream->readUint16BE();
+
+ dest->create(width, height, Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0));
+ for (uint16 y = 0; y < height; y++) {
+ uint16 x = 0;
+ while (x < width) {
+ unsigned short c = (unsigned short)stream->readUint16BE();
+ if (c & 32) {
+ n = stream->readByte() + 1;
+ c -= 32;
+ } else {
+ n = 1;
+ }
+ while (n--) {
+ byte *target = (byte *)dest->getBasePtr(x, y);
+ if (c == transCol || c == 2015) {
+ target[0] = (byte)0;
+ target[1] = (byte)0;
+ target[2] = (byte)0;
+ target[3] = (byte)0;
+ } else {
+ target[0] = (byte)255;
+ target[1] = (byte)blueValue(c);
+ target[2] = (byte)greenValue(c);
+ target[3] = (byte)redValue(c);
+ }
+ x++;
+ }
+ }
+ }
+ return true;
+}
+
+bool ImgLoader::loadOtherImage(Common::SeekableReadStream *stream, Graphics::Surface *dest) {
+ int n;
+ uint16 width = stream->readUint16BE();
+ uint16 height = stream->readUint16BE();
+
+ dest->create(width, height, Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0));
+ for (uint16 y = 0; y < height; y++) {
+ uint16 x = 0;
+ while (x < width) {
+ unsigned short c = (unsigned short)stream->readUint16BE();
+ if (c & 32) {
+ n = stream->readByte() + 1;
+ c -= 32;
+ } else {
+ n = 1;
+ }
+ while (n--) {
+ byte *target = (byte *)dest->getBasePtr(x, y);
+ target[0] = (byte)255;
+ target[1] = (byte)blueValue(c);
+ target[2] = (byte)greenValue(c);
+ target[3] = (byte)redValue(c);
+ x++;
+ }
+ }
+ }
+ return true;
+}
+
+} // End of namespace Sludge