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-rw-r--r--engines/sludge/linuxstuff.cpp230
1 files changed, 0 insertions, 230 deletions
diff --git a/engines/sludge/linuxstuff.cpp b/engines/sludge/linuxstuff.cpp
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index 84f3bc0f38..0000000000
--- a/engines/sludge/linuxstuff.cpp
+++ /dev/null
@@ -1,230 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-#if defined __unix__ && !(defined __APPLE__)
-#include <iostream>
-#include <fstream>
-#include <unistd.h>
-#include <stdlib.h>
-#include <sys/stat.h>
-#include <sys/wait.h>
-#include <getopt.h>
-
-#include "linuxstuff.h"
-#include "platform-dependent.h"
-#include "allfiles.h"
-#include "language.h" // for settings
-#include "debug.h"
-#include "helpers.h"
-
-namespace Sludge {
-
-extern settingsStruct gameSettings;
-cmdlineSettingsStruct cmdlineSettings;
-
-extern char **languageName;
-
-/*
- * Functions declared in linuxstuff.h:
- */
-
-void printCmdlineUsage() {
- fprintf(stdout, "OpenSLUDGE engine, usage: sludge-engine [<options>] <gamefile name>\n\n");
- fprintf(stdout, "Options:\n");
- fprintf(stdout, "-f, --fullscreen Set display mode to fullscreen\n");
- fprintf(stdout, "-w, --window Set display mode to windowed\n");
- fprintf(stdout, "-L, --list-languages Print available languages and their indices\n");
- fprintf(stdout, "-l<index>, --language=<index> Set language to <index> (look up with -L)\n");
- fprintf(stdout, "-a<number>, --antialias=<number> Turn antialiasing on (1) or off (0)\n");
- fprintf(stdout, " or choose linear interpolation (-1)\n");
- fprintf(stdout, "-d<number>, --debug=<number> Turn debug mode on (1) or off (0)\n");
- fprintf(stdout, "-h, --help Print this help message\n\n");
- fprintf(stdout, "Options are saved, so you don't need to specify them every time.\n");
- fprintf(stdout, "If you entered a wrong language number, use -l0 to reset the language to the default setting.\n");
- fprintf(stdout, "You can always toggle between fullscreen and windowed mode with \"Alt+Enter\"\n");
- fprintf(stdout, "or antialiasing on and off with \"Alt+A\".\n");
-}
-
-void printLanguageTable() {
- if (gameSettings.numLanguages) {
- fprintf(stdout, "Index Language\n");
- for (unsigned int i = 0; i <= gameSettings.numLanguages; i++) {
- if (languageName[i]) {
- fprintf(stdout, "%d %s\n", i, languageName[i]);
- } else {
- fprintf(stdout, "%d Language %d\n", i, i);
- }
- }
- } else {
- fprintf(stdout, "No translations available.\n");
- }
-}
-
-bool parseCmdlineParameters(int argc, char *argv[]) {
- int retval = true;
- cmdlineSettings.fullscreenSet = false;
- cmdlineSettings.languageSet = false;
- cmdlineSettings.aaSet = false;
- cmdlineSettings.debugModeSet = false;
- cmdlineSettings.listLanguages = false;
- while (1) {
- static struct option long_options[] = {
- {"fullscreen", no_argument, 0, 'f' },
- {"window", no_argument, 0, 'w' },
- {"list-languages", no_argument, 0, 'L' },
- {"language", required_argument, 0, 'l' },
- {"antialias", required_argument, 0, 'a' },
- {"debug", required_argument, 0, 'd' },
- {"help", no_argument, 0, 'h' },
- {0, 0, 0, 0} /* This is a filler for -1 */
- };
- int option_index = 0;
- int c = getopt_long(argc, argv, "fwLl:a:d:h", long_options, &option_index);
- if (c == -1) break;
- switch (c) {
- case 'f':
- cmdlineSettings.fullscreenSet = true;
- cmdlineSettings.userFullScreen = true;
- break;
- case 'w':
- cmdlineSettings.fullscreenSet = true;
- cmdlineSettings.userFullScreen = false;
- break;
- case 'L':
- cmdlineSettings.listLanguages = true;
- break;
- case 'l':
- cmdlineSettings.languageSet = true;
- cmdlineSettings.languageID = atoi(optarg);
- break;
- case 'a':
- cmdlineSettings.aaSet = true;
- cmdlineSettings.antiAlias = atoi(optarg);
- break;
- case 'd':
- cmdlineSettings.debugModeSet = true;
- cmdlineSettings.debugMode = atoi(optarg);
- break;
- case 'h':
- default:
- retval = false;
- break;
- }
- }
- return retval;
-}
-
-/*
- * Functions declared in platform-dependent.h:
- */
-
-char *grabFileName() {
- return NULL;
-}
-
-int showSetupWindow() {
- if (cmdlineSettings.listLanguages) {
- printLanguageTable();
- return 0;
- }
- if (cmdlineSettings.languageSet) {
- if (cmdlineSettings.languageID <= gameSettings.numLanguages) {
- gameSettings.languageID = cmdlineSettings.languageID;
- } else {
- fprintf(stdout, "Language index %d doesn't exist. Please specify an index between 0 and %d.\n\n",
- cmdlineSettings.languageID, gameSettings.numLanguages);
- printLanguageTable();
- return 0;
- }
- }
- if (cmdlineSettings.fullscreenSet) {
- gameSettings.userFullScreen = cmdlineSettings.userFullScreen;
- }
- if (cmdlineSettings.aaSet) {
- gameSettings.antiAlias = cmdlineSettings.antiAlias;
- }
- if (cmdlineSettings.debugModeSet) {
- gameSettings.debugMode = cmdlineSettings.debugMode;
- }
- return 1;
-}
-
-void msgBox(const char *head, const char *msg) {
- fprintf(stderr, "%s\n%s\n", head, msg);
-}
-
-int msgBoxQuestion(const char *head, const char *msg) {
- return 1;
-}
-
-void changeToUserDir() {
- if (chdir(getenv("HOME"))) {
- debugOut("Error: Failed changing to directory %s\n", getenv("HOME"));
- }
- mkdir(".sludge-engine", 0000777);
- if (chdir(".sludge-engine")) {
- debugOut("Error: Failed changing to directory %s\n", ".sludge-engine");
- }
-}
-
-uint32 launch(char *filename) {
- debugOut("Trying to launch: %s\n", filename);
-
- if (!fileExists("/usr/bin/xdg-open")) {
- debugOut("Launching failed due to missing /usr/bin/xdg-open.\n");
- return 0;
- }
-
- if (!(filename[0] == 'h' &&
- filename[1] == 't' &&
- filename[2] == 't' &&
- filename[3] == 'p' &&
- (filename[4] == ':' || (filename[4] == 's' && filename[5] == ':'))) &&
- !fileExists(filename)) {
- return 0;
- }
-
- int status;
-
- pid_t pid = fork();
- if (pid < 0) {
- return 0;
- } else if (pid == 0) {
- execl("/usr/bin/xdg-open", "xdg-open", filename, (char *)0);
- exit(EXIT_FAILURE);
- } else {
- waitpid(pid, &status, 0);
- }
-
- if (status == EXIT_SUCCESS) {
- return 69;
- } else {
- return 0;
- }
-}
-
-bool defaultUserFullScreen() {
- return false;
-}
-
-} // End of namespace Sludge
-
-#endif