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Diffstat (limited to 'engines/sludge/loadsave.cpp')
-rw-r--r--engines/sludge/loadsave.cpp37
1 files changed, 2 insertions, 35 deletions
diff --git a/engines/sludge/loadsave.cpp b/engines/sludge/loadsave.cpp
index da3037e94f..494c767684 100644
--- a/engines/sludge/loadsave.cpp
+++ b/engines/sludge/loadsave.cpp
@@ -63,13 +63,9 @@ extern Floor *currentFloor; // In floor.cpp
extern SpeechStruct *speech; // In talk.cpp
extern PersonaAnimation *mouseCursorAnim; // In cursor.cpp
extern int mouseCursorFrameNum; // " " "
-extern int loadedFontNum, fontHeight; // In fonttext.cpp
-extern uint fontTableSize; //
-extern UTF8Converter fontOrder; // " " "
extern FILETIME fileTime; // In sludger.cpp
extern int speechMode; // " " "
extern byte brightnessLevel; // " " "
-extern int16 fontSpace; // in textfont.cpp
extern byte fadeMode; // In transition.cpp
extern bool captureAllKeys;
extern bool allowAnyFilename;
@@ -370,14 +366,7 @@ bool saveGame(const Common::String &fname) {
fp->writeByte(allowAnyFilename);
fp->writeByte(captureAllKeys);
fp->writeByte(true);
- fp->writeByte(fontTableSize > 0);
-
- if (fontTableSize > 0) {
- fp->writeUint16BE(loadedFontNum);
- fp->writeUint16BE(fontHeight);
- writeString(fontOrder.getUTF8String(), fp);
- }
- fp->writeSint16LE(fontSpace);
+ g_sludge->_txtMan->saveFont(fp);
// Save backdrop
fp->writeUint16BE(g_sludge->_gfxMan->getCamX());
@@ -520,29 +509,7 @@ bool loadGame(const Common::String &fname) {
captureAllKeys = fp->readByte();
fp->readByte(); // updateDisplay (part of movie playing)
- bool fontLoaded = fp->readByte();
- int fontNum = 0;
- Common::String charOrder = "";
- if (fontLoaded) {
- fontNum = fp->readUint16BE();
- fontHeight = fp->readUint16BE();
-
- if (ssgVersion < VERSION(2, 2)) {
- char *tmp = new char[257];
- for (int a = 0; a < 256; a++) {
- int x = fp->readByte();
- tmp[x] = a;
- }
- tmp[256] = 0;
- charOrder = tmp;
- delete []tmp;
- } else {
- charOrder = readString(fp);
- }
- }
- loadFont(fontNum, charOrder, fontHeight);
-
- fontSpace = fp->readSint16LE();
+ g_sludge->_txtMan->loadFont(ssgVersion, fp);
killAllPeople();
killAllRegions();