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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+#ifndef SLUDGE_MOREIO_H
+#define SLUDGE_MOREIO_H
+
+#include <stdint.h>
+
+#if ALLOW_FILE
+int get2bytes(FILE *fp);
+void put2bytes(int numtoput, FILE *fp);
+char *readString(FILE *fp);
+void writeString(char *s, FILE *fp);
+void putFloat(float f, FILE *fp);
+float getFloat(FILE *fp);
+void putSigned(short f, FILE *fp);
+short getSigned(FILE *fp);
+int32_t get4bytes(FILE *fp);
+void put4bytes(uint32_t f, FILE *fp);
+#endif
+char *encodeFilename(char *nameIn);
+char *decodeFilename(char *nameIn);
+
+#endif