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Diffstat (limited to 'engines/sludge/sludge.cpp')
-rw-r--r-- | engines/sludge/sludge.cpp | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/engines/sludge/sludge.cpp b/engines/sludge/sludge.cpp new file mode 100644 index 0000000000..9a910b20dc --- /dev/null +++ b/engines/sludge/sludge.cpp @@ -0,0 +1,74 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ +#include "common/scummsys.h" + +#include "common/config-manager.h" +#include "common/debug.h" +#include "common/debug-channels.h" +#include "common/error.h" + +#include "engines/util.h" + +#include "sludge/sludge.h" + +namespace Sludge { + +SludgeEngine::SludgeEngine(OSystem *syst, const SludgeGameDescription *gameDesc) + : Engine(syst), _gameDescription(gameDesc), _console(nullptr) { + + // register your random source + _rnd = new Common::RandomSource("sludge"); + + // Add debug channels + DebugMan.addDebugChannel(kSludgeDebugScript, "Script", "Script debug level"); + + // check init + debug("SludgeEngine::SludgeEngine"); +} + +SludgeEngine::~SludgeEngine() { + + // Dispose resources + delete _rnd; + + // Remove debug levels + DebugMan.clearAllDebugChannels(); + + // Dispose console + delete _console; +} + +Common::Error SludgeEngine::run() { + // init graphics + initGraphics(640, 480, false); + + // create console + _console = new SludgeConsole(this); + + // debug log + debug("SludgeEngine::init"); + + return Common::kNoError; +} + +} // End of namespace Sludge + |