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-rw-r--r--engines/sludge/winstuff.cpp231
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diff --git a/engines/sludge/winstuff.cpp b/engines/sludge/winstuff.cpp
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--- a/engines/sludge/winstuff.cpp
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-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-#ifdef _WIN32
-#include <windows.h>
-#include <shellapi.h>
-
-#include "allfiles.h"
-#include "debug.h"
-
-#include "winstuff.h"
-#include "platform-dependent.h"
-#include "language.h"
-#include "newfatal.h"
-#include "sprites.h"
-#include "sprbanks.h"
-#include "fonttext.h"
-#include "backdrop.h"
-#include "sludger.h"
-#include "cursors.h"
-#include "objtypes.h"
-#include "region.h"
-#include "people.h"
-#include "talk.h"
-#include "direct.h"
-#include "sound.h"
-#include "colours.h"
-#include "moreio.h"
-#include "stringy.h"
-
-#include <shellapi.h>
-#include <shlobj.h> // For SHGetFolderPath
-
-#include "..\..\images\resource.h"
-
-namespace Sludge {
-
- HINSTANCE hInst; // Handle of the main instance
- extern HWND hMainWindow;
-
- extern variableStack *noStack;
-
-// The platform-specific functions - Windows edition.
-
- WCHAR *ConvertToUTF16(const char *input) {
- int s = MultiByteToWideChar(CP_UTF8, MB_ERR_INVALID_CHARS, input, -1, NULL, 0);
- WCHAR *ret = new WCHAR [s];
- checkNew(ret);
- /*int a = */MultiByteToWideChar(CP_UTF8, MB_ERR_INVALID_CHARS, input, -1, ret, s);
- return ret;
- }
-
- char *ConvertFromUTF16(const WCHAR *input) {
- int s = WideCharToMultiByte(CP_UTF8, 0, input, -1, NULL, 0, NULL, NULL);
- char *ret = new char [s];
- checkNew(ret);
- /*int a = */WideCharToMultiByte(CP_UTF8, 0, input, -1, ret, s, NULL, NULL);
- return ret;
- }
-
- char *grabFileName() {
- OPENFILENAME ofn;
- WCHAR path[MAX_PATH];
- WCHAR file[MAX_PATH] = TEXT("");
-
- hInst = GetModuleHandle(NULL);
-
- memset(& ofn, 0, sizeof(ofn));
- ofn.lStructSize = sizeof(ofn);
- ofn.hwndOwner = NULL;
- ofn.hInstance = hInst;
- ofn.nMaxFile = MAX_PATH;
- ofn.lpstrInitialDir = path;
- ofn.Flags = OFN_HIDEREADONLY | OFN_EXPLORER;
- ofn.lpstrFilter = TEXT("SLUDGE games (*.SLG)\0*.slg\0\0");
- ofn.lpstrFile = file;
-
- if (GetOpenFileName(& ofn)) {
- return ConvertFromUTF16(file);
- } else {
- return NULL;
- }
- }
-
- extern char **languageName;
- extern int *languageTable;
-
- HBITMAP hLogo = NULL;
- extern unsigned char *gameLogo;
-
- BOOL CALLBACK setupDlgProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) {
- switch (message) {
- case WM_INITDIALOG:
- if (gameLogo) {
- hLogo = CreateBitmap(310, 88, 1, 32, gameLogo);
- SendDlgItemMessage(hDlg, 1003, STM_SETIMAGE, (WPARAM)IMAGE_BITMAP, (LPARAM)hLogo);
- }
-
- if (gameSettings.userFullScreen)
- CheckDlgButton(hDlg, 1000, BST_CHECKED);
- else
- CheckDlgButton(hDlg, 1000, BST_UNCHECKED);
-
- SendDlgItemMessage(hDlg, 1002, CB_ADDSTRING, 0, reinterpret_cast<LPARAM>((LPCTSTR)TEXT("Default (best looking)")));
- SendDlgItemMessage(hDlg, 1002, CB_ADDSTRING, 0, reinterpret_cast<LPARAM>((LPCTSTR)TEXT("Linear (faster but blurry)")));
- SendDlgItemMessage(hDlg, 1002, CB_ADDSTRING, 0, reinterpret_cast<LPARAM>((LPCTSTR)TEXT("Off (blocky graphics)")));
-
- if (gameSettings.antiAlias < 0)
- SendDlgItemMessage(hDlg, 1002, CB_SETCURSEL, 1, 0);
- else if (gameSettings.antiAlias)
- SendDlgItemMessage(hDlg, 1002, CB_SETCURSEL, 0, 0);
- else
- SendDlgItemMessage(hDlg, 1002, CB_SETCURSEL, 2, 0);
-
- if (gameSettings.numLanguages) {
- WCHAR text[20];
- for (unsigned int i = 0; i <= gameSettings.numLanguages; i++) {
- if (languageName[i]) {
- WCHAR *w_lang = ConvertToUTF16(languageName[i]);
- SendDlgItemMessage(hDlg, 1001, CB_ADDSTRING, 0, reinterpret_cast<LPARAM>((LPCTSTR)w_lang));
- delete w_lang;
- } else {
- swprintf(text, TEXT("Language %d"), i);
- SendDlgItemMessage(hDlg, 1001, CB_ADDSTRING, 0, reinterpret_cast<LPARAM>((LPCTSTR)text));
- }
- }
- SendDlgItemMessage(hDlg, 1001, CB_SETCURSEL, getLanguageForFileB(), 0);
- } else {
- const WCHAR *text = TEXT("No translations available");
- SendDlgItemMessage(hDlg, 1001, CB_ADDSTRING, 0, reinterpret_cast<LPARAM>((LPCTSTR)text));
- SendDlgItemMessage(hDlg, 1001, CB_SETCURSEL, 0, 0);
- EnableWindow(GetDlgItem(hDlg, 1001), false);
- }
- return true;
-
- case WM_COMMAND:
- if (hLogo) DeleteObject(hLogo);
- switch (LOWORD(wParam)) {
- case IDOK:
-
- gameSettings.userFullScreen = (IsDlgButtonChecked(hDlg, 1000) == BST_CHECKED);
- gameSettings.antiAlias = SendDlgItemMessage(hDlg, 1002, CB_GETCURSEL, 0, 0);
- if (gameSettings.antiAlias == 0) gameSettings.antiAlias = 1;
- else if (gameSettings.antiAlias == 1) gameSettings.antiAlias = -1;
- else if (gameSettings.antiAlias == 2) gameSettings.antiAlias = 0;
-
- if (gameSettings.numLanguages) {
- gameSettings.languageID = SendDlgItemMessage(hDlg, 1001, CB_GETCURSEL, 0, 0);
- if (gameSettings.languageID < 0) gameSettings.languageID = 0;
- gameSettings.languageID = languageTable[gameSettings.languageID];
- }
- EndDialog(hDlg, true);
- return TRUE;
-
- case IDCANCEL:
- EndDialog(hDlg, false);
- return TRUE;
- }
- break;
- }
- return false;
- }
-
- int showSetupWindow() {
-
- hInst = GetModuleHandle(NULL);
-
- if (! hInst) debugOut("ERROR: No hInst!\n");
-
- if (DialogBox(hInst, TEXT("SETUPWINDOW"), NULL, setupDlgProc)) return true;
- return false;
-
- }
-
- void msgBox(const char *head, const char *msg) {
- WCHAR *w_head = ConvertToUTF16(head);
- WCHAR *w_msg = ConvertToUTF16(msg);
- MessageBox(NULL, w_msg, w_head, MB_OK | MB_ICONSTOP | MB_SYSTEMMODAL | MB_SETFOREGROUND);
- delete w_head;
- delete w_msg;
- }
-
- int msgBoxQuestion(const char *head, const char *msg) {
- WCHAR *w_head = ConvertToUTF16(head);
- WCHAR *w_msg = ConvertToUTF16(msg);
- int val = MessageBox(NULL, w_msg, w_head, MB_YESNO | MB_SETFOREGROUND | MB_APPLMODAL | MB_ICONQUESTION) == IDNO;
- delete w_head;
- delete w_msg;
- if (val)
- return false;
- return true;
- }
-
- void changeToUserDir() {
- TCHAR szAppData[MAX_PATH];
- /*hr = */SHGetFolderPath(NULL, CSIDL_APPDATA, NULL, 0, szAppData);
- _wchdir(szAppData);
- }
-
- uint32 launch(char *f) {
- WCHAR *w_f = ConvertToUTF16(f);
- uint32 r = (uint32) ShellExecute(hMainWindow, TEXT("open"), w_f, NULL, TEXT("C:\\"), SW_SHOWNORMAL);
- delete w_f;
- return r;
- }
-
- bool defaultUserFullScreen() {
- return true;
- }
-
-} // End of namespace Sludge
-
-#endif