diff options
Diffstat (limited to 'engines/sludge')
32 files changed, 162 insertions, 162 deletions
diff --git a/engines/sludge/backdrop.cpp b/engines/sludge/backdrop.cpp index 8ab4c6f04e..bda9f5544e 100644 --- a/engines/sludge/backdrop.cpp +++ b/engines/sludge/backdrop.cpp @@ -70,9 +70,9 @@ int lightMapMode = LIGHTMAPMODE_PIXEL; parallaxLayer *parallaxStuff = NULL; int cameraPX = 0, cameraPY = 0; -unsigned int sceneWidth, sceneHeight; +uint sceneWidth, sceneHeight; int lightMapNumber; -unsigned int currentBlankColour = TS_ARGB(255, 0, 0, 0); +uint currentBlankColour = TS_ARGB(255, 0, 0, 0); extern int cameraX, cameraY; extern float cameraZoom; @@ -147,14 +147,14 @@ bool snapshot() { } bool restoreSnapshot(Common::SeekableReadStream *stream) { - unsigned int picWidth = stream->readUint16BE(); - unsigned int picHeight = stream->readUint16BE(); + uint picWidth = stream->readUint16BE(); + uint picHeight = stream->readUint16BE(); if ((picWidth != winWidth) || (picHeight != winHeight)) return false; - unsigned int t1, t2, n; - unsigned short c; + uint t1, t2, n; + uint16 c; #if 0 GLubyte *target; if (!NPOT_textures) { @@ -170,7 +170,7 @@ bool restoreSnapshot(Common::SeekableReadStream *stream) { for (t2 = 0; t2 < winHeight; t2++) { t1 = 0; while (t1 < winWidth) { - c = (unsigned short)stream->readUint16BE(); + c = (uint16)stream->readUint16BE(); if (c & 32) { n = stream->readByte() + 1; c -= 32; @@ -416,11 +416,11 @@ void hardScroll(int distance) { setPixelCoords(true); - unsigned int xoffset = 0; + uint xoffset = 0; while (xoffset < sceneWidth) { int w = (sceneWidth - xoffset < viewportWidth) ? sceneWidth - xoffset : viewportWidth; - unsigned int yoffset = 0; + uint yoffset = 0; while (yoffset < sceneHeight) { int h = (sceneHeight - yoffset < viewportHeight) ? sceneHeight - yoffset : viewportHeight; @@ -457,11 +457,11 @@ void hardScroll(int distance) { #endif } -void drawVerticalLine(unsigned int x, unsigned int y1, unsigned int y2) { +void drawVerticalLine(uint x, uint y1, uint y2) { drawLine(x, y1, x, y2); } -void drawHorizontalLine(unsigned int x1, unsigned int y, unsigned int x2) { +void drawHorizontalLine(uint x1, uint y, uint x2) { drawLine(x1, y, x2, y); } @@ -652,7 +652,7 @@ void reloadParallaxTextures() { #endif } -bool loadParallax(unsigned short v, unsigned short fracX, unsigned short fracY) { +bool loadParallax(uint16 v, uint16 fracX, uint16 fracY) { setResourceForFatal(v); if (!openFileFromNum(v)) return fatal("Can't open parallax image"); @@ -1055,7 +1055,7 @@ void saveCoreHSI(Common::WriteStream *stream, GLuint texture, int w, int h) { setPixelCoords(false); int x, y, lookAhead; - unsigned short int *fromHere, *lookPointer; + uint16 *fromHere, *lookPointer; stream->writeUint16BE(w); stream->writeUint16BE(h); @@ -1101,7 +1101,7 @@ void saveParallaxRecursive(parallaxLayer *me, Common::WriteStream *stream) { } } -bool getRGBIntoStack(unsigned int x, unsigned int y, stackHandler *sH) { +bool getRGBIntoStack(uint x, uint y, stackHandler *sH) { #if 0 if (x >= sceneWidth || y >= sceneHeight) { return fatal("Co-ordinates are outside current scene!"); diff --git a/engines/sludge/backdrop.h b/engines/sludge/backdrop.h index 216b656678..dbab0dfa8d 100644 --- a/engines/sludge/backdrop.h +++ b/engines/sludge/backdrop.h @@ -35,14 +35,14 @@ enum { LIGHTMAPMODE_NUM }; -extern unsigned int winWidth, winHeight, sceneWidth, sceneHeight; +extern uint winWidth, winHeight, sceneWidth, sceneHeight; extern int lightMapMode; struct parallaxLayer { Graphics::Surface surface; int speedX, speedY; bool wrapS, wrapT; - unsigned short fileNum, fractionX, fractionY; + uint16 fileNum, fractionX, fractionY; int cameraX, cameraY; parallaxLayer *next; parallaxLayer *prev; @@ -63,10 +63,10 @@ void saveCoreHSI(Common::WriteStream *stream, GLuint texture, int w, int h); #endif bool loadHSI(Common::SeekableReadStream *stream, int, int, bool); bool mixHSI(Common::SeekableReadStream *stream, int x = 0, int y = 0); -void drawHorizontalLine(unsigned int, unsigned int, unsigned int); -void drawVerticalLine(unsigned int, unsigned int, unsigned int); +void drawHorizontalLine(uint, uint, uint); +void drawVerticalLine(uint, uint, uint); void hardScroll(int distance); -bool getRGBIntoStack(unsigned int x, unsigned int y, stackHandler *sH); +bool getRGBIntoStack(uint x, uint y, stackHandler *sH); // Also the light map stuff @@ -78,7 +78,7 @@ extern Graphics::Surface lightMap; // And background parallax scrolling void killParallax(); -bool loadParallax(unsigned short v, unsigned short fracX, unsigned short fracY); +bool loadParallax(uint16 v, uint16 fracX, uint16 fracY); void saveParallaxRecursive(parallaxLayer *me, Common::WriteStream *fp); void reloadParallaxTextures(); diff --git a/engines/sludge/bg_effects.cpp b/engines/sludge/bg_effects.cpp index 69299158c6..916c8e3248 100644 --- a/engines/sludge/bg_effects.cpp +++ b/engines/sludge/bg_effects.cpp @@ -32,7 +32,7 @@ namespace Sludge { #if 0 -//extern unsigned short int * * backDropImage; +//extern uint16 * * backDropImage; extern GLuint backdropTextureName; #endif @@ -147,7 +147,7 @@ void blur_loadSettings(Common::SeekableReadStream *stream) { s_matrixEffectBase = stream->readUint32LE(); if (blur_allocateMemoryForEffect()) { - size_t bytes_read = stream->read(s_matrixEffectData, sizeof(int) * s_matrixEffectWidth * s_matrixEffectHeight); + uint bytes_read = stream->read(s_matrixEffectData, sizeof(int) * s_matrixEffectWidth * s_matrixEffectHeight); if (bytes_read != sizeof(int) * s_matrixEffectWidth * s_matrixEffectHeight && stream->err()) { debug("Reading error in blur_loadSettings."); } @@ -254,7 +254,7 @@ static inline int clampi(int i, int min, int max) { return (i >= max) ? max : ((i <= min) ? min : i); } -static inline void blur_createSourceLine(unsigned char *createLine, unsigned char *fromLine, int overlapOnLeft, int width) { +static inline void blur_createSourceLine(byte *createLine, byte *fromLine, int overlapOnLeft, int width) { int miniX; memcpy(createLine + overlapOnLeft * 4, fromLine, width * 4); @@ -274,13 +274,13 @@ static inline void blur_createSourceLine(unsigned char *createLine, unsigned cha bool blurScreen() { #if 0 if (s_matrixEffectWidth && s_matrixEffectHeight && s_matrixEffectDivide && s_matrixEffectData) { - unsigned char *thisLine; + byte *thisLine; int y, x; bool ok = true; int overlapOnLeft = s_matrixEffectWidth / 2; int overlapAbove = s_matrixEffectHeight / 2; - unsigned char **sourceLine = new unsigned char *[s_matrixEffectHeight]; + byte **sourceLine = new byte *[s_matrixEffectHeight]; if (!checkNew(sourceLine)) return false; @@ -296,7 +296,7 @@ bool blurScreen() { saveTexture(backdropTextureName, backdropTexture); for (y = 0; y < s_matrixEffectHeight; y++) { - sourceLine[y] = new unsigned char[(s_matrixEffectWidth - 1 + picWidth) * 4]; + sourceLine[y] = new byte[(s_matrixEffectWidth - 1 + picWidth) * 4]; ok &= (sourceLine[y] != NULL); } @@ -313,7 +313,7 @@ bool blurScreen() { //------------------------- // Scroll source lines //------------------------- - unsigned char *tempLine = sourceLine[0]; + byte *tempLine = sourceLine[0]; for (int miniY = 0; miniY < s_matrixEffectHeight - 1; miniY++) { sourceLine[miniY] = sourceLine[miniY + 1]; } @@ -330,7 +330,7 @@ bool blurScreen() { int totalBlue = 0; int *matrixElement = s_matrixEffectData; for (int miniY = 0; miniY < s_matrixEffectHeight; ++miniY) { - unsigned char *pixel = &sourceLine[miniY][x * 4]; + byte *pixel = &sourceLine[miniY][x * 4]; for (int miniX = 0; miniX < s_matrixEffectWidth; ++miniX) { totalRed += pixel[0] * *matrixElement; diff --git a/engines/sludge/builtin.cpp b/engines/sludge/builtin.cpp index 299ef35cf7..1226b1a0f0 100644 --- a/engines/sludge/builtin.cpp +++ b/engines/sludge/builtin.cpp @@ -66,13 +66,13 @@ variable *launchResult = NULL; extern int lastFramesPerSecond, thumbWidth, thumbHeight; extern bool allowAnyFilename; extern bool captureAllKeys; -extern short fontSpace; +extern int16 fontSpace; extern eventHandlers *currentEvents; extern variableStack *noStack; extern statusStuff *nowStatus; extern screenRegion *overRegion; extern HWND hMainWindow; -extern unsigned int sceneWidth, sceneHeight; +extern uint sceneWidth, sceneHeight; extern int numBIFNames, numUserFunc; extern char builtInFunctionNames[][25]; @@ -86,13 +86,13 @@ extern GLuint backdropTextureName; #endif extern float speechSpeed; -extern unsigned char brightnessLevel; -extern unsigned char fadeMode; -extern unsigned short saveEncoding; +extern byte brightnessLevel; +extern byte fadeMode; +extern uint16 saveEncoding; extern frozenStuffStruct *frozenStuff; -extern unsigned int currentBlankColour; -extern unsigned int languageID; -extern unsigned char currentBurnR, currentBurnG, currentBurnB; +extern uint currentBlankColour; +extern uint languageID; +extern byte currentBurnR, currentBurnG, currentBurnB; int paramNum[] = { -1, 0, 1, 1, -1, -1, 1, 3, 4, 1, 0, 0, 8, -1, // SAY->MOVEMOUSE -1, 0, 0, -1, -1, 1, 1, 1, 1, 4, 1, 1, 2, 1,// FOCUS->REMOVEREGION @@ -1633,7 +1633,7 @@ builtIn(setScale) { if (!getValueType(val1, SVT_INT, fun->stack->thisVar)) return BR_ERROR; trimStack(fun->stack); - setScale((short int)val1, (short int)val2); + setScale((int16)val1, (int16)val2); return BR_CONTINUE; } @@ -1898,7 +1898,7 @@ builtIn(alignStatus) { if (!getValueType(val, SVT_INT, fun->stack->thisVar)) return BR_ERROR; trimStack(fun->stack); - nowStatus->alignStatus = (short)val; + nowStatus->alignStatus = (int16)val; return BR_CONTINUE; } diff --git a/engines/sludge/fileset.cpp b/engines/sludge/fileset.cpp index c138bb5a89..35b9d3b06b 100644 --- a/engines/sludge/fileset.cpp +++ b/engines/sludge/fileset.cpp @@ -74,7 +74,7 @@ bool openObjectSlice(int num) { return sliceBusy = true; } -unsigned int openFileFromNum(int num) { +uint openFileFromNum(int num) { // FILE * dbug = fopen ("debuggy.txt", "at"); if (sliceBusy) { @@ -124,16 +124,16 @@ char *convertString(char *s) { } } - size_t len1 = strlen(s) + 1; - size_t len2 = 65535; - size_t iconv_value = + uint len1 = strlen(s) + 1; + uint len2 = 65535; + uint iconv_value = #ifdef _WIN32 iconv(convert, (const char **) tmp1, &len1, tmp2, &len2); #else iconv(convert, (char **) tmp1, &len1, tmp2, &len2); #endif - if (iconv_value == (size_t) - 1) { + if (iconv_value == (uint) - 1) { switch (errno) { /* See "man 3 iconv" for an explanation. */ case EILSEQ: @@ -190,7 +190,7 @@ void finishAccess() { int32_t startIndex; -void setFileIndices(Common::File *fp, int numLanguages, unsigned int skipBefore) { +void setFileIndices(Common::File *fp, int numLanguages, uint skipBefore) { if (fp) { // Keep hold of the file handle, and let things get at it bigDataFile = fp; diff --git a/engines/sludge/fileset.h b/engines/sludge/fileset.h index 2dec0d3d4c..61ab417570 100644 --- a/engines/sludge/fileset.h +++ b/engines/sludge/fileset.h @@ -28,9 +28,9 @@ namespace Sludge { extern Common::File *bigDataFile;
-void setFileIndices(Common::File *fp, int, unsigned int);
+void setFileIndices(Common::File *fp, int, uint);
-unsigned int openFileFromNum(int num);
+uint openFileFromNum(int num);
bool openSubSlice(int num);
bool openObjectSlice(int num);
char *getNumberedString(int value);
diff --git a/engines/sludge/fonttext.cpp b/engines/sludge/fonttext.cpp index b0324d301d..161c357ba0 100644 --- a/engines/sludge/fonttext.cpp +++ b/engines/sludge/fonttext.cpp @@ -33,7 +33,7 @@ namespace Sludge { spriteBank theFont; int fontHeight = 0, numFontColours, loadedFontNum; Common::U32String fontOrderString; -short fontSpace = -1; +int16 fontSpace = -1; uint32 *fontTable = NULL; uint fontTableSize = 0; diff --git a/engines/sludge/freeze.cpp b/engines/sludge/freeze.cpp index 2f8015787b..deaa4eb7d1 100644 --- a/engines/sludge/freeze.cpp +++ b/engines/sludge/freeze.cpp @@ -51,12 +51,12 @@ extern eventHandlers *currentEvents; extern personaAnimation *mouseCursorAnim; extern int mouseCursorFrameNum; extern int cameraX, cameraY; -extern unsigned int sceneWidth, sceneHeight; +extern uint sceneWidth, sceneHeight; extern float cameraZoom; extern zBufferData zBuffer; extern bool backdropExists; frozenStuffStruct *frozenStuff = NULL; -extern unsigned int sceneWidth, sceneHeight; +extern uint sceneWidth, sceneHeight; Graphics::Surface freezeSurface; void shufflePeople(); diff --git a/engines/sludge/graphics.cpp b/engines/sludge/graphics.cpp index dbcb691d29..7211979d0f 100644 --- a/engines/sludge/graphics.cpp +++ b/engines/sludge/graphics.cpp @@ -33,7 +33,7 @@ namespace Sludge { -unsigned int winWidth, winHeight; +uint winWidth, winHeight; int viewportHeight, viewportWidth; int viewportOffsetX = 0, viewportOffsetY = 0; @@ -45,7 +45,7 @@ extern int specialSettings; void setMovieViewport(); -extern unsigned int sceneWidth, sceneHeight; +extern uint sceneWidth, sceneHeight; extern zBufferData zBuffer; extern int lightMapNumber; diff --git a/engines/sludge/graphics.h b/engines/sludge/graphics.h index c03d1947ab..463d3842ec 100644 --- a/engines/sludge/graphics.h +++ b/engines/sludge/graphics.h @@ -26,7 +26,7 @@ namespace Sludge { -extern unsigned int winWidth, winHeight; +extern uint winWidth, winHeight; extern int viewportHeight, viewportWidth; extern int viewportOffsetX, viewportOffsetY; extern int realWinWidth, realWinHeight; diff --git a/engines/sludge/language.cpp b/engines/sludge/language.cpp index ebf4367f3e..b7a45ed9dc 100644 --- a/engines/sludge/language.cpp +++ b/engines/sludge/language.cpp @@ -36,7 +36,7 @@ int *languageTable; char **languageName; settingsStruct gameSettings; -unsigned int stringToInt(char *s) { +uint stringToInt(char *s) { int i = 0; bool negative = false; for (;;) { @@ -103,7 +103,7 @@ void readIniFile(const char *filename) { char lineSoFar[257] = ""; char secondSoFar[257] = ""; - unsigned char here = 0; + byte here = 0; char readChar = ' '; bool keepGoing = true; bool doingSecond = false; @@ -186,7 +186,7 @@ void makeLanguageTable(Common::File *table) { if (!checkNew(languageName)) return; - for (unsigned int i = 0; i <= gameSettings.numLanguages; i++) { + for (uint i = 0; i <= gameSettings.numLanguages; i++) { languageTable[i] = i ? table->readUint16BE() : 0; debug(kSludgeDebugDataLoad, "languageTable %i: %i", i, languageTable[i]); languageName[i] = 0; @@ -202,7 +202,7 @@ void makeLanguageTable(Common::File *table) { int getLanguageForFileB() { int indexNum = -1; - for (unsigned int i = 0; i <= gameSettings.numLanguages; i++) { + for (uint i = 0; i <= gameSettings.numLanguages; i++) { if (languageTable[i] == gameSettings.languageID) indexNum = i; } diff --git a/engines/sludge/language.h b/engines/sludge/language.h index 85d50bbb26..c38ac7cbca 100644 --- a/engines/sludge/language.h +++ b/engines/sludge/language.h @@ -29,10 +29,10 @@ namespace Sludge { struct settingsStruct { - unsigned int languageID; - unsigned int numLanguages; + uint languageID; + uint numLanguages; bool userFullScreen; - unsigned int refreshRate; + uint refreshRate; int antiAlias; bool fixedPixels; bool noStartWindow; diff --git a/engines/sludge/loadsave.cpp b/engines/sludge/loadsave.cpp index e9daa9b6b0..41e0cdba0d 100644 --- a/engines/sludge/loadsave.cpp +++ b/engines/sludge/loadsave.cpp @@ -67,17 +67,17 @@ extern char *fontOrderString; // " " " extern FILETIME fileTime; // In sludger.cpp extern int speechMode; // " " " extern int lightMapNumber; // In backdrop.cpp -extern unsigned int sceneWidth, sceneHeight; // " " " +extern uint sceneWidth, sceneHeight; // " " " extern int cameraX, cameraY; // " " " extern float cameraZoom; -extern unsigned char brightnessLevel; // " " " -extern short fontSpace; // in textfont.cpp -extern unsigned char fadeMode; // In transition.cpp +extern byte brightnessLevel; // " " " +extern int16 fontSpace; // in textfont.cpp +extern byte fadeMode; // In transition.cpp extern bool captureAllKeys; extern bool allowAnyFilename; -extern unsigned short saveEncoding; // in savedata.cpp -extern unsigned char currentBurnR, currentBurnG, currentBurnB; -extern unsigned int currentBlankColour; // in backdrop.cpp +extern uint16 saveEncoding; // in savedata.cpp +extern byte currentBurnR, currentBurnG, currentBurnB; +extern uint currentBlankColour; // in backdrop.cpp extern parallaxLayer *parallaxStuff; // " extern int lightMapMode; // " extern int languageNum; diff --git a/engines/sludge/moreio.cpp b/engines/sludge/moreio.cpp index f76b919e1b..138f709d79 100644 --- a/engines/sludge/moreio.cpp +++ b/engines/sludge/moreio.cpp @@ -65,7 +65,7 @@ char *readString(Common::SeekableReadStream *stream) { float floatSwap(float f) { union { float f; - unsigned char b[4]; + byte b[4]; } dat1, dat2; dat1.f = f; @@ -78,7 +78,7 @@ float floatSwap(float f) { float getFloat(Common::SeekableReadStream *stream) { float f; - size_t bytes_read = stream->read(&f, sizeof(float)); + uint bytes_read = stream->read(&f, sizeof(float)); if (bytes_read != sizeof(float) && stream->err()) { debug("Reading error in getFloat.\n"); } @@ -97,8 +97,8 @@ void putFloat(float f, Common::WriteStream *stream) { stream->write(&f, sizeof(float)); } -short shortSwap(short s) { - unsigned char b1, b2; +int16 shortSwap(int16 s) { + byte b1, b2; b1 = s & 255; b2 = (s >> 8) & 255; @@ -106,10 +106,10 @@ short shortSwap(short s) { return (b1 << 8) + b2; } -short getSigned(Common::SeekableReadStream *stream) { - short f; - size_t bytes_read = stream->read(&f, sizeof(short)); - if (bytes_read != sizeof(short) && stream->err()) { +int16 getSigned(Common::SeekableReadStream *stream) { + int16 f; + uint bytes_read = stream->read(&f, sizeof(int16)); + if (bytes_read != sizeof(int16) && stream->err()) { debug("Reading error in getSigned.\n"); } #ifdef __BIG_ENDIAN__ @@ -118,11 +118,11 @@ short getSigned(Common::SeekableReadStream *stream) { return f; } -void putSigned(short f, Common::WriteStream *stream) { +void putSigned(int16 f, Common::WriteStream *stream) { #ifdef __BIG_ENDIAN__ f = shortSwap(f); #endif - stream->write(&f, sizeof(short)); + stream->write(&f, sizeof(int16)); } char *encodeFilename(char *nameIn) { diff --git a/engines/sludge/moreio.h b/engines/sludge/moreio.h index 7ca59ec1e1..5cf01a2986 100644 --- a/engines/sludge/moreio.h +++ b/engines/sludge/moreio.h @@ -27,12 +27,12 @@ namespace Sludge { // Read char *readString(Common::SeekableReadStream *stream); float getFloat(Common::SeekableReadStream *stream); -short getSigned(Common::SeekableReadStream *stream); +int16 getSigned(Common::SeekableReadStream *stream); // Write void writeString(char *s, Common::WriteStream *stream); void putFloat(float f, Common::WriteStream *stream); -void putSigned(short f, Common::WriteStream *stream); +void putSigned(int16 f, Common::WriteStream *stream); char *encodeFilename(char *nameIn); char *decodeFilename(char *nameIn); diff --git a/engines/sludge/movie.cpp b/engines/sludge/movie.cpp index 2d431e8f60..da6eb7f203 100644 --- a/engines/sludge/movie.cpp +++ b/engines/sludge/movie.cpp @@ -69,7 +69,7 @@ float movieAspect = 1.6; #if 0 typedef struct audioBuffers { char *buffer; - unsigned int size; + uint size; audioBuffers *next; Uint32 time_ms; }audioBuffers; @@ -120,7 +120,7 @@ void audio_queue_init(audioQueue *q) { q->cond = SDL_CreateCond(); } -int audio_queue_put(audioQueue *q, char *buffer, unsigned int size, long long time_ms) { +int audio_queue_put(audioQueue *q, char *buffer, uint size, long long time_ms) { audioBuffers *audioBuf = new audioBuffers; if (!audioBuf) @@ -275,10 +275,10 @@ void setMovieViewport() { } } -static uint64_t xiph_lace_value(unsigned char **np) { +static uint64_t xiph_lace_value(byte **np) { uint64_t lace; uint64_t value; - unsigned char *p = *np; + byte *p = *np; lace = *p++; value = lace; @@ -300,8 +300,8 @@ bool fakeAudio = false; // send audio to audio device... ALuint feedAudio(void *userdata, ALubyte *data, ALuint length) { static char *buffer = NULL; - static unsigned int bufOffset = 0; - static unsigned int bufSize = 0; + static uint bufOffset = 0; + static uint bufSize = 0; ALuint got = 0; int bufLen; @@ -443,8 +443,8 @@ int playMovie(int fileNumber) { audioBitDepth = pAudioTrack->GetBitDepth(); audioSampleRate = pAudioTrack->GetSamplingRate(); - size_t audioHeaderSize; - const unsigned char *audioHeader = pAudioTrack->GetCodecPrivate(audioHeaderSize); + uint audioHeaderSize; + const byte *audioHeader = pAudioTrack->GetCodecPrivate(audioHeaderSize); if (audioHeaderSize < 1) { warning("Strange audio track in movie."); @@ -452,9 +452,9 @@ int playMovie(int fileNumber) { continue; } - unsigned char *p = (unsigned char *)audioHeader; + byte *p = (byte *)audioHeader; - unsigned int count = *p++ + 1; + uint count = *p++ + 1; if (count != 3) { warning("Strange audio track in movie."); audioTrack = -1; @@ -529,7 +529,7 @@ int playMovie(int fileNumber) { if (vpx_codec_dec_init(&codec, interface, NULL, 0)) die_codec(&codec, "Failed to initialize decoder for movie."); - unsigned char *frame = new unsigned char[256 * 1024]; + byte *frame = new byte[256 * 1024]; if (! checkNew(frame)) return false; const mkvparser::Cluster *pCluster = pSegment->GetFirst(); @@ -647,7 +647,7 @@ int playMovie(int fileNumber) { if (size > sizeof(frame)) { if (frame) delete [] frame; - frame = new unsigned char[size]; + frame = new byte[size]; if (! checkNew(frame)) return 0; } /* @@ -673,7 +673,7 @@ int playMovie(int fileNumber) { if (img->fmt != VPX_IMG_FMT_I420) fatal("Movie error. The movie is not in I420 colour format, which is the only one I can hanlde at the moment."); - unsigned int y; + uint y; GLubyte *ytex = NULL; GLubyte *utex = NULL; @@ -688,7 +688,7 @@ int playMovie(int fileNumber) { } - unsigned char *buf = img->planes[0]; + byte *buf = img->planes[0]; for (y = 0; y < img->d_h; y++) { memcpy(ytex + y * img->d_w, buf, img->d_w); buf += img->stride[0]; @@ -762,7 +762,7 @@ int playMovie(int fileNumber) { vorbis_fpu_setround(&fpu); for (i = 0; i < audioChannels; i++) { /* It's faster in this order */ float *src = pcm[i]; - short *dest = ((short *)buffer) + i; + int16 *dest = ((int16 *)buffer) + i; for (j = 0; j < numSamples; j++) { val = vorbis_ftoi(src[j] * 32768.f); if (val > 32767)val = 32767; @@ -778,7 +778,7 @@ int playMovie(int fileNumber) { vorbis_fpu_setround(&fpu); for (i = 0; i < audioChannels; i++) { float *src = pcm[i]; - short *dest = ((short *)buffer) + i; + int16 *dest = ((int16 *)buffer) + i; for (j = 0; j < numSamples; j++) { val = vorbis_ftoi(src[j] * 32768.f); if (val > 32767)val = 32767; diff --git a/engines/sludge/objtypes.h b/engines/sludge/objtypes.h index 0bd785a1e3..f11160614e 100644 --- a/engines/sludge/objtypes.h +++ b/engines/sludge/objtypes.h @@ -32,10 +32,10 @@ struct objectType { char *screenName;
int objectNum;
objectType *next;
- unsigned char r, g, b;
+ byte r, g, b;
int numCom;
int speechGap, walkSpeed, wrapSpeech, spinSpeed;
- unsigned short int flags;
+ uint16 flags;
combination *allCombis;
};
diff --git a/engines/sludge/people.cpp b/engines/sludge/people.cpp index 43adbd9d98..1a032847ed 100644 --- a/engines/sludge/people.cpp +++ b/engines/sludge/people.cpp @@ -57,8 +57,8 @@ extern flor *currentFloor; extern inputType input; onScreenPerson *allPeople = NULL; -short int scaleHorizon = 75; -short int scaleDivide = 150; +int16 scaleHorizon = 75; +int16 scaleDivide = 150; extern screenRegion *allScreenRegions; #define TF_max(a, b) ((a > b) ? a : b) @@ -225,7 +225,7 @@ bool setPersonExtra(int thisNum, int extra) { return false; } -void setScale(short int h, short int d) { +void setScale(int16 h, int16 d) { scaleHorizon = h; scaleDivide = d; } @@ -397,7 +397,7 @@ void setDrawMode(int h, int ob) { setMyDrawMode(moveMe, h); } -void setPersonTransparency(int ob, unsigned char x) { +void setPersonTransparency(int ob, byte x) { onScreenPerson *moveMe = findPerson(ob); if (!moveMe) return; @@ -407,7 +407,7 @@ void setPersonTransparency(int ob, unsigned char x) { moveMe->transparency = x; } -void setPersonColourise(int ob, unsigned char r, unsigned char g, unsigned char b, unsigned char colourmix) { +void setPersonColourise(int ob, byte r, byte g, byte b, byte colourmix) { onScreenPerson *moveMe = findPerson(ob); if (!moveMe) return; diff --git a/engines/sludge/people.h b/engines/sludge/people.h index 45ba55a233..b02bc1c490 100644 --- a/engines/sludge/people.h +++ b/engines/sludge/people.h @@ -67,7 +67,7 @@ struct onScreenPerson { int direction, directionWhenDoneWalking;
struct objectType *thisType;
int extra, spinSpeed;
- unsigned char r, g, b, colourmix, transparency;
+ byte r, g, b, colourmix, transparency;
};
// Initialisation and creation
@@ -85,15 +85,15 @@ void removeOneCharacter(int i); // Things which affect or use all characters
onScreenPerson *findPerson(int v);
-void setScale(short int h, short int d);
+void setScale(int16 h, int16 d);
// Things which affect one character
void makeTalker(onScreenPerson &me);
void makeSilent(onScreenPerson &me);
void setShown(bool h, int ob);
void setDrawMode(int h, int ob);
-void setPersonTransparency(int ob, unsigned char x);
-void setPersonColourise(int ob, unsigned char r, unsigned char g, unsigned char b, unsigned char colourmix);
+void setPersonTransparency(int ob, byte x);
+void setPersonColourise(int ob, byte r, byte g, byte b, byte colourmix);
// Moving 'em
void movePerson(int x, int y, int objNum);
diff --git a/engines/sludge/savedata.cpp b/engines/sludge/savedata.cpp index 081798f4d3..1059cc1cff 100644 --- a/engines/sludge/savedata.cpp +++ b/engines/sludge/savedata.cpp @@ -31,7 +31,7 @@ namespace Sludge { -unsigned short saveEncoding = false; +uint16 saveEncoding = false; char encode1 = 0; char encode2 = 0; @@ -106,7 +106,7 @@ char *readTextPlain(Common::File *fp) { reply = new char[stringSize + 1]; if (reply == NULL) return NULL; - size_t bytes_read = fp->read(reply, stringSize); + uint bytes_read = fp->read(reply, stringSize); if (bytes_read != stringSize && fp->err()) { warning("Reading error in readTextPlain."); } @@ -147,8 +147,8 @@ bool fileToStack(char *filename, stackHandler *sH) { return fatal("No such file", filename); //TODO: false value } - encode1 = (unsigned char)saveEncoding & 255; - encode2 = (unsigned char)(saveEncoding >> 8); + encode1 = (byte)saveEncoding & 255; + encode2 = (byte)(saveEncoding >> 8); while (*checker) { if (fd.readByte() != *checker) { @@ -227,8 +227,8 @@ bool stackToFile(char *filename, const variable &from) { variableStack *hereWeAre = from.varData.theStack -> first; - encode1 = (unsigned char) saveEncoding & 255; - encode2 = (unsigned char)(saveEncoding >> 8); + encode1 = (byte)saveEncoding & 255; + encode2 = (byte)(saveEncoding >> 8); if (saveEncoding) { fprintf(fp, "[Custom data (encoded)]\r\n"); diff --git a/engines/sludge/sludger.cpp b/engines/sludge/sludger.cpp index ac6042089d..22e1926e31 100644 --- a/engines/sludge/sludger.cpp +++ b/engines/sludge/sludger.cpp @@ -57,7 +57,7 @@ namespace Sludge { extern personaAnimation *mouseCursorAnim; extern spritePalette pastePalette; extern int dialogValue; -extern unsigned int sceneWidth, sceneHeight; +extern uint sceneWidth, sceneHeight; extern char *launchMe; extern variable *launchResult; @@ -73,10 +73,10 @@ char * *allResourceNames = NULL; int selectedLanguage = 0; int languageNum = -1; -unsigned char *gameIcon = NULL; +byte *gameIcon = NULL; int iconW = 0, iconH = 0; -unsigned char *gameLogo = NULL; +byte *gameLogo = NULL; int logoW = 0, logoH = 0; int gameVersion; @@ -85,7 +85,7 @@ FILETIME fileTime; extern int desiredfps; bool captureAllKeys = false; -unsigned char brightnessLevel = 255; +byte brightnessLevel = 255; eventHandlers mainHandlers; eventHandlers *currentEvents = &mainHandlers; @@ -237,7 +237,7 @@ bool initSludge(const char *filename) { delete[] readString(fp); // Unused - was used for registration purposes. - size_t bytes_read = fp->read(&fileTime, sizeof(FILETIME)); + uint bytes_read = fp->read(&fileTime, sizeof(FILETIME)); if (bytes_read != sizeof(FILETIME) && fp->err()) { debug("Reading error in initSludge."); } @@ -268,7 +268,7 @@ bool initSludge(const char *filename) { delete[] checker; checker = NULL; - unsigned char customIconLogo = fp->readByte(); + byte customIconLogo = fp->readByte(); debug(kSludgeDebugDataLoad, "Game icon type: %i", customIconLogo); if (customIconLogo & 1) { @@ -341,14 +341,14 @@ bool initSludge(const char *filename) { } - gameIcon = new unsigned char [iconW * iconH * 4]; + gameIcon = new byte [iconW * iconH * 4]; if (!gameIcon) return fatal("Can't reserve memory for game icon."); int32_t transCol = 63519; Uint8 *p = (Uint8 *) gameIcon; if (fileIsPNG) { - unsigned char *row_pointers[iconH]; + byte *row_pointers[iconH]; for (int i = 0; i < iconH; i++) row_pointers[i] = p + 4 * i * iconW; @@ -360,7 +360,7 @@ bool initSludge(const char *filename) { for (int t2 = 0; t2 < iconH; t2 ++) { int t1 = 0; while (t1 < iconW) { - unsigned short c = (unsigned short) fp->readUint16BE(); + uint16 c = (uint16) fp->readUint16BE(); if (c & 32) { n = fgetc(fp) + 1; c -= 32; @@ -452,14 +452,14 @@ bool initSludge(const char *filename) { if ((logoW != 310) || (logoH != 88)) return fatal("Game logo have wrong dimensions. (Should be 310x88)"); - gameLogo = new unsigned char [logoW * logoH * 4]; + gameLogo = new byte [logoW * logoH * 4]; if (!gameLogo) return fatal("Can't reserve memory for game logo."); // int32_t transCol = 63519; Uint8 *p = (Uint8 *) gameLogo; if (fileIsPNG) { - unsigned char *row_pointers[logoH]; + byte *row_pointers[logoH]; for (int i = 0; i < logoH; i++) row_pointers[i] = p + 4 * i * logoW; @@ -471,7 +471,7 @@ bool initSludge(const char *filename) { for (int t2 = 0; t2 < logoH; t2 ++) { int t1 = 0; while (t1 < logoW) { - unsigned short c = (unsigned short) fp->readUint16BE(); + uint16 c = (uint16) fp->readUint16BE(); if (c & 32) { n = fgetc(fp) + 1; c -= 32; @@ -701,7 +701,7 @@ void unfreezeSubs() { bool continueFunction(loadedFunction *fun) { bool keepLooping = true; bool advanceNow; - unsigned int param; + uint param; sludgeCommand com; if (fun->cancelMe) { @@ -1219,7 +1219,7 @@ bool runSludge() { bool loadFunctionCode(loadedFunction *newFunc) { debug(kSludgeDebugDataLoad, "Current address: %i", bigDataFile->pos()); - unsigned int numLines, numLinesRead; + uint numLines, numLinesRead; if (!openSubSlice(newFunc->originalNumber)) return false; @@ -1256,7 +1256,7 @@ bool loadFunctionCode(loadedFunction *newFunc) { return true; } -int startNewFunctionNum(unsigned int funcNum, unsigned int numParamsExpected, +int startNewFunctionNum(uint funcNum, uint numParamsExpected, loadedFunction *calledBy, variableStack *&vStack, bool returnSommet) { loadedFunction *newFunc = new loadedFunction; checkNew(newFunc); diff --git a/engines/sludge/sludger.h b/engines/sludge/sludger.h index 10c17943c2..19c6f53c57 100644 --- a/engines/sludge/sludger.h +++ b/engines/sludge/sludger.h @@ -61,11 +61,11 @@ struct loadedFunction { variable *localVars;
variableStack *stack;
variable reg;
- unsigned int runThisLine;
+ uint runThisLine;
loadedFunction *calledBy;
loadedFunction *next;
bool returnSomething, isSpeech, unfreezable, cancelMe;
- unsigned char freezerLevel;
+ byte freezerLevel;
};
struct inputType {
@@ -73,13 +73,13 @@ struct inputType { int mouseX, mouseY, keyPressed;
};
-extern unsigned char *gameIcon;
+extern byte *gameIcon;
extern int iconW, iconH;
bool initSludge(const char *);
void displayBase();
void sludgeDisplay();
-int startNewFunctionNum(unsigned int, unsigned int, loadedFunction *, variableStack*&, bool = true);
+int startNewFunctionNum(uint, uint, loadedFunction *, variableStack*&, bool = true);
bool handleInput();
void restartFunction(loadedFunction *fun);
bool loadFunctionCode(loadedFunction *newFunc);
diff --git a/engines/sludge/sound.cpp b/engines/sludge/sound.cpp index a92a51c174..d77f3d4e63 100644 --- a/engines/sludge/sound.cpp +++ b/engines/sludge/sound.cpp @@ -267,8 +267,8 @@ bool playMOD(int f, int a, int fromTrack) { return false; } - unsigned char *memImage; - memImage = (unsigned char *) loadEntireFileToMemory(bigDataFile, length); + byte *memImage; + memImage = (byte *) loadEntireFileToMemory(bigDataFile, length); if (! memImage) return fatal(ERROR_MUSIC_MEMORY_LOW); modCache[a].stream = alureCreateStreamFromMemory(memImage, length, 19200, 0, NULL); @@ -641,7 +641,7 @@ int initMovieSound(int f, ALenum format, int audioChannels, ALuint samplerate, } #endif -unsigned int getSoundSource(int index) { +uint getSoundSource(int index) { return 0; /*soundCache[index].playingOnSource;*/ //TODO:false value } diff --git a/engines/sludge/sound.h b/engines/sludge/sound.h index 05db6a4a29..3255c31cdf 100644 --- a/engines/sludge/sound.h +++ b/engines/sludge/sound.h @@ -69,7 +69,7 @@ void debugSounds(); void loadSounds(Common::SeekableReadStream *stream); void saveSounds(Common::WriteStream *stream); -unsigned int getSoundSource(int index); +uint getSoundSource(int index); } // End of namespace Sludge diff --git a/engines/sludge/sprites.cpp b/engines/sludge/sprites.cpp index 9790193626..bba4ca3f86 100644 --- a/engines/sludge/sprites.cpp +++ b/engines/sludge/sprites.cpp @@ -70,7 +70,7 @@ extern float cameraZoom; extern Graphics::Surface renderSurface; extern Graphics::Surface backdropSurface; -unsigned char currentBurnR = 0, currentBurnG = 0, currentBurnB = 0; +byte currentBurnR = 0, currentBurnG = 0, currentBurnB = 0; void forgetSpriteBank(spriteBank &forgetme) { if (forgetme.myPalette.pal) { @@ -104,17 +104,17 @@ bool reserveSpritePal(spritePalette &sP, int n) { delete[] sP.b; } - sP.pal = new unsigned short int[n]; + sP.pal = new uint16[n]; if (!checkNew(sP.pal)) return false; - sP.r = new unsigned char[n]; + sP.r = new byte[n]; if (!checkNew(sP.r)) return false; - sP.g = new unsigned char[n]; + sP.g = new byte[n]; if (!checkNew(sP.g)) return false; - sP.b = new unsigned char[n]; + sP.b = new byte[n]; if (!checkNew(sP.b)) return false; sP.total = n; @@ -222,7 +222,7 @@ bool loadSpriteBank(int fileNum, spriteBank &loadhere, bool isFont) { } } } else { // RAW DATA - size_t bytes_read = bigDataFile->read(data, picwidth * picheight); + uint bytes_read = bigDataFile->read(data, picwidth * picheight); if (bytes_read != picwidth * picheight && bigDataFile->err()) { warning("Reading error in loadSpriteBank."); } @@ -256,7 +256,7 @@ bool loadSpriteBank(int fileNum, spriteBank &loadhere, bool isFont) { int transColour = -1; int size = loadhere.sprites[i].surface.w * loadhere.sprites[i].surface.h; while (fromhere < size) { - unsigned char s = spriteData[i][fromhere++]; + byte s = spriteData[i][fromhere++]; if (s) { transColour = s; break; @@ -266,7 +266,7 @@ bool loadSpriteBank(int fileNum, spriteBank &loadhere, bool isFont) { for (int y = 0; y < loadhere.sprites[i].surface.h; y++) { for (int x = 0; x < loadhere.sprites[i].surface.w; x++) { byte *target = (byte *)loadhere.sprites[i].surface.getBasePtr(x, y); - unsigned char s = spriteData[i][fromhere++]; + byte s = spriteData[i][fromhere++]; if (s) { target[0] = (byte)255; target[1] = (byte)loadhere.myPalette.b[s]; @@ -589,7 +589,7 @@ void flipFontSprite(int x, int y, sprite &single, const spritePalette &fontPal) fontSprite(true, x, y, single, fontPal); } -unsigned char curLight[3]; +byte curLight[3]; void setDrawMode(onScreenPerson *thisPerson) { #if 0 diff --git a/engines/sludge/sprites.h b/engines/sludge/sprites.h index effb5121a3..fd1b347946 100644 --- a/engines/sludge/sprites.h +++ b/engines/sludge/sprites.h @@ -38,11 +38,11 @@ struct sprite { class spritePalette { public: - unsigned short int *pal; - unsigned char *r; - unsigned char *g; - unsigned char *b; - unsigned char originalRed, originalGreen, originalBlue, total; + uint16 *pal; + byte *r; + byte *g; + byte *b; + byte originalRed, originalGreen, originalBlue, total; spritePalette() : pal(0), r(0), g(0), b(0), total(0) { originalRed = originalGreen = originalBlue = 255; diff --git a/engines/sludge/statusba.h b/engines/sludge/statusba.h index 03c61cfa6c..b6c0c7822f 100644 --- a/engines/sludge/statusba.h +++ b/engines/sludge/statusba.h @@ -31,7 +31,7 @@ struct statusBar { struct statusStuff {
statusBar *firstStatusBar;
- unsigned short alignStatus;
+ uint16 alignStatus;
int litStatus;
int statusX, statusY;
int statusR, statusG, statusB;
@@ -44,8 +44,8 @@ void setStatusBar(char *txt); void clearStatusBar();
void addStatusBar();
void killLastStatus();
-void statusBarColour(unsigned char r, unsigned char g, unsigned char b);
-void statusBarLitColour(unsigned char r, unsigned char g, unsigned char b);
+void statusBarColour(byte r, byte g, byte b);
+void statusBarLitColour(byte r, byte g, byte b);
void setLitStatus(int i);
const char *statusBarText();
void positionStatus(int, int);
diff --git a/engines/sludge/thumbnail.cpp b/engines/sludge/thumbnail.cpp index 74c77ff5b4..f28035b795 100644 --- a/engines/sludge/thumbnail.cpp +++ b/engines/sludge/thumbnail.cpp @@ -158,12 +158,12 @@ void showThumbnail(char *filename, int atX, int atY) { if (thumbnailTexture == NULL) return; int t1, t2; - unsigned short c; + uint16 c; GLubyte *target; for (t2 = 0; t2 < fileHeight; t2++) { t1 = 0; while (t1 < fileWidth) { - c = (unsigned short) fp->readUint16BE(); + c = (uint16) fp->readUint16BE(); target = thumbnailTexture + 4 * picWidth * t2 + t1 * 4; target[0] = (GLubyte) redValue(c); target[1] = (GLubyte) greenValue(c); diff --git a/engines/sludge/transition.cpp b/engines/sludge/transition.cpp index 207eca65d8..e43f8b55a4 100644 --- a/engines/sludge/transition.cpp +++ b/engines/sludge/transition.cpp @@ -31,11 +31,11 @@ extern GLuint snapshotTextureName; namespace Sludge { -extern unsigned char brightnessLevel; +extern byte brightnessLevel; extern float snapTexW, snapTexH; -unsigned char fadeMode = 2; +byte fadeMode = 2; //---------------------------------------------------- // PROPER BRIGHTNESS FADING diff --git a/engines/sludge/utf8.cpp b/engines/sludge/utf8.cpp index 95f9e91f8a..61c297571b 100644 --- a/engines/sludge/utf8.cpp +++ b/engines/sludge/utf8.cpp @@ -51,7 +51,7 @@ uint32 UTF8Converter::nextchar(const char *s, int *i) { do { ch <<= 6; - ch += (unsigned char)s[(*i)++]; + ch += (byte)s[(*i)++]; sz++; } while (s[*i] && !isutf(s[*i])); ch -= offsetsFromUTF8[sz - 1]; diff --git a/engines/sludge/variable.cpp b/engines/sludge/variable.cpp index 9792dbf08c..30686e4b51 100644 --- a/engines/sludge/variable.cpp +++ b/engines/sludge/variable.cpp @@ -456,7 +456,7 @@ bool copyVariable(const variable &from, variable &to) { return copyMain(from, to); } -variable *fastArrayGetByIndex(fastArrayHandler *vS, unsigned int theIndex) { +variable *fastArrayGetByIndex(fastArrayHandler *vS, uint theIndex) { if (theIndex < 0 || theIndex >= vS->size) return NULL; return &vS->fastVariables[theIndex]; @@ -535,7 +535,7 @@ bool addVarToStackQuick(variable &va, variableStack *&thisStack) { return true; } -bool stackSetByIndex(variableStack *vS, unsigned int theIndex, const variable &va) { +bool stackSetByIndex(variableStack *vS, uint theIndex, const variable &va) { while (theIndex--) { vS = vS->next; if (!vS) @@ -544,7 +544,7 @@ bool stackSetByIndex(variableStack *vS, unsigned int theIndex, const variable &v return copyVariable(va, vS->thisVar); } -variable *stackGetByIndex(variableStack *vS, unsigned int theIndex) { +variable *stackGetByIndex(variableStack *vS, uint theIndex) { while (theIndex--) { vS = vS->next; if (!vS) { diff --git a/engines/sludge/variable.h b/engines/sludge/variable.h index 295473e55c..f36e4e75ec 100644 --- a/engines/sludge/variable.h +++ b/engines/sludge/variable.h @@ -108,13 +108,13 @@ int deleteVarFromStack(const variable &va, variableStack *&thisStack, variableStack *stackFindLast(variableStack *hunt);
bool copyStack(const variable &from, variable &to);
int stackSize(const stackHandler *me);
-bool stackSetByIndex(variableStack *, unsigned int, const variable &);
-variable *stackGetByIndex(variableStack *, unsigned int);
+bool stackSetByIndex(variableStack *, uint, const variable &);
+variable *stackGetByIndex(variableStack *, uint);
bool getSavedGamesStack(stackHandler *sH, char *ext);
bool makeFastArrayFromStack(variable &to, const stackHandler *stacky);
bool makeFastArraySize(variable &to, int size);
-variable *fastArrayGetByIndex(fastArrayHandler *vS, unsigned int theIndex);
+variable *fastArrayGetByIndex(fastArrayHandler *vS, uint theIndex);
#define DEBUG_STACKINESS 0
|