aboutsummaryrefslogtreecommitdiff
path: root/engines/startrek/awaymission.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/startrek/awaymission.cpp')
-rw-r--r--engines/startrek/awaymission.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/startrek/awaymission.cpp b/engines/startrek/awaymission.cpp
index 41533d7bb7..c3fe9f732d 100644
--- a/engines/startrek/awaymission.cpp
+++ b/engines/startrek/awaymission.cpp
@@ -45,7 +45,7 @@ void StarTrekEngine::initAwayMission() {
}
void StarTrekEngine::runAwayMission() {
- while (true) {
+ while (_gameMode == GAMEMODE_AWAYMISSION && !_resetGameMode) {
// Original game manipulates the stack when the room changes to return execution
// to this point. Instead of doing that, just check if a variable is set.
if (_roomIndexToLoad != -1 && _spawnIndexToLoad != -1) {