diff options
Diffstat (limited to 'engines/startrek/room.h')
-rw-r--r-- | engines/startrek/room.h | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/engines/startrek/room.h b/engines/startrek/room.h index dff0bcaad1..53c0b07f04 100644 --- a/engines/startrek/room.h +++ b/engines/startrek/room.h @@ -27,8 +27,11 @@ #include "common/ptr.h" #include "common/str.h" +#include "startrek/action.h" +#include "startrek/awaymission.h" #include "startrek/fixedint.h" -#include "startrek/startrek.h" +#include "startrek/object.h" +#include "startrek/soundeffects.h" #include "startrek/text.h" using Common::SharedPtr; @@ -141,6 +144,7 @@ public: private: StarTrekEngine *_vm; + AwayMission *_awayMission; const RoomAction *_roomActionList; int _numRoomActions; @@ -252,6 +256,8 @@ private: // Helper functions for repetitive stuff. + Common::String getCrewmanAnimFilename(int object, const Common::String &str); + /** * If "changeDirection" is true, they remain facing that direction even after their * animation is finished. The game is inconsistent about doing this. |