diff options
Diffstat (limited to 'engines/startrek/room.h')
-rw-r--r-- | engines/startrek/room.h | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/engines/startrek/room.h b/engines/startrek/room.h index 660af0f23f..a6a2e70557 100644 --- a/engines/startrek/room.h +++ b/engines/startrek/room.h @@ -746,6 +746,110 @@ public: void love0MccoyAccessedConsole(); void love0InteractWithConsole(); + // LOVE1 + void love1Tick1(); + void love1WalkToDoor3(); + void love1OpenDoor3(); + void love1ReachedDoor3(); + void love1WalkToDoor1(); + void love1OpenDoor1(); + void love1ReachedDoor1(); + void love1WalkToDoor2(); + void love1OpenDoor2(); + void love1ReachedDoor2(); + void love1LookAtLaser(); + void love1LookAtKirk(); + void love1LookAtSpock(); + void love1LookAtMccoy(); + void love1LookAtRedshirt(); + void love1LookAnywhere(); + void love1LookAtNozzle(); + void love1LookAtLadder(); + void love1LookAtDoor1Or2(); + void love1LookAtDoor3(); + void love1LookAtDistillator(); + void love1LookAtChamber(); + void love1LookAtReplicator(); + void love1LookAtFreezer(); + void love1LookAtDishes(); + void love1TalkToKirk(); + void love1TalkToSpock(); + void love1TalkToMccoy(); + void love1TalkToRedshirt(); + void love1UseMTricorderOnDishes(); + void love1UseMTricorderAnywhere(); + void love1UseSTricorderOnReplicator(); + void love1UseSTricorderOnLaser(); + void love1UseSTricorderOnFreezer(); + void love1UseSTricorderAnywhere(); + void love1UseSTricorderOnDishes(); + void love1UseSTricorderOnDistillator(); + void love1GetFreezer(); + void love1KirkReachedFreezer(); + void love1KirkGotVirusCulture(); + void love1GetFromChamber(); + void love1KirkReachedChamber(); + void love1KirkGotCureSample(); + void love1GetFromNozzle(); + void love1KirkReachedNozzleToGet(); + void love1KirkGotBottleFromNozzle(); + void love1UseN2OOnNozzle(); + void love1UseH2OOnNozzle(); + void love1UseNH3OnNozzle(); + void love1UseRLGOnNozzle(); + void love1KirkReachedNozzleToPut(); + void love1KirkPutBottleInNozzle(); + void love1UseAnthingOnNozzle(); + void love1UseSpockOnReplicator(); + void love1UseRedshirtOnReplicator(); + void love1UseMccoyOnReplicator(); + void love1MccoyReachedReplicator(); + void love1MccoyUsedReplicator(); + void love1ChamberClosed(); + void love1ChamberOpened(); + void love1UseAnythingOnChamber(); + void love1UseDishesOnChamber(); + void love1KirkReachedChamberToPut(); + void love1ChamberOpenedForDish(); + void love1KirkPutDishInChamber(); + void love1UseInsulationOnDistillator(); + void love1KirkReachedDistillator(); + void love1KirkGotPolyberylcarbonate(); + void love1UseKirkOnFreezer(); + void love1UseRedshirtOnFreezer(); + void love1UseSpockOnFreezer(); + void love1UseMccoyOnFreezer(); + void love1CrewmanReachedFreezer(); + void love1CrewmanOpenedOrClosedFreezer(); + void love1UseAnythingOnFreezer(); + void love1ReachedFreezerWithArbitraryItem(); + void love1FinishedUsingArbitraryItemOnFreezer(); + void love1UseAnythingOnReplicator(); + void love1ReachedReplicatorWithArbitraryItem(); + void love1FinishedUsingArbitraryItemOnReplicator(); + void love1UseAnythingOnDistillator(); + void love1ReachedDistillatorWithArbitraryItem(); + void love1FinishedUsingArbitraryItemOnDistillator(); + void love1UseKirkOnLadder(); + void love1UseSpockOnLadder(); + void love1UseMccoyOnLadder(); + void love1UseRedshirtOnLadder(); + void love1CrewmanReachedLadder(); + void love1CrewmanDiedFromPhaser(); + void love1TouchedHotspot0(); + + // LOVE2 + void love2Tick1(); + + // LOVE3 + void love3Tick1(); + + // LOVE4 + void love4Tick1(); + + // LOVE5 + void love5Tick1(); + private: // Room-specific variables. This is memset'ed to 0 when the room is initialized. union { @@ -824,6 +928,22 @@ private: byte _8ac; // 0x8ac } love0; + struct { + byte door3OpenCounter; // 0xcb + byte door1OpenCounter; // 0xcc + byte door2OpenCounter; // 0xcd + bool walkingToDoor; // 0xce + int32 dyingSpeaker; // 0xcf + int16 crewmanUsingFreezerRetX; // 0xd1 + int16 crewmanUsingFreezerRetY; // 0xd3 + int16 crewmanUsingDevice; // 0xd9 + int16 itemInNozzle; // 0xdd + char bottleAnimation[10]; // 0xdf + + byte _1d2a; // 0x1d2a + byte _1d2b; // 0x1d2b + } love1; + } _roomVar; }; |