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Diffstat (limited to 'engines/startrek/rooms/demon0.cpp')
-rw-r--r--engines/startrek/rooms/demon0.cpp36
1 files changed, 18 insertions, 18 deletions
diff --git a/engines/startrek/rooms/demon0.cpp b/engines/startrek/rooms/demon0.cpp
index 2aaba6f791..2a16bd5bb1 100644
--- a/engines/startrek/rooms/demon0.cpp
+++ b/engines/startrek/rooms/demon0.cpp
@@ -162,7 +162,7 @@ void Room::demon0TalkToPrelate() {
const TextRef *response = nullptr;
- switch (showText(options1, true)) {
+ switch (showMultipleTexts(options1, true)) {
case 0:
response = firstResponse0;
break;
@@ -175,26 +175,26 @@ void Room::demon0TalkToPrelate() {
}
if (response != nullptr)
- showText(response, true);
+ showMultipleTexts(response, true);
- if (showText(options2, true) == 1)
+ if (showMultipleTexts(options2, true) == 1)
demon0BadResponse();
- showText(secondResponse, true);
+ showMultipleTexts(secondResponse, true);
- if (showText(options3, true) == 1)
+ if (showMultipleTexts(options3, true) == 1)
demon0BadResponse();
- showText(thirdResponse, true);
+ showMultipleTexts(thirdResponse, true);
if (_awayMission->demon.wasRudeToPrelate)
- showText(badConclusion, true);
+ showMultipleTexts(badConclusion, true);
else
- showText(goodConclusion, true);
+ showMultipleTexts(goodConclusion, true);
}
void Room::demon0LookAtPrelate() {
- showText(4, true);
+ showDescription(4, true);
}
void Room::demon0UsePhaserOnSnow() {
@@ -222,39 +222,39 @@ void Room::demon0LookAtSign() {
}
void Room::demon0LookAtTrees() {
- showText(6, true);
+ showDescription(6, true);
}
void Room::demon0LookAtSnow() {
- showText(7, true);
+ showDescription(7, true);
}
void Room::demon0LookAnywhere() {
- showText(0, true);
+ showDescription(0, true);
}
void Room::demon0LookAtBushes() {
- showText(10, true);
+ showDescription(10, true);
}
void Room::demon0LookAtKirk() {
- showText(5, true);
+ showDescription(5, true);
}
void Room::demon0LookAtMcCoy() {
- showText(2, true);
+ showDescription(2, true);
}
void Room::demon0LookAtRedShirt() {
- showText(3, true);
+ showDescription(3, true);
}
void Room::demon0LookAtSpock() {
- showText(9, true);
+ showDescription(9, true);
}
void Room::demon0LookAtShelter() {
- showText(1, true);
+ showDescription(1, true);
}
void Room::demon0TalkToKirk() {