diff options
Diffstat (limited to 'engines/startrek/rooms/demon3.cpp')
-rw-r--r-- | engines/startrek/rooms/demon3.cpp | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/engines/startrek/rooms/demon3.cpp b/engines/startrek/rooms/demon3.cpp index a0120d8bec..1218292bfb 100644 --- a/engines/startrek/rooms/demon3.cpp +++ b/engines/startrek/rooms/demon3.cpp @@ -85,13 +85,13 @@ void Room::demon3Timer1Expired() { // Door just opened void Room::demon3Timer3Expired() { if (_awayMission->demon.repairedHand) { - showText(8, true); + showDescription(8, true); loadActorAnim(14, "door", 0x82, 0xc, 0); loadMapFile("demon3"); _awayMission->demon.doorOpened = true; _awayMission->demon.missionScore += 2; } else { - showText(7, true); + showDescription(7, true); } } @@ -357,7 +357,7 @@ void Room::demon3RedshirtUsedPanel() { TX_BLANK }; text[1] = textTable[_awayMission->demon.field41 - 1]; - showText(text, true); + showMultipleTexts(text, true); walkCrewman(OBJECT_REDSHIRT, 0xbe, 0x9b, 0); } } @@ -388,7 +388,7 @@ void Room::demon3UsePhaserOnDoor() { _roomVar.demon.usedPhaserOnDoor++; if (_roomVar.demon.usedPhaserOnDoor == 1) - showText(9, true); + showDescription(9, true); else if (_roomVar.demon.usedPhaserOnDoor == 2) showText(TX_SPEAKER_SPOCK, 11, true); } @@ -491,72 +491,72 @@ void Room::demon3TalkToRedshirt() { } void Room::demon3LookAtKirk() { - showText(4, true); + showDescription(4, true); } void Room::demon3LookAtSpock() { - showText(1, true); + showDescription(1, true); } void Room::demon3LookAtMccoy() { - showText(2, true); + showDescription(2, true); } void Room::demon3LookAtRedshirt() { if (_awayMission->redshirtDead) { - showText(17, true); + showDescription(17, true); // NOTE: there's an alternate string that isn't used? (TX_DEM3N018) } else { - showText(3, true); + showDescription(3, true); } } void Room::demon3LookAnywhere() { - showText(10, true); + showDescription(10, true); } void Room::demon3LookAtMiner() { if (_awayMission->demon.healedMiner) { - showText(0, true); + showDescription(0, true); } else { - showText(6, true); + showDescription(6, true); } } void Room::demon3LookAtBoulder1() { - showText(11, true); + showDescription(11, true); } void Room::demon3LookAtBoulder2() { - showText(13, true); + showDescription(13, true); } void Room::demon3LookAtBoulder3() { - showText(13, true); + showDescription(13, true); } void Room::demon3LookAtBoulder4() { - showText(20, true); + showDescription(20, true); } void Room::demon3LookAtStructure() { - showText(16, true); + showDescription(16, true); } void Room::demon3LookAtDoor() { if (_awayMission->demon.doorOpened) { - showText(14, true); + showDescription(14, true); } else { - showText(12, true); + showDescription(12, true); } } void Room::demon3LookAtPanel() { - showText(19, true); + showDescription(19, true); } void Room::demon3LookAtLight() { - showText(15, true); + showDescription(15, true); } } |