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-rw-r--r--engines/startrek/rooms/feather0.cpp224
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diff --git a/engines/startrek/rooms/feather0.cpp b/engines/startrek/rooms/feather0.cpp
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+++ b/engines/startrek/rooms/feather0.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "startrek/room.h"
+
+#define OBJECT_QUETZECOATL 8
+
+#define HOTSPOT_MOON 0x20
+#define HOTSPOT_LOG 0x21
+#define HOTSPOT_HUT 0x22
+#define HOTSPOT_EYES_1 0x23
+#define HOTSPOT_EYES_2 0x24
+#define HOTSPOT_EYES_3 0x25
+#define HOTSPOT_EYES_4 0x26
+#define HOTSPOT_EYES_5 0x27
+#define HOTSPOT_EYES_6 0x28
+#define HOTSPOT_EYES_7 0x29
+#define HOTSPOT_EYES_8 0x2a
+#define HOTSPOT_EYES_9 0x2b
+#define HOTSPOT_TREE 0x2c
+
+namespace StarTrek {
+
+void Room::feather0Tick1() {
+ playVoc("FEA0LOOP");
+ loadActorAnim(OBJECT_QUETZECOATL, "s5r0qb", 0xbe, 0xa6);
+}
+
+void Room::feather0Tick60() {
+ playMidiMusicTracks(33);
+}
+
+void Room::feather0TalkToQuetzecoatl() {
+ const TextRef choices[] = {
+ TX_SPEAKER_KIRK,
+ TX_FEA0_006,
+ TX_FEA0_007,
+ TX_FEA0_011,
+ TX_BLANK
+ };
+
+ showText(TX_SPEAKER_QUETZECOATL, TX_FEA0_028);
+ int choice = showText(choices);
+ bool alreadyAngered = false;
+
+ if (choice == 0) {
+ const TextRef choices0[] = {
+ TX_SPEAKER_KIRK,
+ TX_FEA0_009,
+ TX_FEA0_004,
+ TX_BLANK
+ };
+ showText(TX_SPEAKER_QUETZECOATL, TX_FEA0_032);
+ choice = showText(choices0);
+ } else if (choice == 1) {
+ const TextRef choices0[] = {
+ TX_SPEAKER_KIRK,
+ TX_FEA0_002,
+ TX_FEA0_012,
+ TX_BLANK
+ };
+ showText(TX_SPEAKER_QUETZECOATL, TX_FEA0_031);
+ choice = showText(choices0);
+ } else if (choice == 2) {
+ const TextRef choices0[] = {
+ TX_SPEAKER_KIRK,
+ TX_FEA0_014,
+ TX_FEA0_008,
+ TX_BLANK
+ };
+ showText(TX_SPEAKER_QUETZECOATL, TX_FEA0_033);
+ choice = showText(choices0);
+
+ if (choice == 0) {
+ alreadyAngered = true;
+ showText(TX_SPEAKER_QUETZECOATL, TX_FEA0_024);
+ }
+ } else
+ showText(TX_DIALOG_ERROR);
+
+ if (!alreadyAngered) {
+ if (choice == 0)
+ showText(TX_SPEAKER_QUETZECOATL, TX_FEA0_030);
+ else // choice == 1
+ showText(TX_SPEAKER_QUETZECOATL, TX_FEA0_101);
+ showText(TX_SPEAKER_KIRK, TX_FEA0_010);
+ showText(TX_SPEAKER_QUETZECOATL, TX_FEA0_026);
+
+ const TextRef choices1[] = {
+ TX_SPEAKER_KIRK,
+ TX_FEA0_013,
+ TX_FEA0_005,
+ TX_BLANK
+ };
+ choice = showText(choices1);
+
+ if (choice == 0) {
+ showText(TX_SPEAKER_QUETZECOATL, TX_FEA0_029);
+ showText(TX_SPEAKER_KIRK, TX_FEA0_003);
+ }
+
+ showText(TX_SPEAKER_QUETZECOATL, TX_FEA0_027);
+ }
+
+ // Quetzecoatl ultimately warps the crew away no matter what
+ _vm->_awayMission.disableInput = true;
+ loadActorAnim(OBJECT_QUETZECOATL, "s5r0qt");
+ playMidiMusicTracks(1);
+ _vm->_awayMission.timers[0] = 50;
+ _vm->_awayMission.timers[1] = 64;
+}
+
+void Room::feather0Timer0Expired() {
+ playVoc("SE2BIGEN");
+
+ loadActorAnim2(OBJECT_KIRK, "ktele");
+ loadActorAnim2(OBJECT_SPOCK, "stele");
+ loadActorAnim2(OBJECT_MCCOY, "mtele");
+ loadActorAnim2(OBJECT_REDSHIRT, "rtele");
+}
+
+void Room::feather0Timer1Expired() {
+ _vm->_awayMission.disableInput = false;
+ loadRoomIndex(1, 5);
+}
+
+void Room::feather0UsePhaserOnQuetzecoatl() {
+ showText(TX_SPEAKER_QUETZECOATL, TX_FEA0_025);
+}
+
+void Room::feather0UsePhaserOnMccoy() {
+ showText(TX_SPEAKER_MCCOY, TX_FEA0_016);
+}
+
+void Room::feather0UseMedkit() {
+ showText(TX_SPEAKER_MCCOY, TX_FEA0_108);
+}
+
+void Room::feather0LookAtQuetzecoatl() {
+ showText(TX_FEA0N008);
+}
+
+void Room::feather0LookAtMoon() {
+ showText(TX_FEA0N007);
+}
+
+void Room::feather0LookAtLog() {
+ showText(TX_FEA0N006);
+}
+
+void Room::feather0LookAtHut() {
+ showText(TX_FEA0N001);
+}
+
+void Room::feather0LookAnywhere() {
+ showText(TX_FEA0N009);
+}
+
+void Room::feather0LookAtEyes() {
+ showText(TX_FEA0N000);
+}
+
+void Room::feather0LookAtTree() {
+ showText(TX_FEA0N003);
+}
+
+void Room::feather0LookAtMccoy() {
+ showText(TX_FEA0N004);
+}
+
+void Room::feather0LookAtSpock() {
+ showText(TX_FEA0N005);
+}
+
+void Room::feather0LookAtRedshirt() {
+ showText(TX_FEA0N002);
+}
+
+void Room::feather0TalkToMccoy() {
+ showText(TX_SPEAKER_MCCOY, TX_FEA0_017);
+ showText(TX_SPEAKER_SPOCK, TX_FEA0_021);
+}
+
+void Room::feather0TalkToSpock() {
+ showText(TX_SPEAKER_SPOCK, TX_FEA0_022);
+ showText(TX_SPEAKER_MCCOY, TX_FEA0_018);
+}
+
+void Room::feather0TalkToRedshirt() {
+ showText(TX_SPEAKER_STRAGEY, TX_FEA0_023);
+}
+
+void Room::feather0UseSTricorderOnQuetzecoatl() {
+ spockScan(DIR_S, TX_FEA0_020, false);
+}
+
+void Room::feather0UseSTricorderAnywhere() {
+ spockScan(DIR_S, TX_FEA0_019, false);
+}
+
+void Room::feather0UseMTricorderOnQuetzecoatl() {
+ mccoyScan(DIR_S, TX_FEA0_015, false);
+}
+
+}