diff options
Diffstat (limited to 'engines/startrek/rooms/feather0.cpp')
-rw-r--r-- | engines/startrek/rooms/feather0.cpp | 224 |
1 files changed, 224 insertions, 0 deletions
diff --git a/engines/startrek/rooms/feather0.cpp b/engines/startrek/rooms/feather0.cpp new file mode 100644 index 0000000000..a533af05bd --- /dev/null +++ b/engines/startrek/rooms/feather0.cpp @@ -0,0 +1,224 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "startrek/room.h" + +#define OBJECT_QUETZECOATL 8 + +#define HOTSPOT_MOON 0x20 +#define HOTSPOT_LOG 0x21 +#define HOTSPOT_HUT 0x22 +#define HOTSPOT_EYES_1 0x23 +#define HOTSPOT_EYES_2 0x24 +#define HOTSPOT_EYES_3 0x25 +#define HOTSPOT_EYES_4 0x26 +#define HOTSPOT_EYES_5 0x27 +#define HOTSPOT_EYES_6 0x28 +#define HOTSPOT_EYES_7 0x29 +#define HOTSPOT_EYES_8 0x2a +#define HOTSPOT_EYES_9 0x2b +#define HOTSPOT_TREE 0x2c + +namespace StarTrek { + +void Room::feather0Tick1() { + playVoc("FEA0LOOP"); + loadActorAnim(OBJECT_QUETZECOATL, "s5r0qb", 0xbe, 0xa6); +} + +void Room::feather0Tick60() { + playMidiMusicTracks(33); +} + +void Room::feather0TalkToQuetzecoatl() { + const TextRef choices[] = { + TX_SPEAKER_KIRK, + TX_FEA0_006, + TX_FEA0_007, + TX_FEA0_011, + TX_BLANK + }; + + showText(TX_SPEAKER_QUETZECOATL, TX_FEA0_028); + int choice = showText(choices); + bool alreadyAngered = false; + + if (choice == 0) { + const TextRef choices0[] = { + TX_SPEAKER_KIRK, + TX_FEA0_009, + TX_FEA0_004, + TX_BLANK + }; + showText(TX_SPEAKER_QUETZECOATL, TX_FEA0_032); + choice = showText(choices0); + } else if (choice == 1) { + const TextRef choices0[] = { + TX_SPEAKER_KIRK, + TX_FEA0_002, + TX_FEA0_012, + TX_BLANK + }; + showText(TX_SPEAKER_QUETZECOATL, TX_FEA0_031); + choice = showText(choices0); + } else if (choice == 2) { + const TextRef choices0[] = { + TX_SPEAKER_KIRK, + TX_FEA0_014, + TX_FEA0_008, + TX_BLANK + }; + showText(TX_SPEAKER_QUETZECOATL, TX_FEA0_033); + choice = showText(choices0); + + if (choice == 0) { + alreadyAngered = true; + showText(TX_SPEAKER_QUETZECOATL, TX_FEA0_024); + } + } else + showText(TX_DIALOG_ERROR); + + if (!alreadyAngered) { + if (choice == 0) + showText(TX_SPEAKER_QUETZECOATL, TX_FEA0_030); + else // choice == 1 + showText(TX_SPEAKER_QUETZECOATL, TX_FEA0_101); + showText(TX_SPEAKER_KIRK, TX_FEA0_010); + showText(TX_SPEAKER_QUETZECOATL, TX_FEA0_026); + + const TextRef choices1[] = { + TX_SPEAKER_KIRK, + TX_FEA0_013, + TX_FEA0_005, + TX_BLANK + }; + choice = showText(choices1); + + if (choice == 0) { + showText(TX_SPEAKER_QUETZECOATL, TX_FEA0_029); + showText(TX_SPEAKER_KIRK, TX_FEA0_003); + } + + showText(TX_SPEAKER_QUETZECOATL, TX_FEA0_027); + } + + // Quetzecoatl ultimately warps the crew away no matter what + _vm->_awayMission.disableInput = true; + loadActorAnim(OBJECT_QUETZECOATL, "s5r0qt"); + playMidiMusicTracks(1); + _vm->_awayMission.timers[0] = 50; + _vm->_awayMission.timers[1] = 64; +} + +void Room::feather0Timer0Expired() { + playVoc("SE2BIGEN"); + + loadActorAnim2(OBJECT_KIRK, "ktele"); + loadActorAnim2(OBJECT_SPOCK, "stele"); + loadActorAnim2(OBJECT_MCCOY, "mtele"); + loadActorAnim2(OBJECT_REDSHIRT, "rtele"); +} + +void Room::feather0Timer1Expired() { + _vm->_awayMission.disableInput = false; + loadRoomIndex(1, 5); +} + +void Room::feather0UsePhaserOnQuetzecoatl() { + showText(TX_SPEAKER_QUETZECOATL, TX_FEA0_025); +} + +void Room::feather0UsePhaserOnMccoy() { + showText(TX_SPEAKER_MCCOY, TX_FEA0_016); +} + +void Room::feather0UseMedkit() { + showText(TX_SPEAKER_MCCOY, TX_FEA0_108); +} + +void Room::feather0LookAtQuetzecoatl() { + showText(TX_FEA0N008); +} + +void Room::feather0LookAtMoon() { + showText(TX_FEA0N007); +} + +void Room::feather0LookAtLog() { + showText(TX_FEA0N006); +} + +void Room::feather0LookAtHut() { + showText(TX_FEA0N001); +} + +void Room::feather0LookAnywhere() { + showText(TX_FEA0N009); +} + +void Room::feather0LookAtEyes() { + showText(TX_FEA0N000); +} + +void Room::feather0LookAtTree() { + showText(TX_FEA0N003); +} + +void Room::feather0LookAtMccoy() { + showText(TX_FEA0N004); +} + +void Room::feather0LookAtSpock() { + showText(TX_FEA0N005); +} + +void Room::feather0LookAtRedshirt() { + showText(TX_FEA0N002); +} + +void Room::feather0TalkToMccoy() { + showText(TX_SPEAKER_MCCOY, TX_FEA0_017); + showText(TX_SPEAKER_SPOCK, TX_FEA0_021); +} + +void Room::feather0TalkToSpock() { + showText(TX_SPEAKER_SPOCK, TX_FEA0_022); + showText(TX_SPEAKER_MCCOY, TX_FEA0_018); +} + +void Room::feather0TalkToRedshirt() { + showText(TX_SPEAKER_STRAGEY, TX_FEA0_023); +} + +void Room::feather0UseSTricorderOnQuetzecoatl() { + spockScan(DIR_S, TX_FEA0_020, false); +} + +void Room::feather0UseSTricorderAnywhere() { + spockScan(DIR_S, TX_FEA0_019, false); +} + +void Room::feather0UseMTricorderOnQuetzecoatl() { + mccoyScan(DIR_S, TX_FEA0_015, false); +} + +} |