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-rw-r--r--engines/startrek/rooms/feather0.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/startrek/rooms/feather0.cpp b/engines/startrek/rooms/feather0.cpp
index a533af05bd..820614b62f 100644
--- a/engines/startrek/rooms/feather0.cpp
+++ b/engines/startrek/rooms/feather0.cpp
@@ -122,11 +122,11 @@ void Room::feather0TalkToQuetzecoatl() {
}
// Quetzecoatl ultimately warps the crew away no matter what
- _vm->_awayMission.disableInput = true;
+ _awayMission->disableInput = true;
loadActorAnim(OBJECT_QUETZECOATL, "s5r0qt");
playMidiMusicTracks(1);
- _vm->_awayMission.timers[0] = 50;
- _vm->_awayMission.timers[1] = 64;
+ _awayMission->timers[0] = 50;
+ _awayMission->timers[1] = 64;
}
void Room::feather0Timer0Expired() {
@@ -139,7 +139,7 @@ void Room::feather0Timer0Expired() {
}
void Room::feather0Timer1Expired() {
- _vm->_awayMission.disableInput = false;
+ _awayMission->disableInput = false;
loadRoomIndex(1, 5);
}