diff options
Diffstat (limited to 'engines/startrek/rooms/feather1.cpp')
-rw-r--r-- | engines/startrek/rooms/feather1.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/startrek/rooms/feather1.cpp b/engines/startrek/rooms/feather1.cpp index 7a2312154a..c5f7307c74 100644 --- a/engines/startrek/rooms/feather1.cpp +++ b/engines/startrek/rooms/feather1.cpp @@ -63,7 +63,7 @@ extern const RoomAction feather1ActionList[] = { { {ACTION_TIMER_EXPIRED, 2, 0, 0}, &Room::feather1Timer2Expired }, { {ACTION_FINISHED_ANIMATION, 8, 0, 0}, &Room::feather1PickedUpSnake }, { {ACTION_TIMER_EXPIRED, 0, 0, 0}, &Room::feather1Timer0Expired }, - { {ACTION_USE, OBJECT_ICOMM, -1, 0}, &Room::feather1UseCommunicator }, + { {ACTION_USE, OBJECT_ICOMM, 0xff, 0}, &Room::feather1UseCommunicator }, { {ACTION_USE, OBJECT_IROCK, HOTSPOT_HOLE, 0}, &Room::feather1UseRockOnHole }, { {ACTION_FINISHED_WALKING, 9, 0, 0}, &Room::feather1ReachedHole }, { {ACTION_TIMER_EXPIRED, 3, 0, 0}, &Room::feather1Timer3Expired }, @@ -106,25 +106,25 @@ extern const RoomAction feather1ActionList[] = { { {ACTION_FINISHED_WALKING, 10, 0, 0}, &Room::feather1ReachedVineToClimbDown }, { {ACTION_FINISHED_ANIMATION, 10, 0, 0}, &Room::feather1ClimbedDownVine }, - { {ACTION_USE, OBJECT_IPHASERS, -1, 0}, &Room::feather1UsePhaser }, - { {ACTION_USE, OBJECT_IPHASERK, -1, 0}, &Room::feather1UsePhaser }, + { {ACTION_USE, OBJECT_IPHASERS, 0xff, 0}, &Room::feather1UsePhaser }, + { {ACTION_USE, OBJECT_IPHASERK, 0xff, 0}, &Room::feather1UsePhaser }, { {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_RIGHT_VINE, 0}, &Room::feather1UseSTricorderOnRightVine }, { {ACTION_USE, OBJECT_ISTRICOR, OBJECT_SNAKE, 0}, &Room::feather1UseSTricorderOnSnake }, { {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_MOSS, 0}, &Room::feather1UseSTricorderOnMoss }, { {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_HOLE, 0}, &Room::feather1UseSTricorderOnHole }, - { {ACTION_USE, OBJECT_ISTRICOR, -1, 0}, &Room::feather1UseSTricorderAnywhere }, + { {ACTION_USE, OBJECT_ISTRICOR, 0xff, 0}, &Room::feather1UseSTricorderAnywhere }, { {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_ROCKS, 0}, &Room::feather1UseSTricorderOnRocks }, { {ACTION_USE, OBJECT_IMTRICOR, OBJECT_LEFT_VINE, 0}, &Room::feather1UseMTricorderOnVine }, { {ACTION_USE, OBJECT_IMTRICOR, HOTSPOT_RIGHT_VINE, 0}, &Room::feather1UseMTricorderOnVine }, { {ACTION_USE, OBJECT_IMTRICOR, HOTSPOT_MOSS, 0}, &Room::feather1UseMTricorderOnMoss }, { {ACTION_USE, OBJECT_IMTRICOR, HOTSPOT_HOLE, 0}, &Room::feather1UseMTricorderOnHole }, { {ACTION_USE, OBJECT_IMTRICOR, OBJECT_SNAKE, 0}, &Room::feather1UseMTricorderOnSnake }, - { {ACTION_USE, OBJECT_IMEDKIT, -1, 0}, &Room::feather1UseMedkit }, + { {ACTION_USE, OBJECT_IMEDKIT, 0xff, 0}, &Room::feather1UseMedkit }, { {ACTION_TALK, OBJECT_MCCOY, 0, 0}, &Room::feather1TalkToMccoy }, { {ACTION_TALK, OBJECT_SPOCK, 0, 0}, &Room::feather1TalkToSpock }, { {ACTION_TALK, OBJECT_REDSHIRT, 0, 0}, &Room::feather1TalkToRedshirt }, { {ACTION_WALK, HOTSPOT_EXIT, 0, 0}, &Room::feather1WalkToExit }, - { {ACTION_LOOK, -1, 0, 0}, &Room::feather1LookAnywhere }, + { {ACTION_LOOK, 0xff, 0, 0}, &Room::feather1LookAnywhere }, { {ACTION_LOOK, OBJECT_SNAKE, 0, 0}, &Room::feather1LookAtSnake }, { {ACTION_LOOK, HOTSPOT_RIGHT_VINE, 0, 0}, &Room::feather1LookAtRightVine }, { {ACTION_LOOK, HOTSPOT_HOLE, 0, 0}, &Room::feather1LookAtHole }, |