diff options
Diffstat (limited to 'engines/startrek/rooms/feather5.cpp')
-rw-r--r-- | engines/startrek/rooms/feather5.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/engines/startrek/rooms/feather5.cpp b/engines/startrek/rooms/feather5.cpp index 2adcd43d0e..2f86a1e468 100644 --- a/engines/startrek/rooms/feather5.cpp +++ b/engines/startrek/rooms/feather5.cpp @@ -194,7 +194,7 @@ void Room::feather5UseSnakeOnRedshirt() { } void Room::feather5UseSnakeOnWater() { - showText(TX_FEA5N011); + showDescription(TX_FEA5N011); loseItem(OBJECT_ISNAKE); } @@ -227,12 +227,12 @@ void Room::feather5UseKnifeOnMonster() { } void Room::feather5GetFern() { - showText(TX_FEA5N008); + showDescription(TX_FEA5N008); } void Room::feather5UseKnifeOnFern() { if (_awayMission->feather.gotFern) - showText(TX_FEA5N015); + showDescription(TX_FEA5N015); else { walkCrewmanC(OBJECT_KIRK, 0x106, 0x8a, &Room::feather5ReachedFern); _awayMission->disableInput = true; @@ -299,7 +299,7 @@ void Room::feather5UseRockOnRedshirt() { void Room::feather5UseCrewmanOnThrownFern() { // This might be unused? The object in question (OBJECT_THROWN_FERN) shouldn't be // visible while player control is active. - showText(TX_FEA5N003); + showDescription(TX_FEA5N003); } void Room::feather5UseSpockOnMonster() { @@ -319,54 +319,54 @@ void Room::feather5UsePhaser() { } void Room::feather5LookAnywhere() { - showText(TX_FEA5N012); + showDescription(TX_FEA5N012); } void Room::feather5LookAtLog() { - showText(TX_FEA5N007); + showDescription(TX_FEA5N007); } void Room::feather5LookAtWater() { - showText(TX_FEA5N009); + showDescription(TX_FEA5N009); } void Room::feather5LookAtFern() { - showText(TX_FEA5N014); + showDescription(TX_FEA5N014); } void Room::feather5LookAtInsects() { - showText(TX_FEA5N005); + showDescription(TX_FEA5N005); } void Room::feather5LookAtCave() { - showText(TX_FEA5N013); + showDescription(TX_FEA5N013); } void Room::feather5LookAtMonster() { - showText(TX_FEA5N000); + showDescription(TX_FEA5N000); } void Room::feather5LookAtSpock() { - showText(TX_FEA5N006); + showDescription(TX_FEA5N006); } void Room::feather5LookAtKirk() { if (!_awayMission->feather.waterMonsterRetreated) - showText(TX_FEA5N001); + showDescription(TX_FEA5N001); else // ENHANCEMENT: Fall back to default behaviour instead of doing nothing _awayMission->rdfStillDoDefaultAction = true; } void Room::feather5LookAtMccoy() { if (!_awayMission->feather.waterMonsterRetreated) - showText(TX_FEA5N002); + showDescription(TX_FEA5N002); else // ENHANCEMENT: Fall back to default behaviour instead of doing nothing _awayMission->rdfStillDoDefaultAction = true; } void Room::feather5LookAtRedshirt() { if (!_awayMission->feather.waterMonsterRetreated) - showText(TX_FEA5N004); + showDescription(TX_FEA5N004); else // ENHANCEMENT: Fall back to default behaviour instead of doing nothing _awayMission->rdfStillDoDefaultAction = true; } |