diff options
Diffstat (limited to 'engines/startrek/rooms/love1.cpp')
-rw-r--r-- | engines/startrek/rooms/love1.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/startrek/rooms/love1.cpp b/engines/startrek/rooms/love1.cpp index d2ffe2143c..9f4617b8c1 100644 --- a/engines/startrek/rooms/love1.cpp +++ b/engines/startrek/rooms/love1.cpp @@ -624,7 +624,7 @@ void Room::love1CrewmanReachedLadder() { TX_SPEAKER_FERRIS }; - if (_vm->_awayMission.love.putLaughingGasInVent || _vm->_awayMission.love.field41) // Romulans unconscious + if (_vm->_awayMission.love.romulansUnconsciousFromLaughingGas || _vm->_awayMission.love.romulansUnconsciousFromVirus) // Romulans unconscious loadRoomIndex(4, 3); else { // Romulans still conscious, they shoot you loadActorAnim(OBJECT_PHASERSHOT, "s3r2s2", 0xf3, 0x89, 0); @@ -650,7 +650,7 @@ void Room::love1CrewmanDiedFromPhaser() { // Romulans fire a "warning shot" when you go to the right part of the room. void Room::love1TouchedHotspot0() { - if (_vm->_awayMission.love.putLaughingGasInVent || _vm->_awayMission.love.field41) + if (_vm->_awayMission.love.romulansUnconsciousFromLaughingGas || _vm->_awayMission.love.romulansUnconsciousFromVirus) return; loadActorAnim(OBJECT_PHASERSHOT, "s3r2s1", 0xf3, 0x89, 0); playSoundEffectIndex(SND_PHASSHOT); |