diff options
Diffstat (limited to 'engines/startrek/rooms/tug3.cpp')
-rw-r--r-- | engines/startrek/rooms/tug3.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/engines/startrek/rooms/tug3.cpp b/engines/startrek/rooms/tug3.cpp index bccd173c1e..9fd2a075e0 100644 --- a/engines/startrek/rooms/tug3.cpp +++ b/engines/startrek/rooms/tug3.cpp @@ -54,7 +54,7 @@ void Room::tug3Tick40() { } void Room::tug3LookAnywhere() { - showText(TX_TUG3N007); + showDescription(TX_TUG3N007); } void Room::tug3ElasiSurrendered() { @@ -231,7 +231,7 @@ void Room::tug3TalkToElasi1() { TX_TUG3_002, TX_BLANK }; - int choice = showText(choices); + int choice = showMultipleTexts(choices); switch (choice) { case 0: // They surrender @@ -290,15 +290,15 @@ void Room::tug3Elasi1ShotConsoleAndSurrenders() { } void Room::tug3LookAtMccoy() { - showText(TX_TUG3N000); + showDescription(TX_TUG3N000); } void Room::tug3LookAtSpock() { - showText(TX_TUG3N002); + showDescription(TX_TUG3N002); } void Room::tug3LookAtRedshirt() { - showText(TX_TUG3N001); + showDescription(TX_TUG3N001); } void Room::tug3LookAtElasi1() { @@ -309,32 +309,32 @@ void Room::tug3LookAtElasi1() { // instead of just checking if he's stunned. if (_awayMission->tug.bridgeElasi1Status == GUARDSTAT_STUNNED || _awayMission->tug.bridgeElasi1Status == GUARDSTAT_DEAD) - showText(TX_TUG3N003); + showDescription(TX_TUG3N003); else - showText(TX_TUG3N008); + showDescription(TX_TUG3N008); } void Room::tug3LookAtElasi2() { // BUGFIX: also check if stunned. They can't "glare at the crewmembers" if they're // unconscious. (applies to below functions too.) if (_awayMission->tug.bridgeElasi2Status == GUARDSTAT_DEAD || _awayMission->tug.bridgeElasi2Status == GUARDSTAT_STUNNED) - showText(TX_TUG3N004); + showDescription(TX_TUG3N004); else - showText(TX_TUG3N005); + showDescription(TX_TUG3N005); } void Room::tug3LookAtElasi3() { if (_awayMission->tug.bridgeElasi3Status == GUARDSTAT_DEAD || _awayMission->tug.bridgeElasi2Status == GUARDSTAT_STUNNED) - showText(TX_TUG3N004); + showDescription(TX_TUG3N004); else - showText(TX_TUG3N005); + showDescription(TX_TUG3N005); } void Room::tug3LookAtElasi4() { if (_awayMission->tug.bridgeElasi4Status == GUARDSTAT_DEAD || _awayMission->tug.bridgeElasi2Status == GUARDSTAT_STUNNED) - showText(TX_TUG3N004); + showDescription(TX_TUG3N004); else - showText(TX_TUG3N005); + showDescription(TX_TUG3N005); } void Room::tug3TalkToMccoy() { @@ -462,7 +462,7 @@ void Room::tug3Timer1Expired() { _awayMission->timers[1] = 100; _awayMission->tug.orbitalDecayCounter++; } else { // Game over - showText(TX_TUG3N006); + showDescription(TX_TUG3N006); showGameOverMenu(); } } |