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path: root/engines/startrek/rooms/veng0.cpp
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Diffstat (limited to 'engines/startrek/rooms/veng0.cpp')
-rw-r--r--engines/startrek/rooms/veng0.cpp38
1 files changed, 19 insertions, 19 deletions
diff --git a/engines/startrek/rooms/veng0.cpp b/engines/startrek/rooms/veng0.cpp
index fe5ae7f631..d19937fee3 100644
--- a/engines/startrek/rooms/veng0.cpp
+++ b/engines/startrek/rooms/veng0.cpp
@@ -217,7 +217,7 @@ void Room::veng0UseMccoyOnDeadCrewman() {
void Room::veng0UseSawOnBeam() {
if (_awayMission->veng.beamState == 1 || _awayMission->veng.beamState == 2)
- showText(TX_VEN0N008);
+ showDescription(TX_VEN0N008);
else {
_awayMission->disableInput = true;
walkCrewmanC(OBJECT_KIRK, 0x24, 0xc2, &Room::veng0KirkReachedSaw);
@@ -241,7 +241,7 @@ void Room::veng0DoneCuttingBeam() {
loadActorStandAnim(OBJECT_9);
loadActorStandAnim(OBJECT_10);
- showText(TX_VEN0N007);
+ showDescription(TX_VEN0N007);
_awayMission->veng.beamState = 1;
veng0GetBeam();
@@ -249,12 +249,12 @@ void Room::veng0DoneCuttingBeam() {
void Room::veng0GetBeam() {
if (_awayMission->veng.beamState == 1) {
- showText(TX_VEN0N019);
+ showDescription(TX_VEN0N019);
_awayMission->veng.beamState = 2;
giveItem(OBJECT_IBEAM);
loadActorAnim2(OBJECT_BEAM, "s7r0bf", 0x0e, 0x9a);
} else
- showText(TX_VEN0N009);
+ showDescription(TX_VEN0N009);
}
void Room::veng0TalkToKirk() {
@@ -277,62 +277,62 @@ void Room::veng0TalkToRedshirt() {
}
void Room::veng0LookAtPatterson() {
- showText(TX_VEN0N004);
+ showDescription(TX_VEN0N004);
}
void Room::veng0LookAtDeadCrewman2() {
- showText(TX_VEN0N017);
+ showDescription(TX_VEN0N017);
}
void Room::veng0LookAtComputerBank() {
- showText(TX_VEN0N005);
+ showDescription(TX_VEN0N005);
}
void Room::veng0LookAtChair() {
- showText(TX_VEN0N015);
+ showDescription(TX_VEN0N015);
}
void Room::veng0LookAtKirk() {
- showText(TX_VEN0N001);
+ showDescription(TX_VEN0N001);
}
void Room::veng0LookAtSpock() {
- showText(TX_VEN0N006);
+ showDescription(TX_VEN0N006);
}
void Room::veng0LookAtMccoy() {
- showText(TX_VEN0N002);
+ showDescription(TX_VEN0N002);
}
void Room::veng0LookAtRedshirt() {
- showText(TX_VEN0N003);
+ showDescription(TX_VEN0N003);
}
void Room::veng0LookAtViewscreen() {
- showText(TX_VEN0N010);
+ showDescription(TX_VEN0N010);
}
void Room::veng0LookAtHelmConsole() {
- showText(TX_VEN0N011);
+ showDescription(TX_VEN0N011);
}
void Room::veng0LookAtNavConsole() {
- showText(TX_VEN0N012);
+ showDescription(TX_VEN0N012);
}
void Room::veng0LookAtBeam() {
if (_awayMission->veng.beamState == 1)
- showText(TX_VEN0N013);
+ showDescription(TX_VEN0N013);
else
- showText(TX_VEN0N000);
+ showDescription(TX_VEN0N000);
}
void Room::veng0LookAnywhere() {
- showText(TX_VEN0N018);
+ showDescription(TX_VEN0N018);
}
void Room::veng0LookAtDeadCrewman1() {
- showText(TX_VEN0N016);
+ showDescription(TX_VEN0N016);
}
void Room::veng0UseMccoyOnLivingCrewman() {