diff options
Diffstat (limited to 'engines/startrek/rooms/veng0.cpp')
-rw-r--r-- | engines/startrek/rooms/veng0.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/engines/startrek/rooms/veng0.cpp b/engines/startrek/rooms/veng0.cpp index fe5ae7f631..d19937fee3 100644 --- a/engines/startrek/rooms/veng0.cpp +++ b/engines/startrek/rooms/veng0.cpp @@ -217,7 +217,7 @@ void Room::veng0UseMccoyOnDeadCrewman() { void Room::veng0UseSawOnBeam() { if (_awayMission->veng.beamState == 1 || _awayMission->veng.beamState == 2) - showText(TX_VEN0N008); + showDescription(TX_VEN0N008); else { _awayMission->disableInput = true; walkCrewmanC(OBJECT_KIRK, 0x24, 0xc2, &Room::veng0KirkReachedSaw); @@ -241,7 +241,7 @@ void Room::veng0DoneCuttingBeam() { loadActorStandAnim(OBJECT_9); loadActorStandAnim(OBJECT_10); - showText(TX_VEN0N007); + showDescription(TX_VEN0N007); _awayMission->veng.beamState = 1; veng0GetBeam(); @@ -249,12 +249,12 @@ void Room::veng0DoneCuttingBeam() { void Room::veng0GetBeam() { if (_awayMission->veng.beamState == 1) { - showText(TX_VEN0N019); + showDescription(TX_VEN0N019); _awayMission->veng.beamState = 2; giveItem(OBJECT_IBEAM); loadActorAnim2(OBJECT_BEAM, "s7r0bf", 0x0e, 0x9a); } else - showText(TX_VEN0N009); + showDescription(TX_VEN0N009); } void Room::veng0TalkToKirk() { @@ -277,62 +277,62 @@ void Room::veng0TalkToRedshirt() { } void Room::veng0LookAtPatterson() { - showText(TX_VEN0N004); + showDescription(TX_VEN0N004); } void Room::veng0LookAtDeadCrewman2() { - showText(TX_VEN0N017); + showDescription(TX_VEN0N017); } void Room::veng0LookAtComputerBank() { - showText(TX_VEN0N005); + showDescription(TX_VEN0N005); } void Room::veng0LookAtChair() { - showText(TX_VEN0N015); + showDescription(TX_VEN0N015); } void Room::veng0LookAtKirk() { - showText(TX_VEN0N001); + showDescription(TX_VEN0N001); } void Room::veng0LookAtSpock() { - showText(TX_VEN0N006); + showDescription(TX_VEN0N006); } void Room::veng0LookAtMccoy() { - showText(TX_VEN0N002); + showDescription(TX_VEN0N002); } void Room::veng0LookAtRedshirt() { - showText(TX_VEN0N003); + showDescription(TX_VEN0N003); } void Room::veng0LookAtViewscreen() { - showText(TX_VEN0N010); + showDescription(TX_VEN0N010); } void Room::veng0LookAtHelmConsole() { - showText(TX_VEN0N011); + showDescription(TX_VEN0N011); } void Room::veng0LookAtNavConsole() { - showText(TX_VEN0N012); + showDescription(TX_VEN0N012); } void Room::veng0LookAtBeam() { if (_awayMission->veng.beamState == 1) - showText(TX_VEN0N013); + showDescription(TX_VEN0N013); else - showText(TX_VEN0N000); + showDescription(TX_VEN0N000); } void Room::veng0LookAnywhere() { - showText(TX_VEN0N018); + showDescription(TX_VEN0N018); } void Room::veng0LookAtDeadCrewman1() { - showText(TX_VEN0N016); + showDescription(TX_VEN0N016); } void Room::veng0UseMccoyOnLivingCrewman() { |