diff options
Diffstat (limited to 'engines/startrek/rooms/veng3.cpp')
-rw-r--r-- | engines/startrek/rooms/veng3.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/engines/startrek/rooms/veng3.cpp b/engines/startrek/rooms/veng3.cpp index 8c71086e24..12c044b83d 100644 --- a/engines/startrek/rooms/veng3.cpp +++ b/engines/startrek/rooms/veng3.cpp @@ -147,7 +147,7 @@ void Room::veng3WalkToDoor() { if (_awayMission->veng.clearedDebris) walkCrewmanC(OBJECT_KIRK, 0xa6, 0x6e, &Room::veng3ReachedTurbolift2); else - showText(TX_VEN3N006); + showDescription(TX_VEN3N006); } void Room::veng3ReachedTurbolift2() { @@ -175,18 +175,18 @@ void Room::veng3SickbayDoorOpened() { } void Room::veng3LookAtSupportBeam() { - showText(TX_VEN3N007); + showDescription(TX_VEN3N007); } void Room::veng3LookAtDebris() { if (!_awayMission->veng.clearedDebris) - showText(TX_VEN3N009); + showDescription(TX_VEN3N009); else - showText(TX_VEN3N007); // UNUSED (debris is gone) + showDescription(TX_VEN3N007); // UNUSED (debris is gone) } void Room::veng3LookAtTurbolift2Door() { - showText(TX_VEN3N012); + showDescription(TX_VEN3N012); if (!_awayMission->veng.lookedAtTurbolift2Door) { _awayMission->veng.lookedAtTurbolift2Door = true; @@ -198,35 +198,35 @@ void Room::veng3LookAtTurbolift2Door() { } void Room::veng3LookAtSickbayDoor() { - showText(TX_VEN3N011); + showDescription(TX_VEN3N011); } void Room::veng3LookAtCable() { - showText(TX_VEN3N013); + showDescription(TX_VEN3N013); } void Room::veng3LookAtDeadGuy() { - showText(TX_VEN3N005); + showDescription(TX_VEN3N005); } void Room::veng3LookAtKirk() { - showText(TX_VEN3N001); + showDescription(TX_VEN3N001); } void Room::veng3LookAtMccoy() { - showText(TX_VEN3N002); + showDescription(TX_VEN3N002); } void Room::veng3LookAtSpock() { - showText(TX_VEN3N004); + showDescription(TX_VEN3N004); } void Room::veng3LookAtRedshirt() { - showText(TX_VEN3N000); + showDescription(TX_VEN3N000); } void Room::veng3LookAnywhere() { - showText(TX_VEN3N003); + showDescription(TX_VEN3N003); } void Room::veng3UseStunPhaserOnDebris() { @@ -338,7 +338,7 @@ void Room::veng3TalkToRedshirt() { } void Room::veng3GetDebris() { - showText(TX_VEN3N010); + showDescription(TX_VEN3N010); } void Room::veng3GetCable() { @@ -354,7 +354,7 @@ void Room::veng3ReachedCable() { void Room::veng3PickedUpCable() { _awayMission->disableInput = false; loadActorStandAnim(OBJECT_CABLE); - showText(TX_VEN3N014); + showDescription(TX_VEN3N014); giveItem(OBJECT_ICABLE2); _awayMission->veng.tookCableFromSickbayHallway = true; } |