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Diffstat (limited to 'engines/startrek/rooms/veng7.cpp')
-rw-r--r--engines/startrek/rooms/veng7.cpp32
1 files changed, 16 insertions, 16 deletions
diff --git a/engines/startrek/rooms/veng7.cpp b/engines/startrek/rooms/veng7.cpp
index fbb068d2c6..d82a11eb90 100644
--- a/engines/startrek/rooms/veng7.cpp
+++ b/engines/startrek/rooms/veng7.cpp
@@ -107,53 +107,53 @@ void Room::veng7TouchedTurboliftDoor() {
}
void Room::veng7LookAtCollapsedSection() {
- showDescription(TX_VEN7N001);
+ showDescription(1, true);
}
void Room::veng7LookAtDeadGuy() {
// ENHANCEMENT: Original played TX_VEN0N016. This is reused and boring, and there is
// a more interesting unused audio file, so use that instead.
- showDescription(TX_VEN7N000);
+ showDescription(0, true);
}
void Room::veng7LookAtDoor() {
- showDescription(TX_VEN7N007);
+ showDescription(7, true);
}
void Room::veng7LookAtCable() {
- showDescription(TX_VEN7N008);
+ showDescription(8, true);
}
void Room::veng7LookAtKirk() {
- showDescription(TX_VEN7N003);
+ showDescription(3, true);
}
void Room::veng7LookAtSpock() {
- showDescription(TX_VEN7N005);
+ showDescription(5, true);
}
void Room::veng7LookAtMccoy() {
- showDescription(TX_VEN7N004);
+ showDescription(4, true);
}
void Room::veng7LookAtRedshirt() {
- showDescription(TX_VEN7N002);
+ showDescription(2, true);
}
void Room::veng7LookAnywhere() {
- showDescription(TX_VEN7N006);
+ showDescription(6, true);
}
void Room::veng7TalkToKirk() {
- showText(TX_SPEAKER_KIRK, TX_VEN7_001);
+ showText(TX_SPEAKER_KIRK, 1, true);
}
void Room::veng7TalkToSpock() {
- showText(TX_SPEAKER_SPOCK, TX_VEN7_005);
+ showText(TX_SPEAKER_SPOCK, 5, true);
}
void Room::veng7TalkToMccoy() {
- // NOTE: TX_VEN7_007 could also fit here. It might be more fitting since it's not
+ // NOTE: 07, true could also fit here. It might be more fitting since it's not
// reused. However, it mentions that McCoy gave up medical practice in Georgia. Maybe
// they removed this for continuity reasons or something. I don't want to be
// responsible for creating any possible confusion over his backstory.
@@ -161,15 +161,15 @@ void Room::veng7TalkToMccoy() {
}
void Room::veng7TalkToRedshirt() {
- showText(TX_SPEAKER_KIJE, TX_VEN7_007);
+ showText(TX_SPEAKER_KIJE, 7, true);
}
void Room::veng7UseSTricorderOnCollapsedSection() {
- spockScan(DIR_S, TX_VEN7_006);
+ spockScan(DIR_S, 6, true);
}
void Room::veng7TouchedHotspot0() { // Got too close to the collapsed section
- showText(TX_SPEAKER_SPOCK, TX_VEN7_003);
+ showText(TX_SPEAKER_SPOCK, 3, true);
}
void Room::veng7GetCable() {
@@ -184,7 +184,7 @@ void Room::veng7ReachedCable() {
void Room::veng7PickedUpCable() {
loadActorStandAnim(OBJECT_CABLE);
- showDescription(TX_VEN7N009);
+ showDescription(9, true);
giveItem(OBJECT_ICABLE1);
_awayMission->veng.tookCableFromTransporterRoomHallway = true;
_awayMission->disableInput = false;