diff options
Diffstat (limited to 'engines/startrek/rooms')
-rw-r--r-- | engines/startrek/rooms/sins0.cpp | 92 | ||||
-rw-r--r-- | engines/startrek/rooms/sins1.cpp | 98 | ||||
-rw-r--r-- | engines/startrek/rooms/sins2.cpp | 124 | ||||
-rw-r--r-- | engines/startrek/rooms/sins3.cpp | 89 | ||||
-rw-r--r-- | engines/startrek/rooms/sins4.cpp | 115 | ||||
-rw-r--r-- | engines/startrek/rooms/sins5.cpp | 122 |
6 files changed, 314 insertions, 326 deletions
diff --git a/engines/startrek/rooms/sins0.cpp b/engines/startrek/rooms/sins0.cpp index 63d77ddbd1..5b50896544 100644 --- a/engines/startrek/rooms/sins0.cpp +++ b/engines/startrek/rooms/sins0.cpp @@ -93,23 +93,23 @@ void Room::sins0Tick1() { } void Room::sins0LookAnywhere() { - showDescription(TX_SIN0N009); + showDescription(9, true); } void Room::sins0LookAtOpenDoor() { - showDescription(TX_SIN0N005); + showDescription(5, true); } void Room::sins0LookAtClosedDoor() { - showDescription(TX_SIN0N008); + showDescription(8, true); } void Room::sins0TalkToSpock() { - showText(TX_SPEAKER_SPOCK, TX_SIN0_009); + showText(TX_SPEAKER_SPOCK, 9, true); } void Room::sins0TalkToMccoy() { - showText(TX_SPEAKER_MCCOY, TX_SIN0_011); + showText(TX_SPEAKER_MCCOY, 11, true); } void Room::sins0TalkToRedshirt() { @@ -118,16 +118,16 @@ void Room::sins0TalkToRedshirt() { // comments on how the small moon could have an atmosphere. This is more interesting // and relevant, so that implementation is used instead. if (false) - showText(TX_SPEAKER_MOSHER, TX_SIN0_024); + showText(TX_SPEAKER_MOSHER, 24, true); else { - showText(TX_SPEAKER_MOSHER, TX_SIN0_026); - showText(TX_SPEAKER_SPOCK, TX_SIN0_022); - showText(TX_SPEAKER_KIRK, TX_SIN0_006); + showText(TX_SPEAKER_MOSHER, 26, true); + showText(TX_SPEAKER_SPOCK, 22, true); + showText(TX_SPEAKER_KIRK, 6, true); } } void Room::sins0LookAtGround() { - showDescription(TX_SIN0N006); + showDescription(6, true); } void Room::sins0GetRock() { @@ -139,82 +139,82 @@ void Room::sins0GetRock() { void Room::sins0PickedUpRock() { _awayMission->disableInput = false; loadActorStandAnim(OBJECT_KIRK); - showDescription(TX_SIN0N010); + showDescription(10, true); giveItem(OBJECT_IS8ROCKS); } void Room::sins0UseSTricorderAnywhere() { - spockScan(DIR_S, TX_SIN0_018); + spockScan(DIR_S, 18, false, true); } void Room::sins0UseSTricorderOnGround() { - spockScan(DIR_S, TX_SIN0_017); + spockScan(DIR_S, 17, false, true); _awayMission->sins.gatheredClues |= 1; } void Room::sins0UseSTricorderOnPlanet() { - spockScan(DIR_S, TX_SIN0_016); + spockScan(DIR_S, 16, false, true); } void Room::sins0Tick40() { if (!_awayMission->sins.enteredRoom0FirstTime) { _awayMission->disableInput = false; - showText(TX_SPEAKER_UHURA, TX_SIN0U082); - showText(TX_SPEAKER_KIRK, TX_SIN0_003); - showText(TX_SPEAKER_SCOTT, TX_SIN0_S48); - showText(TX_SPEAKER_KIRK, TX_SIN0_007); - showText(TX_SPEAKER_SCOTT, TX_SIN0_S50); - showText(TX_SPEAKER_KIRK, TX_SIN0_005); - showText(TX_SPEAKER_SCOTT, TX_SIN0_S49); - showText(TX_SPEAKER_KIRK, TX_SIN0_001); + showText(TX_SPEAKER_UHURA, 82, true); + showText(TX_SPEAKER_KIRK, 3, true); + showText(TX_SPEAKER_SCOTT, 48 + SCOTTY_MESSAGE_OFFSET); + showText(TX_SPEAKER_KIRK, 7, true); + showText(TX_SPEAKER_SCOTT, 50 + SCOTTY_MESSAGE_OFFSET); + showText(TX_SPEAKER_KIRK, 5, true); + showText(TX_SPEAKER_SCOTT, 49 + SCOTTY_MESSAGE_OFFSET); + showText(TX_SPEAKER_KIRK, 1, true); _awayMission->sins.enteredRoom0FirstTime = true; } } void Room::sins0LookAtStatue() { - showDescription(TX_SIN0N011); - showText(TX_SPEAKER_MCCOY, TX_SIN0_015); - showText(TX_SPEAKER_SPOCK, TX_SIN0_021); - showText(TX_SPEAKER_MOSHER, TX_SIN0_027); - showText(TX_SPEAKER_MCCOY, TX_SIN0_014); + showDescription(11, true); + showText(TX_SPEAKER_MCCOY, 15, true); + showText(TX_SPEAKER_SPOCK, 21, true); + showText(TX_SPEAKER_MOSHER, 27, true); + showText(TX_SPEAKER_MCCOY, 14, true); } void Room::sins0LookAtPlanet() { - showDescription(TX_SIN0N007); + showDescription(7, true); } void Room::sins0LookAtSky() { // This seems unused, due to HOTSPOT_SKY not being mapped anywhere? - showDescription(TX_SIN0N004); + showDescription(4, true); } void Room::sins0LookAtKirk() { - showDescription(TX_SIN0N002); + showDescription(2, true); } void Room::sins0LookAtSpock() { - showDescription(TX_SIN0N003); + showDescription(3, true); } void Room::sins0LookAtMccoy() { - showDescription(TX_SIN0N000); + showDescription(0, true); } void Room::sins0LookAtRedshirt() { - showDescription(TX_SIN0N001); + showDescription(1, true); } void Room::sins0UseSTricorderOnClosedDoor() { - spockScan(DIR_S, TX_SIN0_019); - showText(TX_SPEAKER_MOSHER, TX_SIN0_025); - showText(TX_SPEAKER_MCCOY, TX_SIN0_013); - showText(TX_SPEAKER_MOSHER, TX_SIN0_028); + spockScan(DIR_S, 19, false, true); + showText(TX_SPEAKER_MOSHER, 25, true); + showText(TX_SPEAKER_MCCOY, 13, true); + showText(TX_SPEAKER_MOSHER, 28, true); } void Room::sins0UseSTricorderOnStatue() { - spockScan(DIR_S, TX_SIN0_020); - showText(TX_SPEAKER_KIRK, TX_SIN0_008); - showText(TX_SPEAKER_SPOCK, TX_SIN0_023); + spockScan(DIR_S, 20, false, true); + showText(TX_SPEAKER_KIRK, 8, true); + showText(TX_SPEAKER_SPOCK, 23, true); if (!_awayMission->sins.gotPointsForScanningStatue) { _awayMission->sins.gotPointsForScanningStatue = true; @@ -223,20 +223,20 @@ void Room::sins0UseSTricorderOnStatue() { } void Room::sins0UseMedkitOnCrewman() { - showText(TX_SPEAKER_MCCOY, TX_SIN0_012); + showText(TX_SPEAKER_MCCOY, 12, true); } void Room::sins0UseMTricorderOnCrewman() { - mccoyScan(DIR_S, TX_SIN0_010); + mccoyScan(DIR_S, 10, false, true); } void Room::sins0UseCommunicator() { if (!_awayMission->sins.scottyInformedKirkAboutVirus) { - showText(TX_SPEAKER_KIRK, TX_SIN0_004); - showText(TX_SPEAKER_SCOTT, TX_SIN0_S01); - showText(TX_SPEAKER_KIRK, TX_SIN0_002); + showText(TX_SPEAKER_KIRK, 4, true); + showText(TX_SPEAKER_SCOTT, 1 + SCOTTY_MESSAGE_OFFSET, true); + showText(TX_SPEAKER_KIRK, 2, true); } else - showText(TX_SPEAKER_UHURA, TX_SIN0U069); + showText(TX_SPEAKER_UHURA, 69, true); } void Room::sins0WalkToDoor() { diff --git a/engines/startrek/rooms/sins1.cpp b/engines/startrek/rooms/sins1.cpp index e2873680ca..073837bc06 100644 --- a/engines/startrek/rooms/sins1.cpp +++ b/engines/startrek/rooms/sins1.cpp @@ -117,74 +117,74 @@ void Room::sins1Tick1() { } void Room::sins1LookAnywhere() { - showDescription(TX_SIN1N001); + showDescription(1, true); } void Room::sins1LookAtLock() { - showDescription(TX_SIN1N009); + showDescription(9, true); } void Room::sins1LookAtDoor() { // NOTE: This function had two implementations (one unused). if (true) - showDescription(TX_SIN1N010); + showDescription(10, true); else - showDescription(TX_SIN1N008); + showDescription(8, true); } void Room::sins1LookAtPanel() { - showDescription(TX_SIN1N003); + showDescription(3, true); } void Room::sins1LookAtKeypad() { - showDescription(TX_SIN1N011); + showDescription(11, true); } void Room::sins1UseSTricorderOnPanel() { - spockScan(DIR_N, TX_SIN1_010); + spockScan(DIR_N, 10, false, true); } void Room::sins1UseSTricorderOnKeypad() { - spockScan(DIR_N, TX_SIN1_021); + spockScan(DIR_N, 21, false, true); } void Room::sins1UseSTricorderOnLock() { - spockScan(DIR_N, TX_SIN1_009); + spockScan(DIR_N, 9, false, true); } void Room::sins1UseSTricorderOnDoor() { if (!_awayMission->sins.openedOuterDoor) - spockScan(DIR_N, TX_SIN1_019); + spockScan(DIR_N, 19, false, true); } void Room::sins1UseSTricorderAnywhere() { - spockScan(DIR_S, TX_SIN1_024); + spockScan(DIR_S, 24, false, true); } void Room::sins1UseSTricorderOnLens() { if (!_awayMission->sins.doorLaserFiredOnce) - spockScan(DIR_N, TX_SIN1_022); + spockScan(DIR_N, 22, false, true); else // BUGFIX: Original didn't do the tricorder animation, etc. in this case - spockScan(DIR_N, TX_SIN1_023); + spockScan(DIR_N, 23, false, true); } void Room::sins1UseRockOnDoor() { - showDescription(TX_SIN1N007); + showDescription(7, true); } void Room::sins1UseRedshirtOnKeypad() { if (!_awayMission->sins.openedOuterDoor) - showText(TX_SPEAKER_MOSHER, TX_SIN1_028); + showText(TX_SPEAKER_MOSHER, 28, true); } void Room::sins1UseMccoyOnKeypad() { if (!_awayMission->sins.openedOuterDoor) - showText(TX_SPEAKER_MCCOY, TX_SIN1_012); + showText(TX_SPEAKER_MCCOY, 12, true); } void Room::sins1UseKirkOnKeypad() { if (!_awayMission->sins.openedOuterDoor) { - showText(TX_SPEAKER_KIRK, TX_SIN1_001); + showText(TX_SPEAKER_KIRK, 1, true); sins1UseSpockOnKeypad(); } } @@ -228,13 +228,13 @@ void Room::sins1EnteredCorrectCode() { } void Room::sins1DoorDoneOpening() { - showText(TX_SPEAKER_SPOCK, TX_SIN1_011); + showText(TX_SPEAKER_SPOCK, 11, true); } void Room::sins1EnteredIncorrectCode() { _awayMission->crewDirectionsAfterWalk[OBJECT_SPOCK] = DIR_W; walkCrewman(OBJECT_SPOCK, 0xf3, 0xad); - showText(TX_SPEAKER_SPOCK, TX_SIN1_017); + showText(TX_SPEAKER_SPOCK, 17, true); } void Room::sins1EnteredSacredSofNumber() { @@ -246,12 +246,12 @@ void Room::sins1EnteredSacredSofNumber() { } void Room::sins1UsePhaserOnDoor() { - showText(TX_SPEAKER_SPOCK, TX_SIN1_016); + showText(TX_SPEAKER_SPOCK, 16, true); } void Room::sins1DoorUsedLaser() { loadActorStandAnim(OBJECT_9); - showText(TX_SPEAKER_SPOCK, TX_SIN1_018); + showText(TX_SPEAKER_SPOCK, 18, true); _awayMission->sins.field33 = true; _awayMission->sins.doorLaserFiredOnce = true; @@ -259,13 +259,13 @@ void Room::sins1DoorUsedLaser() { void Room::sins1Tick40() { if (!_awayMission->sins.scottyInformedKirkAboutVirus) { - showText(TX_SPEAKER_SCOTT, TX_SIN1_S10); - showText(TX_SPEAKER_KIRK, TX_SIN1_007); - showText(TX_SPEAKER_SCOTT, TX_SIN1_S18); - showText(TX_SPEAKER_KIRK, TX_SIN1_005); - showText(TX_SPEAKER_SCOTT, TX_SIN1_S85); - showText(TX_SPEAKER_KIRK, TX_SIN1_003); - showText(TX_SPEAKER_SCOTT, TX_SIN1_S17); + showText(TX_SPEAKER_SCOTT, 10 + SCOTTY_MESSAGE_OFFSET, true); + showText(TX_SPEAKER_KIRK, 7, true); + showText(TX_SPEAKER_SCOTT, 18 + SCOTTY_MESSAGE_OFFSET, true); + showText(TX_SPEAKER_KIRK, 5, true); + showText(TX_SPEAKER_SCOTT, 85 + SCOTTY_MESSAGE_OFFSET, true); + showText(TX_SPEAKER_KIRK, 3, true); + showText(TX_SPEAKER_SCOTT, 17 + SCOTTY_MESSAGE_OFFSET, true); _awayMission->sins.scottyInformedKirkAboutVirus = true; _awayMission->disableInput = false; @@ -273,8 +273,8 @@ void Room::sins1Tick40() { } void Room::sins1TalkToKirk() { - showText(TX_SPEAKER_KIRK, TX_SIN1_006); - showText(TX_SPEAKER_SPOCK, TX_SIN1_027); + showText(TX_SPEAKER_KIRK, 6, true); + showText(TX_SPEAKER_SPOCK, 27, true); } void Room::sins1TalkToSpock() { @@ -282,58 +282,58 @@ void Room::sins1TalkToSpock() { // the energy source is coming from. The second (unused) one says to "carefully // consider what we know about this culture". if (true) - showText(TX_SPEAKER_SPOCK, TX_SIN1_020); + showText(TX_SPEAKER_SPOCK, 20, true); else - showText(TX_SPEAKER_SPOCK, TX_SIN1_025); + showText(TX_SPEAKER_SPOCK, 25, true); } void Room::sins1TalkToMccoy() { - showText(TX_SPEAKER_MCCOY, TX_SIN1_015); + showText(TX_SPEAKER_MCCOY, 15, true); } void Room::sins1TalkToRedshirt() { - showText(TX_SPEAKER_MOSHER, TX_SIN1_030); - showText(TX_SPEAKER_SPOCK, TX_SIN1_026); - showText(TX_SPEAKER_MOSHER, TX_SIN1_029); + showText(TX_SPEAKER_MOSHER, 30, true); + showText(TX_SPEAKER_SPOCK, 26, true); + showText(TX_SPEAKER_MOSHER, 29, true); } void Room::sins1LookAtKirk() { - showDescription(TX_SIN1N005); + showDescription(5, true); } void Room::sins1LookAtSpock() { - showDescription(TX_SIN1N004); + showDescription(4, true); } void Room::sins1LookAtMccoy() { - showDescription(TX_SIN1N006); + showDescription(6, true); } void Room::sins1LookAtRedshirt() { - showDescription(TX_SIN1N002); + showDescription(2, true); } void Room::sins1LookAtLens() { - showDescription(TX_SIN1N000); + showDescription(0, true); } void Room::sins1UseCommunicator() { if (!_awayMission->sins.enteredRoom2FirstTime) { - showText(TX_SPEAKER_KIRK, TX_SIN1_008); - showText(TX_SPEAKER_SCOTT, TX_SIN1_S51); - showText(TX_SPEAKER_KIRK, TX_SIN1_002); - showText(TX_SPEAKER_SCOTT, TX_SIN1_S20); - showText(TX_SPEAKER_KIRK, TX_SIN1_004); + showText(TX_SPEAKER_KIRK, 8, true); + showText(TX_SPEAKER_SCOTT, 51 + SCOTTY_MESSAGE_OFFSET, true); + showText(TX_SPEAKER_KIRK, 2, true); + showText(TX_SPEAKER_SCOTT, 20 + SCOTTY_MESSAGE_OFFSET, true); + showText(TX_SPEAKER_KIRK, 4, true); } else - showText(TX_SPEAKER_UHURA, TX_SIN1U070); + showText(TX_SPEAKER_UHURA, 70, true); } void Room::sins1UseMedkitOnCrewman() { - showText(TX_SPEAKER_MCCOY, TX_SIN1_014); + showText(TX_SPEAKER_MCCOY, 14, true); } void Room::sins1UseMTricorderOnCrewman() { - mccoyScan(DIR_S, TX_SIN1_013); + mccoyScan(DIR_S, 13, false, true); } void Room::sins1WalkToDoor() { diff --git a/engines/startrek/rooms/sins2.cpp b/engines/startrek/rooms/sins2.cpp index b85ca345ed..b045f0113e 100644 --- a/engines/startrek/rooms/sins2.cpp +++ b/engines/startrek/rooms/sins2.cpp @@ -104,15 +104,15 @@ void Room::sins2Tick1() { } void Room::sins2UsePhaserOnDoor() { - showText(TX_SPEAKER_SPOCK, TX_SIN2_025); + showText(TX_SPEAKER_SPOCK, 25, true); } void Room::sins2UseSTricorderAnywhere() { - spockScan(DIR_S, TX_SIN2_026); + spockScan(DIR_S, 26, true); } void Room::sins2UseKirkOnTerminal() { - showText(TX_SPEAKER_KIRK, TX_SIN2_002); + showText(TX_SPEAKER_KIRK, 2, true); sins2UseSpockOnTerminal(); } @@ -127,56 +127,56 @@ void Room::sins2SpockReachedTerminal() { } void Room::sins2SpockUsedTerminal() { - showText(TX_SPEAKER_SPOCK, TX_SIN2_042); - showText(TX_SPEAKER_SPOCK, TX_SIN2_044); + showText(TX_SPEAKER_SPOCK, 42, true); + showText(TX_SPEAKER_SPOCK, 44, true); if (!_awayMission->sins.gotPointsForAccessingTerminal) { _awayMission->sins.missionScore += 2; _awayMission->sins.gotPointsForAccessingTerminal = true; } - showText(TX_SPEAKER_MCCOY, TX_SIN2_015); - showText(TX_SPEAKER_SPOCK, TX_SIN2_032); - showText(TX_SPEAKER_MOSHER, TX_SIN2_050); - showText(TX_SPEAKER_SPOCK, TX_SIN2_035); - showText(TX_SPEAKER_SPOCK, TX_SIN2_043); - showText(TX_SPEAKER_SPOCK, TX_SIN2_041); - showText(TX_SPEAKER_SPOCK, TX_SIN2_040); - showText(TX_SPEAKER_MCCOY, TX_SIN2_021); - showText(TX_SPEAKER_SPOCK, TX_SIN2_034); - showText(TX_SPEAKER_SPOCK, TX_SIN2_031); - showText(TX_SPEAKER_SPOCK, TX_SIN2_038); - showText(TX_SPEAKER_MCCOY, TX_SIN2_020); - showText(TX_SPEAKER_SPOCK, TX_SIN2_033); - showText(TX_SPEAKER_KIRK, TX_SIN2_007); - showText(TX_SPEAKER_SPOCK, TX_SIN2_037); - showText(TX_SPEAKER_MCCOY, TX_SIN2_022); - showText(TX_SPEAKER_SPOCK, TX_SIN2_029); + showText(TX_SPEAKER_MCCOY, 15, true); + showText(TX_SPEAKER_SPOCK, 32, true); + showText(TX_SPEAKER_MOSHER, 50, true); + showText(TX_SPEAKER_SPOCK, 35, true); + showText(TX_SPEAKER_SPOCK, 43, true); + showText(TX_SPEAKER_SPOCK, 41, true); + showText(TX_SPEAKER_SPOCK, 40, true); + showText(TX_SPEAKER_MCCOY, 21, true); + showText(TX_SPEAKER_SPOCK, 34, true); + showText(TX_SPEAKER_SPOCK, 31, true); + showText(TX_SPEAKER_SPOCK, 38, true); + showText(TX_SPEAKER_MCCOY, 20, true); + showText(TX_SPEAKER_SPOCK, 33, true); + showText(TX_SPEAKER_KIRK, 7, true); + showText(TX_SPEAKER_SPOCK, 37, true); + showText(TX_SPEAKER_MCCOY, 22, true); + showText(TX_SPEAKER_SPOCK, 29, true); } void Room::sins2UseMccoyOnTerminal() { - showText(TX_SPEAKER_MCCOY, TX_SIN2_012); + showText(TX_SPEAKER_MCCOY, 12, true); } void Room::sins2UseRedshirtOnTerminal() { - showText(TX_SPEAKER_MOSHER, TX_SIN2_045); + showText(TX_SPEAKER_MOSHER, 45, true); } void Room::sins2UseSTricorderOnTerminal() { - spockScan(DIR_W, TX_SIN2_009); + spockScan(DIR_W, 9, false, true); } void Room::sins2UseSTricorderOnKeypad() { - spockScan(DIR_N, TX_SIN2_028); + spockScan(DIR_N, 28, false, true); } void Room::sins2UseSTricorderOnDoor() { - spockScan(DIR_N, TX_SIN2_027); + spockScan(DIR_N, 27, false, true); } void Room::sins2UseKirkOnKeypad() { if (!_awayMission->sins.openedInnerDoor) { - showText(TX_SPEAKER_KIRK, TX_SIN2_001); + showText(TX_SPEAKER_KIRK, 01, true); sins2UseSpockOnKeypad(); } } @@ -212,105 +212,105 @@ void Room::sins2EnteredCorrectCode() { } void Room::sins2EnteredIncorrectCode() { - showText(TX_SPEAKER_SPOCK, TX_SIN2_024); // BUGFIX: Speaker is spock, not "none" + showText(TX_SPEAKER_SPOCK, 24, true); // BUGFIX: Speaker is spock, not "none" } void Room::sins2DoorFinishedOpening() { - showText(TX_SPEAKER_SPOCK, TX_SIN2_010); + showText(TX_SPEAKER_SPOCK, 10, true); } void Room::sins2Tick40() { if (!_awayMission->sins.enteredRoom2FirstTime) { _awayMission->disableInput = false; - showText(TX_SPEAKER_KIRK, TX_SIN2_005); - showText(TX_SPEAKER_SCOTT, TX_SIN2_S05); - showText(TX_SPEAKER_UHURA, TX_SIN2U085); - showText(TX_SPEAKER_KIRK, TX_SIN2_008); - showText(TX_SPEAKER_UHURA, TX_SIN2U097); + showText(TX_SPEAKER_KIRK, 5, true); + showText(TX_SPEAKER_SCOTT, 5 + SCOTTY_MESSAGE_OFFSET, true); + showText(TX_SPEAKER_UHURA, 85, true); + showText(TX_SPEAKER_KIRK, 8, true); + showText(TX_SPEAKER_UHURA, 97, true); showText(TX_SPEAKER_MCCOY, TX_SIN2_F26); - showText(TX_SPEAKER_UHURA, TX_SIN2U096); - showText(TX_SPEAKER_MCCOY, TX_SIN2_019); - showText(TX_SPEAKER_KIRK, TX_SIN2_004); + showText(TX_SPEAKER_UHURA, 96, true); + showText(TX_SPEAKER_MCCOY, 19, true); + showText(TX_SPEAKER_KIRK, 4, true); _awayMission->sins.enteredRoom2FirstTime = true; } } void Room::sins2LookAnywhere() { - showDescription(TX_SIN2N006); + showDescription(6, true); } void Room::sins2LookAtOpenDoor() { - showDescription(TX_SIN2N007); + showDescription(7, true); } void Room::sins2LookAtTerminal() { - showDescription(TX_SIN2N000); + showDescription(0, true); } void Room::sins2LookAtKeypad() { - showDescription(TX_SIN2N001); + showDescription(1, true); } void Room::sins2LookAtKirk() { - showDescription(TX_SIN2N003); + showDescription(3, true); } void Room::sins2LookAtSpock() { - showDescription(TX_SIN2N005); + showDescription(5, true); } void Room::sins2LookAtMccoy() { - showDescription(TX_SIN2N004); + showDescription(4, true); } void Room::sins2LookAtRedshirt() { - showDescription(TX_SIN2N002); + showDescription(2, true); } void Room::sins2TalkToKirk() { - showText(TX_SPEAKER_KIRK, TX_SIN2_003); + showText(TX_SPEAKER_KIRK, 3, true); } void Room::sins2TalkToSpock() { - showText(TX_SPEAKER_SPOCK, TX_SIN2_039); - showText(TX_SPEAKER_MCCOY, TX_SIN2_016); + showText(TX_SPEAKER_SPOCK, 39, true); + showText(TX_SPEAKER_MCCOY, 16, true); } void Room::sins2TalkToMccoy() { - showText(TX_SPEAKER_MCCOY, TX_SIN2_023); - showText(TX_SPEAKER_MOSHER, TX_SIN2_049); + showText(TX_SPEAKER_MCCOY, 23, true); + showText(TX_SPEAKER_MOSHER, 49, true); } void Room::sins2TalkToRedshirt() { - showText(TX_SPEAKER_MOSHER, TX_SIN2_047); + showText(TX_SPEAKER_MOSHER, 47, true); } void Room::sins2LookAtDoor() { if (!_awayMission->sins.openedInnerDoor) - showDescription(TX_SIN2N008); + showDescription(8, true); } void Room::sins2UseSpockOnDoor() { if (!_awayMission->sins.openedInnerDoor) { showText(TX_SPEAKER_SPOCK, TX_SIN2_F12); - showText(TX_SPEAKER_MOSHER, TX_SIN2_048); - showText(TX_SPEAKER_SPOCK, TX_SIN2_030); + showText(TX_SPEAKER_MOSHER, 48, true); + showText(TX_SPEAKER_SPOCK, 30, true); } } void Room::sins2UseCommunicator() { if (!_awayMission->sins.enteredRoom4FirstTime) { - showText(TX_SPEAKER_KIRK, TX_SIN2_006); - showText(TX_SPEAKER_SCOTT, TX_SIN2_S16); - showText(TX_SPEAKER_MCCOY, TX_SIN2_017); + showText(TX_SPEAKER_KIRK, 6, true); + showText(TX_SPEAKER_SCOTT, 16 + SCOTTY_MESSAGE_OFFSET, true); + showText(TX_SPEAKER_MCCOY, 17, true); } else - showText(TX_SPEAKER_UHURA, TX_SIN1U070); + showText(TX_SPEAKER_UHURA, 70, true); } void Room::sins2UseMedkitOnCrewman() { - showText(TX_SPEAKER_MCCOY, TX_SIN2_014); + showText(TX_SPEAKER_MCCOY, 14, true); } void Room::sins2UseMTricorderOnCrewman() { @@ -319,12 +319,12 @@ void Room::sins2UseMTricorderOnCrewman() { void Room::sins2UseMccoyOnKeypad() { if (!_awayMission->sins.openedInnerDoor) - showText(TX_SPEAKER_MCCOY, TX_SIN2_013); + showText(TX_SPEAKER_MCCOY, 13, true); } void Room::sins2UseRedshirtOnKeypad() { if (!_awayMission->sins.openedInnerDoor) - showText(TX_SPEAKER_MOSHER, TX_SIN2_046); + showText(TX_SPEAKER_MOSHER, 46, true); } void Room::sins2WalkToDoor() { diff --git a/engines/startrek/rooms/sins3.cpp b/engines/startrek/rooms/sins3.cpp index f04450b3f0..2704e111ed 100644 --- a/engines/startrek/rooms/sins3.cpp +++ b/engines/startrek/rooms/sins3.cpp @@ -148,60 +148,57 @@ void Room::sins3Tick1() { } void Room::sins3UseSTricorderOnBox() { - spockScan(DIR_S, TX_SIN3_003); + spockScan(DIR_S, 3, false, true); } void Room::sins3UseSTricorderOnMonitor() { - spockScan(DIR_N, TX_SIN3_018); + spockScan(DIR_N, 18, false, true); } void Room::sins3UseSTricorderAnywhere() { - spockScan(DIR_S, TX_SIN3_017); + spockScan(DIR_S, 17, false, true); } void Room::sins3UseSTricorderOnDrill() { - spockScan(DIR_E, TX_SIN3_016); + spockScan(DIR_E, 16, false, true); } void Room::sins3UseSTricorderOnPanel() { if (_awayMission->sins.scannedKeycardLock) { - spockScan(DIR_E, TX_SIN3_015); + spockScan(DIR_E, 15, false, true); _awayMission->sins.laserPattern = 1; } else - spockScan(DIR_E, TX_SIN3_019); + spockScan(DIR_E, 19, false, true); } void Room::sins3LookAtDrill() { - showDescription(TX_SIN3N012); + showDescription(12, true); } void Room::sins3LookAtPanel() { - showDescription(TX_SIN3N011); + showDescription(11, true); } void Room::sins3LookAtMonitor() { - showDescription(TX_SIN3N007); + showDescription(7, true); } void Room::sins3LookAnywhere() { - showDescription(TX_SIN3N013); + showDescription(13, true); } void Room::sins3UseSTricorderOnWall() { - // NOTE: this event has two implementations, one unused. - if (true) - spockScan(DIR_E, TX_SIN3_023); - else - spockScan(DIR_S, TX_SIN3_022); + // NOTE: this event has two implementations (index 23 and 22), one unused. + spockScan(DIR_E, 23, false, true); } void Room::sins3LookAtBox() { if (_awayMission->sins.boxState == 0) - showDescription(TX_SIN3N000); + showDescription(0, true); else if (_awayMission->sins.boxState == 1) - showDescription(TX_SIN3N008); + showDescription(8, true); else if (_awayMission->sins.boxState == 2) - showDescription(TX_SIN3N005); + showDescription(5, true); } void Room::sins3UseKirkOnBox() { @@ -295,9 +292,9 @@ void Room::sins3KirkGotBoxContents() { void Room::sins3Tick30() { if (!_awayMission->sins.enteredRoom3FirstTime) { - showText(TX_SPEAKER_MCCOY, TX_SIN3_012); - showText(TX_SPEAKER_SPOCK, TX_SIN3_024); - showText(TX_SPEAKER_MCCOY, TX_SIN3_013); + showText(TX_SPEAKER_MCCOY, 12, true); + showText(TX_SPEAKER_SPOCK, 24, true); + showText(TX_SPEAKER_MCCOY, 13, true); _awayMission->sins.enteredRoom3FirstTime = true; _awayMission->disableInput = false; } @@ -305,13 +302,13 @@ void Room::sins3Tick30() { void Room::sins3Tick60() { if (_awayMission->sins.gatheredClues == 7) { - showText(TX_SPEAKER_SPOCK, TX_SIN3_007); + showText(TX_SPEAKER_SPOCK, 7, true); _awayMission->sins.gatheredClues |= 8; } } void Room::sins3UseKirkOnPanel() { - showText(TX_SPEAKER_KIRK, TX_SIN3_001); + showText(TX_SPEAKER_KIRK, 1, true); sins3UseSpockOnPanel(); } @@ -336,7 +333,7 @@ void Room::sins3SpockReachedPanel() { if (_awayMission->sins.laserPattern == 0 && _awayMission->sins.laserSetting == 3) // High setting can't be used until the template pattern has been uploaded to // the machine - showText(TX_SPEAKER_SPOCK, TX_SIN3_005); + showText(TX_SPEAKER_SPOCK, 5, true); else if (_awayMission->sins.moldState != -1) { if (_awayMission->sins.moldState == 0) { // Mold not yet created loadActorAnim2(OBJECT_SPOCK, "susemn"); @@ -375,7 +372,7 @@ void Room::sins3SpockReachedPanel() { } } else { // moldState == 2 or 4 (mold created; either keycard is in it, or nothing) // "Template would be damaged from direct fire" - showText(TX_SPEAKER_SPOCK, TX_SIN3_006); + showText(TX_SPEAKER_SPOCK, 6, true); } } } @@ -423,12 +420,12 @@ void Room::sins3RockTurnedIntoIDCard() { } void Room::sins3RockVaporized() { - showText(TX_SPEAKER_SPOCK, TX_SIN3_021); + showText(TX_SPEAKER_SPOCK, 21, true); } void Room::sins3UseDrillAnywhere() { // It isn't possible to "use" a hotspot on something else, so this is never called? - showDescription(TX_SIN3N009); + showDescription(9, true); } void Room::sins3GetIDCard() { @@ -452,61 +449,61 @@ void Room::sins3PickedUpIDCard() { void Room::sins3LookAtItemBeingDrilled() { if (_awayMission->sins.moldState == 2) - showDescription(TX_SIN3N006); + showDescription(6, true); else if (_awayMission->sins.moldState == 3) - showDescription(TX_SIN3N014); + showDescription(14, true); else if (_awayMission->sins.moldState == 4) - showDescription(TX_SIN3N010); + showDescription(10, true); } void Room::sins3LookAtKirk() { - showDescription(TX_SIN3N003); + showDescription(3, true); } void Room::sins3LookAtSpock() { - showDescription(TX_SIN3N004); + showDescription(4, true); } void Room::sins3LookAtMccoy() { - showDescription(TX_SIN3N001); // BUGFIX: Speaker is "nobody", not Dr. McCoy + showDescription(1, true); // BUGFIX: Speaker is "nobody", not Dr. McCoy } void Room::sins3LookAtRedshirt() { - showDescription(TX_SIN3N002); + showDescription(2, true); } void Room::sins3TalkToKirk() { - showText(TX_SPEAKER_KIRK, TX_SIN3_002); + showText(TX_SPEAKER_KIRK, 2, true); } void Room::sins3TalkToSpock() { - showText(TX_SPEAKER_SPOCK, TX_SIN3_020); + showText(TX_SPEAKER_SPOCK, 20, true); } void Room::sins3TalkToMccoy() { - showText(TX_SPEAKER_MCCOY, TX_SIN3_011); + showText(TX_SPEAKER_MCCOY, 11, true); } void Room::sins3TalkToRedshirt() { - showText(TX_SPEAKER_MOSHER, TX_SIN3_026); - showText(TX_SPEAKER_MCCOY, TX_SIN3_014); - showText(TX_SPEAKER_MOSHER, TX_SIN3_027); + showText(TX_SPEAKER_MOSHER, 26, true); + showText(TX_SPEAKER_MCCOY, 14, true); + showText(TX_SPEAKER_MOSHER, 27, true); } void Room::sins3UseCommunicator() { - showText(TX_SPEAKER_UHURA, TX_SIN3U072); + showText(TX_SPEAKER_UHURA, 72, true); } void Room::sins3UseSpockOnDrill() { - showText(TX_SPEAKER_SPOCK, TX_SIN3_004); + showText(TX_SPEAKER_SPOCK, 4, true); } void Room::sins3UseMccoyOnDrill() { - showText(TX_SPEAKER_MCCOY, TX_SIN3_009); + showText(TX_SPEAKER_MCCOY, 9, true); } void Room::sins3UseRedshirtOnDrill() { - showText(TX_SPEAKER_MOSHER, TX_SIN3_025); + showText(TX_SPEAKER_MOSHER, 25, true); } void Room::sins3WalkToDoor() { @@ -514,11 +511,11 @@ void Room::sins3WalkToDoor() { } void Room::sins3UseMedkitOnCrewman() { - showText(TX_SPEAKER_MCCOY, TX_SIN3_010); + showText(TX_SPEAKER_MCCOY, 10, true); } void Room::sins3UseMTricorderOnCrewman() { - mccoyScan(DIR_S, TX_SIN3_008); + mccoyScan(DIR_S, 8, false, true); } } diff --git a/engines/startrek/rooms/sins4.cpp b/engines/startrek/rooms/sins4.cpp index 9a0a37b54e..fa765874c3 100644 --- a/engines/startrek/rooms/sins4.cpp +++ b/engines/startrek/rooms/sins4.cpp @@ -108,41 +108,32 @@ void Room::sins4Tick1() { } void Room::sins4UseSTricorderOnPanel() { - spockScan(DIR_N, TX_SIN4_020); + spockScan(DIR_N, 20, false, true); _awayMission->sins.scannedKeycardLock = true; _awayMission->sins.gatheredClues |= 4; if (_awayMission->sins.gatheredClues == 7) { - showText(TX_SPEAKER_SPOCK, TX_SIN4_010); + showText(TX_SPEAKER_SPOCK, 10, true); _awayMission->sins.gatheredClues |= 8; } } void Room::sins4UseSpockOnPanel() { - // NOTE: two implementations of this function, one unused - if (true) - showText(TX_SPEAKER_SPOCK, TX_SIN4_018); - else { - showText(TX_SPEAKER_SPOCK, TX_SIN4_021); - - if (_awayMission->sins.gatheredClues == 7) { - showText(TX_SPEAKER_SPOCK, TX_SIN4_010); - _awayMission->sins.gatheredClues |= 8; - } - } + // NOTE: two implementations of this function (index 18 and 21), one unused + showText(TX_SPEAKER_SPOCK, 18, true); } void Room::sins4UsePhaserOnNorthDoor() { - showText(TX_SPEAKER_SPOCK, TX_SIN4_009); + showText(TX_SPEAKER_SPOCK, 9, true); } void Room::sins4UsePhaserOnPanel() { - showText(TX_SPEAKER_SPOCK, TX_SIN4_008); + showText(TX_SPEAKER_SPOCK, 8, true); } void Room::sins4UseIDCardOnPanel() { if (_awayMission->sins.unlockedIDCardDoor) - showDescription(TX_SIN4N006); + showDescription(6, true); else walkCrewmanC(OBJECT_KIRK, 0xb8, 0x86, &Room::sins4KirkReachedPanel); } @@ -170,106 +161,106 @@ void Room::sins4KirkReachedPanelWithRock() { } void Room::sins4KirkUsedRockOnPanel() { - showDescription(TX_SIN4N012); - showText(TX_SPEAKER_SPOCK, TX_SIN4_022); + showDescription(12, true); + showText(TX_SPEAKER_SPOCK, 22, true); if (_awayMission->sins.gatheredClues == 7) { - showText(TX_SPEAKER_SPOCK, TX_SIN4_010); + showText(TX_SPEAKER_SPOCK, 10, true); _awayMission->sins.gatheredClues |= 8; } } void Room::sins4LookAtWestDoor() { - showDescription(TX_SIN4N009); + showDescription(9, true); } void Room::sins4LookAtEastDoor() { - showDescription(TX_SIN4N010); + showDescription(10, true); } void Room::sins4LookAnywhere() { - showDescription(TX_SIN4N013); + showDescription(13, true); } void Room::sins4LookAtPanel() { - showDescription(TX_SIN4N011); + showDescription(11, true); } void Room::sins4Tick40() { if (!_awayMission->sins.enteredRoom4FirstTime) { _awayMission->disableInput = false; - showText(TX_SPEAKER_UHURA, TX_SIN4U088); - showText(TX_SPEAKER_KIRK, TX_SIN4_007); - showText(TX_SPEAKER_UHURA, TX_SIN4U103); - showText(TX_SPEAKER_SPOCK, TX_SIN4_025); - showText(TX_SPEAKER_KIRK, TX_SIN4_003); - showText(TX_SPEAKER_UHURA, TX_SIN4U107); - showText(TX_SPEAKER_UHURA, TX_SIN4U105); - showText(TX_SPEAKER_KIRK, TX_SIN4_005); + showText(TX_SPEAKER_UHURA, 88, true); + showText(TX_SPEAKER_KIRK, 7, true); + showText(TX_SPEAKER_UHURA, 103, true); + showText(TX_SPEAKER_SPOCK, 25, true); + showText(TX_SPEAKER_KIRK, 3, true); + showText(TX_SPEAKER_UHURA, 107, true); + showText(TX_SPEAKER_UHURA, 105, true); + showText(TX_SPEAKER_KIRK, 5, true); _awayMission->sins.enteredRoom4FirstTime = true; } } void Room::sins4LookAtKirk() { - showDescription(TX_SIN4N002); + showDescription(2, true); } void Room::sins4LookAtSpock() { - showDescription(TX_SIN4N004); + showDescription(4, true); } void Room::sins4LookAtMccoy() { - showDescription(TX_SIN4N003); + showDescription(3, true); } void Room::sins4LookAtRedshirt() { - showDescription(TX_SIN4N001); + showDescription(1, true); } void Room::sins4LookAtLight() { - showDescription(TX_SIN4N000); + showDescription(0, true); } void Room::sins4LookAtBeam() { - showDescription(TX_SIN4N005); + showDescription(5, true); } void Room::sins4LookAtOpenNorthDoor() { - showDescription(TX_SIN4N008); + showDescription(8, true); } void Room::sins4LookAtClosedNorthDoor() { - showDescription(TX_SIN4N007); + showDescription(7, true); } void Room::sins4TalkToKirk() { - showText(TX_SPEAKER_KIRK, TX_SIN4_001); - showText(TX_SPEAKER_SPOCK, TX_SIN4_028); - showText(TX_SPEAKER_KIRK, TX_SIN4_004); + showText(TX_SPEAKER_KIRK, 1, true); + showText(TX_SPEAKER_SPOCK, 28, true); + showText(TX_SPEAKER_KIRK, 4, true); } void Room::sins4TalkToSpock() { - showText(TX_SPEAKER_SPOCK, TX_SIN4_019); + showText(TX_SPEAKER_SPOCK, 19, true); } void Room::sins4TalkToMccoy() { - showText(TX_SPEAKER_MCCOY, TX_SIN4_015); - showText(TX_SPEAKER_SPOCK, TX_SIN4_024); - showText(TX_SPEAKER_MCCOY, TX_SIN4_017); + showText(TX_SPEAKER_MCCOY, 15, true); + showText(TX_SPEAKER_SPOCK, 24, true); + showText(TX_SPEAKER_MCCOY, 17, true); } void Room::sins4TalkToRedshirt() { - showText(TX_SPEAKER_MOSHER, TX_SIN4_031); + showText(TX_SPEAKER_MOSHER, 31, true); } void Room::sins4UseSTricorderOnNorthDoor() { - spockScan(DIR_N, TX_SIN4_027); - showText(TX_SPEAKER_MOSHER, TX_SIN4_032); - showText(TX_SPEAKER_SPOCK, TX_SIN4_026); + spockScan(DIR_N, 27, false, true); + showText(TX_SPEAKER_MOSHER, 32, true); + showText(TX_SPEAKER_SPOCK, 26, true); } void Room::sins4UseSTricorderAnywhere() { - spockScan(DIR_S, TX_SIN4_011); + spockScan(DIR_S, 11, false, true); if (!_awayMission->sins.gotPointsForScanningRoom4) { _awayMission->sins.missionScore += 1; @@ -279,32 +270,32 @@ void Room::sins4UseSTricorderAnywhere() { void Room::sins4UseCommunicator() { if (!_awayMission->sins.enteredRoom3FirstTime) { - showText(TX_SPEAKER_UHURA, TX_SIN4U100); - showText(TX_SPEAKER_KIRK, TX_SIN4_006); + showText(TX_SPEAKER_UHURA, 100, true); + showText(TX_SPEAKER_KIRK, 6, true); showText(TX_SPEAKER_UHURA, TX_SIN4U83B); - showText(TX_SPEAKER_KIRK, TX_SIN4_002); + showText(TX_SPEAKER_KIRK, 2, true); } else - showText(TX_SPEAKER_UHURA, TX_SIN4U073); + showText(TX_SPEAKER_UHURA, 73, true); } void Room::sins4UseMccoyOnNorthDoor() { - showText(TX_SPEAKER_MCCOY, TX_SIN4_016); + showText(TX_SPEAKER_MCCOY, 16, true); } void Room::sins4UseRedshirtOnNorthDoor() { - showText(TX_SPEAKER_MOSHER, TX_SIN4_029); + showText(TX_SPEAKER_MOSHER, 29, true); } void Room::sins4UseSpockOnNorthDoor() { - showText(TX_SPEAKER_SPOCK, TX_SIN4_023); + showText(TX_SPEAKER_SPOCK, 23, true); } void Room::sins4UseMccoyOnPanel() { - showText(TX_SPEAKER_MCCOY, TX_SIN4_013); + showText(TX_SPEAKER_MCCOY, 13, true); } void Room::sins4UseRedshirtOnPanel() { - showText(TX_SPEAKER_MOSHER, TX_SIN4_030); + showText(TX_SPEAKER_MOSHER, 30, true); } void Room::sins4WalkToNorthDoor() { @@ -321,11 +312,11 @@ void Room::sins4WalkToEastDoor() { } void Room::sins4UseMedkitOnCrewman() { - showText(TX_SPEAKER_MCCOY, TX_SIN4_014); + showText(TX_SPEAKER_MCCOY, 14, true); } void Room::sins4UseMTricorderOnCrewman() { - mccoyScan(DIR_S, TX_SIN4_012); + mccoyScan(DIR_S, 12, false, true); } } diff --git a/engines/startrek/rooms/sins5.cpp b/engines/startrek/rooms/sins5.cpp index ac3868f795..14446525f5 100644 --- a/engines/startrek/rooms/sins5.cpp +++ b/engines/startrek/rooms/sins5.cpp @@ -152,7 +152,7 @@ void Room::sins5Tick1() { } void Room::sins5UseSTricorderAnywhere() { - spockScan(DIR_S, TX_SIN5_013); + spockScan(DIR_S, 13, false, true); } void Room::sins5UseSTricorderOnRightComputer() { @@ -160,7 +160,7 @@ void Room::sins5UseSTricorderOnRightComputer() { _awayMission->sins.missionScore += 1; _awayMission->sins.gotPointsForScanningRightComputer = true; // BUGFIX: add this line to prevent infinite score mechanism } - spockScan(DIR_S, TX_SIN5_030); + spockScan(DIR_S, 30, false, true); _awayMission->sins.scannedAndUsedComputers |= 2; sins5CheckGatheredAllClues(); } @@ -170,39 +170,39 @@ void Room::sins5UseSTricorderOnLeftComputer() { _awayMission->sins.missionScore += 1; _awayMission->sins.gotPointsForScanningLeftComputer = true; // BUGFIX: add this line to prevent infinite score mechanism } - spockScan(DIR_S, TX_SIN5_029); + spockScan(DIR_S, 29, false, true); _awayMission->sins.scannedAndUsedComputers |= 1; sins5CheckGatheredAllClues(); } void Room::sins5UseSTricorderOnMiddleComputer() { - spockScan(DIR_S, TX_SIN5_028); + spockScan(DIR_S, 28, false, true); } void Room::sins5UseKirkOnRightComputer() { - showText(TX_SPEAKER_KIRK, TX_SIN5_003); + showText(TX_SPEAKER_KIRK, 3, true); sins5UseSpockOnRightComputer(); } void Room::sins5UseKirkOnLeftComputer() { - showText(TX_SPEAKER_KIRK, TX_SIN5_004); + showText(TX_SPEAKER_KIRK, 4, true); sins5UseSpockOnLeftComputer(); } void Room::sins5UseKirkOnMiddleComputer() { - showText(TX_SPEAKER_KIRK, TX_SIN5_001); + showText(TX_SPEAKER_KIRK, 1, true); } void Room::sins5UseMccoyOnComputer() { - showText(TX_SPEAKER_MCCOY, TX_SIN5_015); + showText(TX_SPEAKER_MCCOY, 15, true); } void Room::sins5UseRedshirtOnComputer() { - showText(TX_SPEAKER_MOSHER, TX_SIN5_042); + showText(TX_SPEAKER_MOSHER, 42, true); } void Room::sins5UseSpockOnMiddleComputer() { - showText(TX_SPEAKER_SPOCK, TX_SIN5_027); + showText(TX_SPEAKER_SPOCK, 27, true); } void Room::sins5UseSpockOnRightComputer() { @@ -222,7 +222,7 @@ void Room::sins5SpockReachedRightComputer() { void Room::sins5SpockUsedRightComputer() { _awayMission->disableInput = false; - showText(TX_SPEAKER_COMPUTER, TX_SIN5_039); + showText(TX_SPEAKER_COMPUTER, 39, true); _awayMission->sins.scannedAndUsedComputers |= 8; sins5CheckGatheredAllClues(); } @@ -244,8 +244,8 @@ void Room::sins5SpockReachedLeftComputer() { void Room::sins5SpockUsedLeftComputer() { if (_awayMission->sins.wireConnected1 && _awayMission->sins.wireConnected2) { - showText(TX_SPEAKER_COMPUTER, TX_SIN5_041); - showText(TX_SPEAKER_SPOCK, TX_SIN5_025); + showText(TX_SPEAKER_COMPUTER, 41, true); + showText(TX_SPEAKER_SPOCK, 25, true); walkCrewmanC(OBJECT_KIRK, 0x8c, 0xb5, &Room::sins5CrewmanReadyToBeamOut); walkCrewmanC(OBJECT_SPOCK, 0x82, 0xab, &Room::sins5CrewmanReadyToBeamOut); @@ -253,7 +253,7 @@ void Room::sins5SpockUsedLeftComputer() { walkCrewmanC(OBJECT_REDSHIRT, 0x91, 0xa1, &Room::sins5CrewmanReadyToBeamOut); } else { _awayMission->disableInput = false; - showText(TX_SPEAKER_COMPUTER, TX_SIN5_040); + showText(TX_SPEAKER_COMPUTER, 40, true); _awayMission->sins.scannedAndUsedComputers |= 4; sins5CheckGatheredAllClues(); } @@ -261,9 +261,9 @@ void Room::sins5SpockUsedLeftComputer() { void Room::sins5CrewmanReadyToBeamOut() { if (++_roomVar.sins.numCrewmenReadyToBeamOut == 4) { - showText(TX_SPEAKER_KIRK, TX_SIN5_008); - showText(TX_SPEAKER_SCOTT, TX_SIN5_S19); - showText(TX_SPEAKER_KIRK, TX_SIN5_005); + showText(TX_SPEAKER_KIRK, 8, true); + showText(TX_SPEAKER_SCOTT, 19 + SCOTTY_MESSAGE_OFFSET); + showText(TX_SPEAKER_KIRK, 5, true); _awayMission->sins.missionScore += 19; endMission(_awayMission->sins.missionScore, 28, 0); } @@ -272,7 +272,7 @@ void Room::sins5CrewmanReadyToBeamOut() { void Room::sins5Tick20() { if (!_awayMission->sins.enteredRoom5FirstTime) { _awayMission->disableInput = false; - showText(TX_SPEAKER_SPOCK, TX_SIN5_026); + showText(TX_SPEAKER_SPOCK, 26, true); _awayMission->sins.enteredRoom5FirstTime = true; } } @@ -281,15 +281,15 @@ void Room::sins5Tick20() { void Room::sins5CheckGatheredAllClues() { if (_awayMission->sins.scannedAndUsedComputers == 0xf && !_awayMission->sins.discoveredComputersOutOfSync) { _awayMission->sins.discoveredComputersOutOfSync = true; - showText(TX_SPEAKER_MOSHER, TX_SIN5_044); - showText(TX_SPEAKER_SPOCK, TX_SIN5_036); - showText(TX_SPEAKER_MCCOY, TX_SIN5_020); - showText(TX_SPEAKER_SPOCK, TX_SIN5_035); - showText(TX_SPEAKER_KIRK, TX_SIN5_006); - showText(TX_SPEAKER_SPOCK, TX_SIN5_037); - showText(TX_SPEAKER_MCCOY, TX_SIN5_021); - showText(TX_SPEAKER_SPOCK, TX_SIN5_032); - showText(TX_SPEAKER_KIRK, TX_SIN5_007); + showText(TX_SPEAKER_MOSHER, 44, true); + showText(TX_SPEAKER_SPOCK, 36, true); + showText(TX_SPEAKER_MCCOY, 20, true); + showText(TX_SPEAKER_SPOCK, 35, true); + showText(TX_SPEAKER_KIRK, 6, true); + showText(TX_SPEAKER_SPOCK, 37, true); + showText(TX_SPEAKER_MCCOY, 21, true); + showText(TX_SPEAKER_SPOCK, 32, true); + showText(TX_SPEAKER_KIRK, 7, true); } } @@ -311,7 +311,7 @@ void Room::sins5WireConnected() { _awayMission->sins.wireConnected1 = true; _awayMission->sins.wireConnected2 = true; loadActorAnim2(OBJECT_CABLE, "s5cabl", 0, 0); - showDescription(TX_SIN5N004); + showDescription(4, true); loseItem(OBJECT_ICONECT); playMidiMusicTracks(MIDITRACK_30, -1); } @@ -319,7 +319,7 @@ void Room::sins5WireConnected() { } void Room::sins5UseStunPhaserOnComputer() { - showText(TX_SPEAKER_MOSHER, TX_SIN5_043); + showText(TX_SPEAKER_MOSHER, 43, true); } @@ -393,8 +393,8 @@ void Room::sins5Timer2Expired() { void Room::sins5ComputerLaunchesMissiles() { playMidiMusicTracks(MIDITRACK_2, -1); - showDescription(TX_SIN5N012); - showDescription(TX_SIN5N013); + showDescription(12, true); + showDescription(13, true); showGameOverMenu(); } @@ -403,55 +403,55 @@ void Room::sins5Timer3Expired() { } void Room::sins5LookAnywhere() { - showDescription(TX_SIN5N005); + showDescription(5, true); } void Room::sins5LookAtKirk() { - showDescription(TX_SIN5N000); + showDescription(0, true); } void Room::sins5LookAtSpock() { - showDescription(TX_SIN5N006); + showDescription(6, true); } void Room::sins5LookAtMccoy() { - showDescription(TX_SIN5N001); + showDescription(1, true); } void Room::sins5LookAtRedshirt() { - showDescription(TX_SIN5N002); + showDescription(2, true); } void Room::sins5LookAtLight() { - showDescription(TX_SIN5N007); + showDescription(7, true); } void Room::sins5LookAtLeftComputer() { - showDescription(TX_SIN5N010); + showDescription(10, true); } void Room::sins5LookAtMiddleComputer() { - showDescription(TX_SIN5N008); + showDescription(8, true); } void Room::sins5LookAtRightComputer() { - showDescription(TX_SIN5N009); + showDescription(9, true); } void Room::sins5LookAtMissile() { - showDescription(TX_SIN5N003); + showDescription(3, true); } void Room::sins5LookAtNorthDoor() { - showDescription(TX_SIN5N011); + showDescription(11, true); } void Room::sins5UseMedkitOnCrewman() { - showText(TX_SPEAKER_MCCOY, TX_SIN5_017); + showText(TX_SPEAKER_MCCOY, 17, true); } void Room::sins5UseMTricorderAnywhere() { - mccoyScan(DIR_S, TX_SIN5_016); + mccoyScan(DIR_S, 16, false, true); if (!_awayMission->sins.gotPointsForScanningRoom5) { _awayMission->sins.missionScore += 1; _awayMission->sins.gotPointsForScanningRoom5 = true; // BUGFIX: add this line to prevent infinite score mechanism @@ -459,46 +459,46 @@ void Room::sins5UseMTricorderAnywhere() { } void Room::sins5TalkToKirk() { - showText(TX_SPEAKER_KIRK, TX_SIN5_002); + showText(TX_SPEAKER_KIRK, 2, true); } void Room::sins5TalkToSpock() { - showText(TX_SPEAKER_SPOCK, TX_SIN5_038); - showText(TX_SPEAKER_MCCOY, TX_SIN5_023); - showText(TX_SPEAKER_SPOCK, TX_SIN5_033); - showText(TX_SPEAKER_MCCOY, TX_SIN5_019); + showText(TX_SPEAKER_SPOCK, 38, true); + showText(TX_SPEAKER_MCCOY, 23, true); + showText(TX_SPEAKER_SPOCK, 33, true); + showText(TX_SPEAKER_MCCOY, 19, true); } void Room::sins5TalkToMccoy() { - showText(TX_SPEAKER_MCCOY, TX_SIN5_018); - showText(TX_SPEAKER_KIRK, TX_SIN5_010); + showText(TX_SPEAKER_MCCOY, 18, true); + showText(TX_SPEAKER_KIRK, 10, true); // The following code block is unused. It doesn't belong to any function, but would // fit best as an alternative to this one. if (false) { - showText(TX_SPEAKER_MCCOY, TX_SIN5_022); - showText(TX_SPEAKER_SPOCK, TX_SIN5_031); - showText(TX_SPEAKER_KIRK, TX_SIN5_009); + showText(TX_SPEAKER_MCCOY, 22, true); + showText(TX_SPEAKER_SPOCK, 31, true); + showText(TX_SPEAKER_KIRK, 9, true); } } void Room::sins5TalkToRedshirt() { - showText(TX_SPEAKER_MOSHER, TX_SIN5_046); - showText(TX_SPEAKER_SPOCK, TX_SIN5_034); - showText(TX_SPEAKER_MOSHER, TX_SIN5_045); - showText(TX_SPEAKER_KIRK, TX_SIN5_011); + showText(TX_SPEAKER_MOSHER, 46, true); + showText(TX_SPEAKER_SPOCK, 34, true); + showText(TX_SPEAKER_MOSHER, 45, true); + showText(TX_SPEAKER_KIRK, 11, true); } void Room::sins5UseSTricorderOnMissile() { - spockScan(DIR_S, TX_SIN5_012); + spockScan(DIR_S, 12, false, true); } void Room::sins5UseSTricorderOnNorthDoor() { - spockScan(DIR_S, TX_SIN5_024); + spockScan(DIR_S, 24, false, true); } void Room::sins5UseMTricorderOnCrewman() { - mccoyScan(DIR_S, TX_SIN5_014); + mccoyScan(DIR_S, 14, false, true); } } |