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Diffstat (limited to 'engines/supernova2/state.h')
-rw-r--r-- | engines/supernova2/state.h | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/engines/supernova2/state.h b/engines/supernova2/state.h new file mode 100644 index 0000000000..5c8cec4832 --- /dev/null +++ b/engines/supernova2/state.h @@ -0,0 +1,74 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef SUPERNOVA2_STATE_H +#define SUPERNOVA2_STATE_H + +#include "common/events.h" +#include "common/rect.h" +#include "common/keyboard.h" +//#include "supernova/rooms.h" +//#include "supernova/sound.h" + +namespace Supernova2 { + +const int32 kMaxTimerValue = 0x7FFFFFFF; + +struct GameState { +}; + +class GameManager { +public: + GameManager(Supernova2Engine *vm); + ~GameManager(); + + Supernova2Engine *_vm; + Common::KeyState _key; + Common::EventType _mouseClickType; + bool _mouseClicked; + bool _keyPressed; + int _mouseX; + int _mouseY; + GameState _state; + bool _guiEnabled; + bool _animationEnabled; + uint _timePaused; + bool _timerPaused; + int32 _messageDuration; + int32 _animationTimer; + int _inventoryScroll; + int _exitList[25]; + // Dialog + int _currentSentence; + int _sentenceNumber[6]; + byte _rows[6]; + byte _rowsStart[6]; + + void initState(); + +private: + int _prevImgId; +}; + +} + +#endif // SUPERNOVA_STATE_H |