diff options
Diffstat (limited to 'engines/supernova')
-rw-r--r-- | engines/supernova/state.cpp | 1 | ||||
-rw-r--r-- | engines/supernova/supernova.cpp | 24 | ||||
-rw-r--r-- | engines/supernova/supernova.h | 1 |
3 files changed, 26 insertions, 0 deletions
diff --git a/engines/supernova/state.cpp b/engines/supernova/state.cpp index 6600613a35..6981004314 100644 --- a/engines/supernova/state.cpp +++ b/engines/supernova/state.cpp @@ -582,6 +582,7 @@ void GameManager::processInput(Common::KeyState &state) { switch (state.keycode) { case Common::KEYCODE_F1: // help + _vm->showHelpScreen(); break; case Common::KEYCODE_F2: // show game doc diff --git a/engines/supernova/supernova.cpp b/engines/supernova/supernova.cpp index 34d40640c7..3386c653b5 100644 --- a/engines/supernova/supernova.cpp +++ b/engines/supernova/supernova.cpp @@ -410,6 +410,30 @@ void SupernovaEngine::setTextSpeed() { _gm->animationOn(); } +void SupernovaEngine::showHelpScreen() { + if (_screen->isMessageShown()) + _screen->removeMessage(); + _gm->animationOff(); + _gm->saveTime(); + + paletteFadeOut(); + renderImage(kImageHelpScreen); + renderBox(100, 100, 192, 78, kColorWhite35); + renderText(kStringHelpOverview1, 105, 105, kColorWhite99); + renderText(kStringHelpOverview2, 105, 115, kColorWhite99); + renderText(kStringHelpOverview3, 105, 125, kColorWhite99); + renderText(kStringHelpOverview4, 105, 135, kColorWhite99); + renderText(kStringHelpOverview5, 105, 145, kColorWhite99); + renderText(kStringHelpOverview6, 105, 155, kColorWhite99); + renderText(kStringHelpOverview7, 105, 165, kColorWhite99); + paletteFadeIn(); + _gm->getKeyInput(); + + paletteFadeOut(); + _gm->loadTime(); + _gm->animationOn(); +} + bool SupernovaEngine::quitGameDialog() { bool quit = false; diff --git a/engines/supernova/supernova.h b/engines/supernova/supernova.h index c66fd5032e..cb516c92c9 100644 --- a/engines/supernova/supernova.h +++ b/engines/supernova/supernova.h @@ -95,6 +95,7 @@ public: void setTextSpeed(); const Common::String &getGameString(int idx) const; void setGameString(int idx, const Common::String &string); + void showHelpScreen(); // forwarding calls void playSound(AudioId sample); |