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-rw-r--r--engines/sword1/animation.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sword1/animation.cpp b/engines/sword1/animation.cpp
index 8219dbce12..04344a9b3f 100644
--- a/engines/sword1/animation.cpp
+++ b/engines/sword1/animation.cpp
@@ -442,7 +442,7 @@ void MoviePlayerDXA::processFrame(void) {
void MoviePlayerDXA::updateScreen(void) {
Graphics::Surface *frameBuffer = _system->lockScreen();
- copyFrameToBuffer((byte *)frameBuffer->pixels, _frameX, _frameY, _frameWidth);
+ copyFrameToBuffer((byte *)frameBuffer->pixels, _frameX, _frameY, 640);
// TODO: Handle the advanced cutscene packs. Do they really exist?