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-rw-r--r--engines/sword1/console.cpp23
1 files changed, 23 insertions, 0 deletions
diff --git a/engines/sword1/console.cpp b/engines/sword1/console.cpp
index 3eb3b93a19..7fabc62192 100644
--- a/engines/sword1/console.cpp
+++ b/engines/sword1/console.cpp
@@ -22,14 +22,37 @@
#include "sword1/console.h"
#include "sword1/sword1.h"
+#include "sword1/sound.h"
+#include "common/config-manager.h"
+#include "common/str.h"
namespace Sword1 {
SwordConsole::SwordConsole(SwordEngine *vm) : GUI::Debugger(), _vm(vm) {
assert(_vm);
+ if (scumm_stricmp(ConfMan.get("gameid").c_str(), "sword1mac") == 0 || scumm_stricmp(ConfMan.get("gameid").c_str(), "sword1macdemo") == 0)
+ registerCmd("speechEndianness", WRAP_METHOD(SwordConsole, Cmd_SpeechEndianness));
}
SwordConsole::~SwordConsole() {
}
+
+bool SwordConsole::Cmd_SpeechEndianness(int argc, const char **argv) {
+ if (argc == 1) {
+ debugPrintf("Using %s speech\n", _vm->_sound->_bigEndianSpeech ? "be" : "le");
+ return true;
+ }
+ if (argc == 2) {
+ if (scumm_stricmp(argv[1], "le") == 0) {
+ _vm->_sound->_bigEndianSpeech = false;
+ return false;
+ } else if (scumm_stricmp(argv[1], "be") == 0) {
+ _vm->_sound->_bigEndianSpeech = true;
+ return false;
+ }
+ }
+ debugPrintf("Usage: %s [le | be]\n", argv[0]);
+ return true;
+}
} // End of namespace Sword